Player Matchup

Pele
Pele
CivilSniper2010
Pele
Level 85
God Stats
0W - 2L
1,252 SR
Queue Stats
16W - 26L
1,393 Elo+
Party 3
Vamana
Vamana
PTYP Foxxy
Vamana
Level 47
God Stats
8W - 3L
1,760 SR
Queue Stats
254W - 210L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
PTYPMAMBA7
Danzaburou
Level 49
God Stats
10W - 3L
1,712 SR
Queue Stats
131W - 117L
1,546 Elo+
Party 2
Terra
Terra
Wolfsgun
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,281 Elo+
Party 3
Zhong Kui
Zhong Kui
baytoe
Zhong Kui
Level 18
God Stats
9W - 8L
1,463 SR
Queue Stats
46W - 39L
1,409 Elo+
Party 2
Team Averages
Level 44
1,537 SR
1,436 Elo+

VS

Team Averages
Level 82
1,560 SR
1,486 Elo+
Cthulhu
Cthulhu
SUPERLOWDERBROS
Cthulhu
Level 102
God Stats
152W - 131L
1,543 SR
Queue Stats
164W - 152L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 102
God Stats
200W - 149L
1,579 SR
Queue Stats
298W - 264L
1,476 Elo+
Party 1
Fenrir
Fenrir
biglongkong
Fenrir
Level 59
God Stats
16W - 8L
1,640 SR
Queue Stats
79W - 93L
1,431 Elo+
Solo
Guan Yu
Guan Yu
glooobly
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 139L
1,510 Elo+
Party 1
Baba Yaga
Baba Yaga
kawaikochan25
Baba Yaga
Level 39
God Stats
31W - 31L
1,539 SR
Queue Stats
106W - 105L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 6
16,793
509
31,547
41,881
20,568
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
PTYP Foxxy
Vamana
20
5 / 4 / 10
16,809
509
41,518
46,930
52,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
PTYPMAMBA7
Danzaburou
19
5 / 16 / 10
14,307
434
26,332
41,265
18,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Wolfsgun
Terra
16
0 / 10 / 11
12,828
389
6,660
51,911
54,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
baytoe
Zhong Kui
20
8 / 11 / 8
16,215
491
30,932
41,791
30,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 23
17,226
522
31,158
40,419
57,508
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
V2 SMG PLAYER
Danzaburou
20
11 / 8 / 13
17,012
516
29,154
32,365
19,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
11 / 6 / 14
17,603
533
32,902
38,670
24,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
glooobly
Guan Yu
20
12 / 3 / 20
17,228
522
46,749
49,421
82,038
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
kawaikochan25
Baba Yaga
20
5 / 5 / 20
16,043
486
41,068
29,377
16,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
138
25
Kills
48
48
Deaths
26
45
Assists
90
Player
Kills
Deaths
Assists
KDA
L
7
7
6
1.43
L
Vamana
PTYP Foxxy
Vamana
5
4
10
2.5
L
Danzaburou
PTYPMAMBA7
Danzaburou
5
16
10
0.63
W
9
4
23
5.13
W
Danzaburou
V2 SMG PLAYER
Danzaburou
11
8
13
2.19
L
Terra
Wolfsgun
Terra
0
10
11
0.55
L
Zhong Kui
baytoe
Zhong Kui
8
11
8
1.09
W
Fenrir
11
6
14
3
W
Guan Yu
glooobly
Guan Yu
12
3
20
7.33
W
Baba Yaga
kawaikochan25
Baba Yaga
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,989
Damage
181,031
223,778
Taken
190,252
175,444
Mitigated
199,398
81,344
Healing
75,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,547
7,872
676
13,059
41,881
20,568
3,608
11,605
30,276
0
179,990
L
Vamana
PTYP Foxxy
Vamana
41,518
17,863
0
11,622
46,930
52,619
0
11,552
35,378
0
164,645
L
Danzaburou
PTYPMAMBA7
Danzaburou
26,332
13,876
0
8,984
41,265
18,081
1,378
14,277
26,988
0
76,634
W
31,158
3,818
3,374
10,400
40,419
57,508
1,399
8,544
31,875
110,454
0
W
Danzaburou
V2 SMG PLAYER
Danzaburou
29,154
15,808
0
10,582
32,365
19,027
5,064
8,500
23,865
0
126,083
L
Terra
Wolfsgun
Terra
6,660
2,299
12,214
20,592
51,911
54,044
64
19,341
32,570
33,751
0
L
Zhong Kui
baytoe
Zhong Kui
30,932
6,447
0
14,197
41,791
30,132
287
17,007
24,784
106,161
0
W
Fenrir
32,902
6,684
0
13,654
38,670
24,343
985
2,748
35,922
0
156,855
W
Guan Yu
glooobly
Guan Yu
46,749
5,226
11,305
18,118
49,421
82,038
1,021
12,059
37,362
0
138,551
W
Baba Yaga
kawaikochan25
Baba Yaga
41,068
2,388
0
8,287
29,377
16,482
5,184
8,041
21,336
125,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,952
Gold Earned
85,112
714
Minions Killed
680
0
Camps Cleared
0
2,924,401
Distance Traveled
3,193,512
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
16,793
509
211
6
0
682,233
3
L
Vamana
16,809
509
220
7
0
715,588
0
L
Danzaburou
14,307
434
110
3
0
494,672
2
W
Cthulhu
17,226
522
130
4
0
654,632
1
W
Danzaburou
17,012
516
120
4
0
588,206
3
L
Terra
12,828
389
32
1
0
561,588
7
L
Zhong Kui
16,215
491
141
4
0
470,320
4
W
Fenrir
17,603
533
132
4
0
713,554
19
W
Guan Yu
17,228
522
144
4
0
589,394
3
W
Baba Yaga
16,043
486
154
5
0
647,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role