Player Matchup

Cthulhu
Cthulhu
Daniel-Caceres-
Cthulhu
Level 65
God Stats
5W - 7L
1,804 SR
Queue Stats
98W - 96L
1,458 Elo+
Party 3
Hera
Hera
GREYSGIRL18
Hera
Level 16
God Stats
12W - 19L
1,365 SR
Queue Stats
41W - 52L
1,231 Elo+
Party 3
Neith
Neith
IXTAB666
Neith
Level 69
God Stats
18W - 16L
1,548 SR
Queue Stats
58W - 69L
1,398 Elo+
Party 1
Odin
Odin
evilkore23
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 215L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
oscarskron
Kukulkan
Level 86
God Stats
1W - 3L
1,206 SR
Queue Stats
281W - 310L
1,434 Elo+
Solo
Team Averages
Level 64
1,485 SR
1,386 Elo+

VS

Team Averages
Level 75
1,494 SR
1,326 Elo+
Ne Zha
Ne Zha
Demonxzwolf
Ne Zha
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 2
Kuzenbo
Kuzenbo
Green GumGum
Kuzenbo
Level 128
God Stats
50W - 60L
1,527 SR
Queue Stats
166W - 195L
1,475 Elo+
Solo
Athena
Athena
Ltkahos
Athena
Level 68
God Stats
5W - 1L
1,536 SR
Queue Stats
14W - 20L
1,286 Elo+
Party 2
Ra
Ra
Randy5348
Ra
Level 18
God Stats
3W - 3L
1,464 SR
Queue Stats
3W - 3L
1,226 Elo+
Party 2
Thanatos
Thanatos
Tritour
Thanatos
Level 104
God Stats
2W - 2L
1,445 SR
Queue Stats
26W - 26L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,495
650
8,648
9,015
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 1
6,552
655
2,499
5,951
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
IXTAB666
Neith
11
0 / 4 / 0
6,298
630
5,444
7,610
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 5 / 0
6,516
652
4,393
8,864
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
oscarskron
Kukulkan
14
0 / 4 / 1
7,245
725
8,932
7,473
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 0 / 8
7,989
799
7,807
6,414
3,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Green GumGum
Kuzenbo
12
0 / 0 / 6
6,616
662
1,891
4,224
4,844
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Ltkahos
Athena
13
3 / 1 / 11
7,869
787
3,314
13,077
10,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 6
7,586
759
5,939
7,682
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Tritour
Thanatos
16
9 / 1 / 10
8,594
859
13,418
9,788
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
2
Kills
20
20
Deaths
2
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Ne Zha
5
0
8
9
L
1
3
1
0.5
W
Kuzenbo
Green GumGum
Kuzenbo
0
0
6
3
L
Neith
IXTAB666
Neith
0
4
0
0
W
Athena
Ltkahos
Athena
3
1
11
8.5
W
3
0
6
6
W
Thanatos
Tritour
Thanatos
9
1
10
14
L
1
5
0
0.2
L
Kukulkan
oscarskron
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,916
Damage
32,369
38,913
Taken
41,185
21,292
Mitigated
26,598
2,831
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,648
159
747
514
9,015
8,151
0
2,359
6,656
18,958
0
W
Ne Zha
7,807
1,927
0
1,169
6,414
3,023
445
3,187
3,000
0
24,447
L
2,499
861
0
333
5,951
1,372
0
1,680
4,271
9,369
0
W
Kuzenbo
Green GumGum
Kuzenbo
1,891
486
0
0
4,224
4,844
347
2,355
1,745
8,178
0
L
Neith
IXTAB666
Neith
5,444
1,839
0
638
7,610
2,501
0
2,601
5,009
0
15,098
W
Athena
Ltkahos
Athena
3,314
1,233
2,053
3,087
13,077
10,153
13
5,919
6,596
5,526
0
W
5,939
653
1,099
2,445
7,682
3,831
405
4,594
2,931
26,137
0
W
Thanatos
Tritour
Thanatos
13,418
2,968
0
9,388
9,788
4,747
510
3,068
6,493
0
29,628
L
4,393
1,453
0
322
8,864
6,795
0
2,841
6,023
0
10,088
L
Kukulkan
oscarskron
Kukulkan
8,932
617
0
277
7,473
2,473
540
1,663
5,810
36,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
38,654
149
Minions Killed
163
0
Camps Cleared
0
888,941
Distance Traveled
986,311
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,495
650
27
3
0
208,956
1
W
Ne Zha
7,989
799
47
5
0
202,861
0
L
Hera
6,552
655
16
2
0
158,238
0
W
Kuzenbo
6,616
662
21
2
0
141,105
0
L
Neith
6,298
630
24
2
0
179,515
0
W
Athena
7,869
787
5
1
0
221,620
0
W
Ra
7,586
759
54
5
0
213,453
0
W
Thanatos
8,594
859
36
4
0
207,272
1
L
Odin
6,516
652
15
2
0
173,766
1
L
Kukulkan
7,245
725
67
7
0
168,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role