Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
HunchoPipe
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 236L
1,219 Elo+
Party 3
Kukulkan
Kukulkan
OpaiHunter
Kukulkan
Level 86
God Stats
6W - 11L
1,394 SR
Queue Stats
366W - 407L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
Sage_Shimaki
Baron Samedi
Level 98
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 5L
1,221 Elo+
Party 2
Neith
Neith
YuiS612
Neith
Level 29
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 58
1,442 SR
1,358 Elo+

VS

Team Averages
Level 58
1,395 SR
1,343 Elo+
Achilles
Achilles
Mythic1701
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Party 1
Sylvanus
Sylvanus
Ooplagloo
Sylvanus
Level 63
God Stats
14W - 28L
1,374 SR
Queue Stats
166W - 195L
1,313 Elo+
Solo
Anubis
Anubis
SockWaffles93
Anubis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,725 Elo+
Solo
Kukulkan
Kukulkan
TheHerbDiesel
Kukulkan
Level 94
God Stats
1W - 0L
1,246 SR
Queue Stats
3W - 5L
1,127 Elo+
Party 1
Fenrir
Fenrir
YYYYOdDIeeeee
Fenrir
Level 75
God Stats
9W - 13L
1,356 SR
Queue Stats
38W - 53L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 5 / 0
5,816
342
2,902
11,761
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
6,625
390
2,225
14,965
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
OpaiHunter
Kukulkan
16
4 / 0 / 0
9,303
547
12,830
9,167
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Sage_Shimaki
Baron Samedi
10
0 / 3 / 0
6,814
401
6,111
13,493
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
YuiS612
Neith
9
0 / 6 / 0
6,005
353
2,754
10,146
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mythic1701
Achilles
12
0 / 0 / 1
7,082
417
1,501
7,260
5,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Ooplagloo
Sylvanus
13
3 / 0 / 2
7,471
439
5,394
10,008
9,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 1 / 2
9,108
536
15,949
14,235
8,816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
TheHerbDiesel
Kukulkan
12
5 / 3 / 0
7,729
455
9,864
9,874
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 2
7,340
432
3,613
16,342
6,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
18
19
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
0
0
L
0
5
1
0.1
W
Achilles
Mythic1701
Achilles
0
0
1
0.5
W
Sylvanus
Ooplagloo
Sylvanus
3
0
2
4
L
Kukulkan
OpaiHunter
Kukulkan
4
0
0
4
L
Baron Samedi
Sage_Shimaki
Baron Samedi
0
3
0
0
W
9
1
2
10
W
Kukulkan
TheHerbDiesel
Kukulkan
5
3
0
1.67
W
1
0
2
2
L
Neith
YuiS612
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
36,321
59,532
Taken
57,719
31,223
Mitigated
35,294
11,766
Healing
26,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,902
405
87
250
11,761
5,694
545
5,535
6,226
17,200
0
L
2,225
549
0
2,646
14,965
5,711
44
4,771
10,194
0
37,514
W
Achilles
Mythic1701
Achilles
1,501
163
0
812
7,260
5,210
283
1,174
5,986
0
29,831
W
Sylvanus
Ooplagloo
Sylvanus
5,394
1,615
1,498
3,870
10,008
9,938
159
6,143
3,783
34,945
10,623
L
Kukulkan
OpaiHunter
Kukulkan
12,830
1,050
0
2,012
9,167
4,360
0
3,998
5,169
92,456
0
L
Baron Samedi
Sage_Shimaki
Baron Samedi
6,111
1,351
314
5,026
13,493
12,606
0
9,180
4,313
36,044
0
W
15,949
1,889
0
8,738
14,235
8,816
0
5,000
9,235
69,371
0
W
Kukulkan
TheHerbDiesel
Kukulkan
9,864
601
259
3,108
9,874
4,356
54
5,838
3,918
46,745
0
W
3,613
896
0
8,170
16,342
6,974
0
3,318
12,954
0
55,505
L
Neith
YuiS612
Neith
2,754
892
0
1,431
10,146
2,852
174
7,203
2,943
0
26,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,563
Gold Earned
38,730
340
Minions Killed
397
0
Camps Cleared
0
1,461,228
Distance Traveled
1,482,745
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,816
342
32
2
0
244,259
1
L
Thor
6,625
390
61
4
0
334,489
1
W
Achilles
7,082
417
47
3
0
268,240
0
W
Sylvanus
7,471
439
80
5
0
290,110
2
L
Kukulkan
9,303
547
158
9
0
357,008
2
L
Baron Samedi
6,814
401
36
2
0
283,069
2
W
Anubis
9,108
536
102
6
0
268,067
0
W
Kukulkan
7,729
455
61
4
0
330,726
3
W
Fenrir
7,340
432
107
6
0
325,602
0
L
Neith
6,005
353
53
3
0
242,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role