Player Matchup

Lancelot
Lancelot
JeffThreats
Lancelot
Level 89
God Stats
3W - 2L
1,514 SR
Queue Stats
223W - 243L
1,559 Elo+
Party 1
Bellona
Bellona
Sheep_God__
Bellona
Level 26
God Stats
17W - 10L
1,599 SR
Queue Stats
96W - 109L
1,471 Elo+
Party 1
Hachiman
Hachiman
Tr1vial
Hachiman
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,166 Elo+
Party 3
Nu Wa
Nu Wa
rockets1405
Nu Wa
Level 67
God Stats
3W - 3L
1,558 SR
Queue Stats
43W - 39L
1,538 Elo+
Party 3
Ymir
Ymir
theAalejandroP
Ymir
Level 139
God Stats
2W - 1L
1,445 SR
Queue Stats
57W - 51L
1,530 Elo+
Party 3
Team Averages
Level 67
1,523 SR
1,453 Elo+

VS

Team Averages
Level 107
1,575 SR
1,544 Elo+
Heimdallr
Heimdallr
Alshamque
Heimdallr
Level 105
God Stats
14W - 17L
1,601 SR
Queue Stats
114W - 131L
1,496 Elo+
Party 2
Hercules
Hercules
RiffRaf420
Hercules
Level 159
God Stats
4W - 5L
1,467 SR
Queue Stats
194W - 177L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
SupaSwag7924
Zhong Kui
Level 144
God Stats
0W - 2L
1,392 SR
Queue Stats
43W - 86L
1,340 Elo+
Party 2
Kumbhakarna
Kumbhakarna
b3n1t3zz45
Kumbhakarna
Level 115
God Stats
16W - 16L
1,636 SR
Queue Stats
149W - 173L
1,486 Elo+
Party 2
Ravana
Ravana
lilmexican65
Ravana
Level 12
God Stats
3W - 1L
1,778 SR
Queue Stats
23W - 18L
1,886 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JeffThreats
Lancelot
18
6 / 6 / 8
12,100
756
13,512
19,474
15,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Sheep_God__
Bellona
18
2 / 4 / 13
11,727
733
15,650
26,044
32,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Tr1vial
Hachiman
18
7 / 2 / 12
11,688
731
17,165
8,808
4,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 3 / 14
12,468
779
26,397
11,653
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 3 / 18
12,460
779
16,260
29,578
46,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alshamque
Heimdallr
20
5 / 3 / 11
12,369
773
22,525
18,584
9,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
RiffRaf420
Hercules
17
2 / 5 / 11
10,500
656
9,957
22,309
24,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
SupaSwag7924
Zhong Kui
19
6 / 8 / 5
11,743
734
22,270
21,344
15,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
b3n1t3zz45
Kumbhakarna
15
1 / 7 / 8
9,806
613
5,329
23,903
23,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
18
3 / 5 / 9
10,907
682
12,678
21,369
23,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
61
26
Kills
17
18
Deaths
28
65
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alshamque
Heimdallr
5
3
11
3.5
W
Lancelot
JeffThreats
Lancelot
6
6
8
1.67
L
Hercules
RiffRaf420
Hercules
2
5
11
1.5
W
Bellona
Sheep_God__
Bellona
2
4
13
2.13
L
Zhong Kui
SupaSwag7924
Zhong Kui
6
8
5
1.06
W
Hachiman
Tr1vial
Hachiman
7
2
12
6.5
L
Kumbhakarna
b3n1t3zz45
Kumbhakarna
1
7
8
0.71
L
Ravana
3
5
9
1.5
W
7
3
14
4.67
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,984
Damage
72,759
95,557
Taken
107,509
105,361
Mitigated
95,235
14,931
Healing
19,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alshamque
Heimdallr
22,525
10,517
0
3,128
18,584
9,019
461
11,313
6,899
0
87,111
W
Lancelot
JeffThreats
Lancelot
13,512
1,457
0
1,852
19,474
15,288
0
5,382
13,927
0
47,854
L
Hercules
RiffRaf420
Hercules
9,957
2,396
0
3,522
22,309
24,509
47
8,132
13,938
0
27,468
W
Bellona
Sheep_God__
Bellona
15,650
5,793
0
5,896
26,044
32,017
262
8,149
17,895
0
50,501
L
Zhong Kui
SupaSwag7924
Zhong Kui
22,270
1,529
592
4,688
21,344
15,113
1,258
7,975
13,203
55,478
0
W
Hachiman
Tr1vial
Hachiman
17,165
10,699
0
2,548
8,808
4,930
3,448
3,580
5,228
0
33,882
L
Kumbhakarna
b3n1t3zz45
Kumbhakarna
5,329
1,530
0
1,515
23,903
23,031
240
7,018
16,630
12,312
0
L
Ravana
12,678
3,615
691
4,922
21,369
23,563
0
7,561
13,335
193
38,692
W
26,397
5,145
0
1,131
11,653
6,529
1,434
2,998
8,655
63,925
0
W
16,260
2,953
884
2,620
29,578
46,597
64
7,683
21,895
41,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,443
Gold Earned
55,325
279
Minions Killed
283
0
Camps Cleared
0
1,810,503
Distance Traveled
1,456,120
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,369
773
119
7
0
281,177
1
W
Lancelot
12,100
756
60
4
0
404,437
1
L
Hercules
10,500
656
34
2
0
294,391
0
W
Bellona
11,727
733
64
4
0
383,602
1
L
Zhong Kui
11,743
734
85
5
0
290,238
7
W
Hachiman
11,688
731
28
2
0
305,428
0
L
Kumbhakarna
9,806
613
10
1
0
263,403
0
L
Ravana
10,907
682
35
2
0
326,911
2
W
Nu Wa
12,468
779
79
5
0
326,489
2
W
Ymir
12,460
779
48
3
0
390,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role