Player Matchup

Bakasura
Bakasura
Beavermilk_
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Sol
Sol
NutGlove
Sol
Level 24
God Stats
1W - 3L
1,279 SR
Queue Stats
3W - 8L
1,096 Elo+
Party 1
Achilles
Achilles
Stromsii
Achilles
Level 42
God Stats
0W - 4L
1,202 SR
Queue Stats
3W - 9L
1,096 Elo+
Party 1
Anubis
Anubis
TheStryke85
Anubis
Level 48
God Stats
1W - 5L
1,350 SR
Queue Stats
238W - 266L
1,462 Elo+
Solo
Bellona
Bellona
heyspooks_
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,366 SR
1,331 Elo+

VS

Team Averages
Level 94
1,527 SR
1,438 Elo+
King Arthur
King Arthur
BeenAThreat
King Arthur
Level 145
God Stats
11W - 24L
1,399 SR
Queue Stats
125W - 144L
1,406 Elo+
Party 2
Pele
Pele
Carlocktoon
Pele
Level 40
God Stats
24W - 14L
1,768 SR
Queue Stats
119W - 135L
1,497 Elo+
Party 2
Hades
Hades
Meliodas Fun264
Hades
Level 156
God Stats
314W - 310L
1,484 SR
Queue Stats
396W - 432L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Minute-Maid318
Cthulhu
Level 42
God Stats
14W - 15L
1,624 SR
Queue Stats
229W - 255L
1,435 Elo+
Party 2
Tyr
Tyr
nak21savage
Tyr
Level 86
God Stats
85W - 73L
1,361 SR
Queue Stats
234W - 254L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beavermilk_
Bakasura
14
3 / 7 / 0
9,374
426
7,000
21,006
8,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 1
8,404
382
11,730
18,054
6,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Stromsii
Achilles
14
2 / 9 / 1
9,055
412
8,768
26,768
16,500
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
16
0 / 7 / 1
10,159
462
8,897
16,244
9,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
heyspooks_
Bellona
13
0 / 12 / 2
7,578
344
7,180
20,923
12,781
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeenAThreat
King Arthur
19
3 / 1 / 7
12,256
557
12,040
18,580
19,920
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
19 / 0 / 4
13,550
616
24,008
16,228
8,610
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 1 / 13
10,870
494
16,981
13,133
8,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 5 / 10
10,988
499
17,142
21,439
17,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 0 / 11
11,592
527
10,233
21,734
26,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
87
6
Kills
42
43
Deaths
7
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Beavermilk_
Bakasura
3
7
0
0.43
W
King Arthur
BeenAThreat
King Arthur
3
1
7
6.5
W
19
0
4
21
W
6
1
13
12.5
W
5
5
10
2
L
1
8
1
0.19
L
Achilles
Stromsii
Achilles
2
9
1
0.28
L
Anubis
0
7
1
0.07
L
Bellona
heyspooks_
Bellona
0
12
2
0.08
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,575
Damage
80,404
102,995
Taken
91,114
53,504
Mitigated
80,540
18,751
Healing
28,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Beavermilk_
Bakasura
7,000
4,211
0
2,245
21,006
8,498
0
3,686
17,320
0
61,091
W
King Arthur
BeenAThreat
King Arthur
12,040
1,162
0
2,072
18,580
19,920
691
4,636
13,815
271
96,782
W
24,008
5,854
0
6,489
16,228
8,610
0
786
15,092
0
142,669
W
16,981
1,446
1,536
8,123
13,133
8,549
2,457
3,351
9,692
81,621
0
W
17,142
2,157
186
4,375
21,439
17,396
507
4,609
16,500
79,245
0
L
11,730
3,896
455
4,558
18,054
6,613
1,057
9,661
8,393
67,604
0
L
Achilles
Stromsii
Achilles
8,768
3,919
0
5,394
26,768
16,500
0
9,517
17,251
0
46,920
L
Anubis
8,897
1,199
0
5,674
16,244
9,112
0
903
15,341
78,317
0
L
Bellona
heyspooks_
Bellona
7,180
2,128
0
425
20,923
12,781
497
10,510
10,413
0
31,843
W
10,233
1,431
0
5,290
21,734
26,065
710
7,245
13,744
0
38,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,570
Gold Earned
59,256
434
Minions Killed
647
0
Camps Cleared
0
1,923,474
Distance Traveled
2,185,672
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,374
426
89
4
0
482,917
0
W
King Arthur
12,256
557
157
7
0
435,022
3
W
Pele
13,550
616
198
9
0
500,989
0
W
Hades
10,870
494
142
6
0
366,198
3
W
Cthulhu
10,988
499
103
5
0
424,951
0
L
Sol
8,404
382
98
4
0
359,393
1
L
Achilles
9,055
412
67
3
0
411,601
0
L
Anubis
10,159
462
144
7
0
305,032
3
L
Bellona
7,578
344
36
2
0
364,531
1
W
Tyr
11,592
527
47
2
0
458,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role