Player Matchup

Guan Yu
Guan Yu
AndarciaC
Guan Yu
Level 147
God Stats
4W - 4L
1,682 SR
Queue Stats
80W - 67L
1,773 Elo+
Solo
Tiamat
Tiamat
ArianaGяande
Tiamat
Level 160
God Stats
2W - 2L
1,596 SR
Queue Stats
22W - 6L
1,989 Elo+
Party 2
Ne Zha
Ne Zha
DefinePride
Ne Zha
Level 160
God Stats
63W - 19L
1,938 SR
Queue Stats
644W - 229L
1,869 Elo+
Party 2
Team Averages
Level 156
1,738 SR
1,877 Elo+

VS

Team Averages
Level 101
1,471 SR
1,831 Elo+
Osiris
Osiris
Breh68
Osiris
Level 123
God Stats
3W - 2L
1,634 SR
Queue Stats
155W - 66L
1,927 Elo+
Party 1
Merlin
Merlin
CDigs12
Merlin
Level 82
God Stats
3W - 1L
1,436 SR
Queue Stats
144W - 97L
1,658 Elo+
Solo
Ravana
Ravana
Cheems143
Ravana
Level 99
God Stats
0W - 1L
1,343 SR
Queue Stats
159W - 77L
1,908 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AndarciaC
Guan Yu
19
1 / 0 / 12
12,735
637
17,523
24,106
34,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 3 / 6
14,184
709
22,976
21,023
20,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
19
7 / 5 / 5
14,079
704
22,764
27,826
18,645
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Breh68
Osiris
16
6 / 9 / 2
12,595
630
19,175
31,170
31,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
CDigs12
Merlin
17
1 / 5 / 6
11,616
581
27,059
17,063
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Cheems143
Ravana
16
1 / 3 / 7
12,815
641
11,325
22,188
27,643
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
17
Kills
8
8
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AndarciaC
Guan Yu
1
0
12
7
W
9
3
6
4
L
Osiris
Breh68
Osiris
6
9
2
0.78
L
Merlin
CDigs12
Merlin
1
5
6
0.8
L
Ravana
Cheems143
Ravana
1
3
7
1.5
W
Ne Zha
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,263
Damage
57,559
72,955
Taken
70,421
73,340
Mitigated
66,722
29,253
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AndarciaC
Guan Yu
17,523
2,804
8,020
10,235
24,106
34,170
318
12,173
11,667
0
41,524
W
22,976
2,429
0
3,811
21,023
20,525
389
7,585
12,800
57,402
0
L
Osiris
Breh68
Osiris
19,175
4,515
0
2,126
31,170
31,855
46
9,633
21,537
0
37,893
L
Merlin
CDigs12
Merlin
27,059
1,868
0
1,548
17,063
7,224
0
5,560
11,503
78,219
0
L
Ravana
Cheems143
Ravana
11,325
2,230
0
2,946
22,188
27,643
0
7,964
14,224
424
27,997
W
Ne Zha
22,764
6,402
0
7,187
27,826
18,645
1,857
8,708
16,896
0
74,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,998
Gold Earned
37,026
205
Minions Killed
189
9
Camps Cleared
6
1,212,759
Distance Traveled
948,709
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,735
637
43
2
2
447,020
1
W
Tiamat
14,184
709
88
4
4
397,223
4
L
Osiris
12,595
630
42
2
2
302,829
2
L
Merlin
11,616
581
111
6
3
285,663
5
L
Ravana
12,815
641
36
2
1
360,217
2
W
Ne Zha
14,079
704
74
4
3
368,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role