Player Matchup

Yemoja
Yemoja
BerserkerRage8
Yemoja
Level 105
God Stats
3W - 0L
1,707 SR
Queue Stats
28W - 16L
1,525 Elo+
Party 1
Scylla
Scylla
Orthall
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,538 Elo+
Party 1
Medusa
Medusa
PotluckDinner00
Medusa
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
275W - 274L
1,471 Elo+
Party 3
Hachiman
Hachiman
shooterwise69
Hachiman
Level 122
God Stats
2W - 5L
1,345 SR
Queue Stats
126W - 133L
1,427 Elo+
Party 3
Gilgamesh
Gilgamesh
waijeh
Gilgamesh
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 41L
1,564 Elo+
Solo
Team Averages
Level 100
1,510 SR
1,505 Elo+

VS

Team Averages
Level 138
1,490 SR
1,438 Elo+
Scylla
Scylla
FuturisticPig
Scylla
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,427 Elo+
Party 2
Rama
Rama
KingOfKings359
Rama
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,469 Elo+
Party 2
Chaac
Chaac
Majjick27
Chaac
Level 129
God Stats
3W - 11L
1,342 SR
Queue Stats
248W - 273L
1,478 Elo+
Solo
Yemoja
Yemoja
PrincessPurplBoy
Yemoja
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,316 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jokerbernaldo
Ah Muzen Cab
Level 160
God Stats
14W - 7L
1,609 SR
Queue Stats
663W - 680L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
7,983
665
6,941
7,105
7,630
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
Orthall
Scylla
14
1 / 0 / 3
8,072
673
11,212
8,201
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 3
8,203
684
9,906
7,672
4,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
shooterwise69
Hachiman
14
1 / 0 / 4
7,817
651
8,470
5,870
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
waijeh
Gilgamesh
12
0 / 0 / 2
7,738
645
3,955
9,428
7,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,829
569
8,833
8,996
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 0
7,400
617
5,169
12,511
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Majjick27
Chaac
14
0 / 0 / 0
8,029
669
11,070
8,812
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 0 / 0
8,328
694
2,270
8,390
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
jokerbernaldo
Ah Muzen Cab
14
0 / 1 / 0
7,556
630
5,079
5,310
2,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
5
Kills
0
0
Deaths
5
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
0
3
0
0
L
0
1
0
0
L
Chaac
Majjick27
Chaac
0
0
0
0
W
Scylla
Orthall
Scylla
1
0
3
2.5
W
2
0
3
3.5
L
0
0
0
0
L
Ah Muzen Cab
jokerbernaldo
Ah Muzen Cab
0
1
0
0
W
Hachiman
shooterwise69
Hachiman
1
0
4
3
W
Gilgamesh
waijeh
Gilgamesh
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,484
Damage
32,421
38,276
Taken
44,019
28,208
Mitigated
29,045
20,908
Healing
27,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,941
1,265
9,580
2,526
7,105
7,630
0
2,786
4,319
19,424
0
L
8,833
357
198
1,266
8,996
3,770
0
2,953
6,043
12,347
0
L
5,169
2,373
1,396
3,698
12,511
6,472
0
6,069
6,442
0
18,973
L
Chaac
Majjick27
Chaac
11,070
339
792
2,626
8,812
8,078
0
3,896
4,916
0
21,731
W
Scylla
Orthall
Scylla
11,212
509
364
1,269
8,201
4,573
0
1,589
6,612
18,693
0
W
9,906
4,307
671
1,187
7,672
4,735
250
2,301
5,371
0
26,692
L
2,270
996
11,410
4,742
8,390
8,032
0
3,995
4,395
6,941
0
L
Ah Muzen Cab
jokerbernaldo
Ah Muzen Cab
5,079
1,130
121
1,623
5,310
2,693
0
1,240
4,070
0
23,937
W
Hachiman
shooterwise69
Hachiman
8,470
3,652
151
172
5,870
3,520
0
441
5,429
0
17,876
W
Gilgamesh
waijeh
Gilgamesh
3,955
448
2,723
2,265
9,428
7,750
0
3,986
5,442
0
12,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
38,142
136
Minions Killed
118
0
Camps Cleared
0
1,201,874
Distance Traveled
1,200,219
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,983
665
16
1
0
211,366
0
L
Scylla
6,829
569
10
1
0
237,974
0
L
Rama
7,400
617
43
4
0
216,080
0
L
Chaac
8,029
669
7
1
0
290,533
0
W
Scylla
8,072
673
27
2
0
239,746
3
W
Medusa
8,203
684
35
3
0
246,271
0
L
Yemoja
8,328
694
12
1
0
237,037
0
L
Ah Muzen Cab
7,556
630
46
4
0
218,595
1
W
Hachiman
7,817
651
39
3
0
235,337
0
W
Gilgamesh
7,738
645
19
2
0
269,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role