Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
ChessXpert
Fafnir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 65L
1,389 Elo+
Party 4
Arachne
Arachne
ChronoScale
Arachne
Level 86
God Stats
17W - 19L
1,382 SR
Queue Stats
62W - 61L
1,255 Elo+
Solo
Merlin
Merlin
GumboG
Merlin
Level 18
God Stats
5W - 5L
1,490 SR
Queue Stats
14W - 33L
1,231 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MistakeMemes
Ah Muzen Cab
Level 59
God Stats
4W - 2L
1,323 SR
Queue Stats
70W - 65L
1,380 Elo+
Party 4
Team Averages
Level 65
1,439 SR
1,351 Elo+

VS

Team Averages
Level 57
1,435 SR
1,305 Elo+
Jormungandr
Jormungandr
ADibDib
Jormungandr
Level 40
God Stats
0W - 4L
1,108 SR
Queue Stats
8W - 14L
1,262 Elo+
Party 3
Chaac
Chaac
Dubioustic
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,279 Elo+
Party 3
Danzaburou
Danzaburou
lvela
Danzaburou
Level 69
God Stats
20W - 33L
1,366 SR
Queue Stats
108W - 123L
1,343 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mordekaiy
Morgan Le Fay
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 109L
1,266 Elo+
Solo
Pele
Pele
rvela30
Pele
Level 89
God Stats
8W - 4L
1,702 SR
Queue Stats
209W - 241L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
3 / 4 / 2
12,549
502
17,854
14,613
8,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
ChessXpert
Fafnir
17
5 / 4 / 9
11,821
473
14,119
24,518
28,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ChronoScale
Arachne
20
8 / 7 / 5
13,715
549
17,515
25,097
10,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
GumboG
Merlin
17
1 / 3 / 2
10,562
422
6,528
11,498
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
MistakeMemes
Ah Muzen Cab
19
10 / 4 / 6
12,321
493
30,519
15,850
6,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ADibDib
Jormungandr
14
0 / 6 / 7
9,946
398
6,156
24,499
20,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
18
2 / 3 / 3
11,555
462
8,275
27,965
27,010
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
lvela
Danzaburou
16
4 / 7 / 6
10,928
437
10,721
19,038
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
mordekaiy
Morgan Le Fay
18
3 / 7 / 5
11,793
472
11,097
16,839
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
rvela30
Pele
20
13 / 4 / 5
14,253
570
22,368
27,928
14,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
27
Kills
22
22
Deaths
27
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
4
2
1
L
Jormungandr
ADibDib
Jormungandr
0
6
7
0.58
W
Fafnir
ChessXpert
Fafnir
5
4
9
2.38
W
Arachne
ChronoScale
Arachne
8
7
5
1.5
L
Chaac
2
3
3
1.17
W
Merlin
GumboG
Merlin
1
3
2
0.67
W
Ah Muzen Cab
MistakeMemes
Ah Muzen Cab
10
4
6
3.25
L
Danzaburou
lvela
Danzaburou
4
7
6
1
L
Morgan Le Fay
mordekaiy
Morgan Le Fay
3
7
5
0.79
L
Pele
rvela30
Pele
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,535
Damage
58,617
91,576
Taken
116,269
58,750
Mitigated
77,045
27,353
Healing
31,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,854
1,219
484
5,669
14,613
8,142
3,072
0
14,613
83,390
0
L
Jormungandr
ADibDib
Jormungandr
6,156
1,099
0
3,522
24,499
20,602
0
3,764
20,695
39,578
0
W
Fafnir
ChessXpert
Fafnir
14,119
2,372
0
6,379
24,518
28,150
0
7,203
17,315
46,456
0
W
Arachne
ChronoScale
Arachne
17,515
12,453
0
8,060
25,097
10,717
2,102
2,176
22,921
0
134,787
L
Chaac
8,275
1,396
0
10,716
27,965
27,010
689
15,483
12,379
0
72,657
W
Merlin
GumboG
Merlin
6,528
409
0
999
11,498
4,782
342
5,534
5,964
52,202
0
W
Ah Muzen Cab
MistakeMemes
Ah Muzen Cab
30,519
18,887
0
5,762
15,850
6,959
888
2,340
13,510
0
107,296
L
Danzaburou
lvela
Danzaburou
10,721
3,693
0
6,089
19,038
7,126
658
6,691
12,347
0
49,516
L
Morgan Le Fay
mordekaiy
Morgan Le Fay
11,097
1,200
102
2,731
16,839
8,134
228
4,735
11,612
80,415
0
L
Pele
rvela30
Pele
22,368
5,895
0
8,151
27,928
14,173
2,209
6,981
20,735
0
141,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,968
Gold Earned
58,475
585
Minions Killed
620
0
Camps Cleared
0
2,296,764
Distance Traveled
2,197,436
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,549
502
151
6
0
457,758
12
L
Jormungandr
9,946
398
59
2
0
399,271
1
W
Fafnir
11,821
473
43
2
0
448,032
1
W
Arachne
13,715
549
166
7
0
480,823
2
L
Chaac
11,555
462
110
4
0
465,066
0
W
Merlin
10,562
422
100
4
0
444,378
7
W
Ah Muzen Cab
12,321
493
125
5
0
465,773
1
L
Danzaburou
10,928
437
96
4
0
435,829
4
L
Morgan Le Fay
11,793
472
151
6
0
414,782
3
L
Pele
14,253
570
204
8
0
482,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role