Player Matchup

Yemoja
Yemoja
ALLONDUBZ
Yemoja
Level 108
God Stats
77W - 96L
1,495 SR
Queue Stats
180W - 232L
1,406 Elo+
Solo
Anubis
Anubis
GUYxSENSEI
Anubis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 82L
1,331 Elo+
Solo
Chaac
Chaac
JulianoRedshoes
Chaac
Level 122
God Stats
2W - 4L
1,418 SR
Queue Stats
304W - 364L
1,361 Elo+
Solo
Team Averages
Level 106
1,471 SR
1,366 Elo+

VS

Team Averages
Level 79
1,544 SR
1,508 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PrimalWeest
Medusa
Level 67
God Stats
4W - 1L
1,640 SR
Queue Stats
14W - 8L
1,512 Elo+
Party 1
Ymir
Ymir
Tragic Monke
Ymir
Level 26
God Stats
10W - 7L
1,492 SR
Queue Stats
14W - 9L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ALLONDUBZ
Yemoja
15
1 / 2 / 6
10,874
640
5,552
16,290
18,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Anubis
GUYxSENSEI
Anubis
15
3 / 4 / 6
10,645
626
8,301
14,291
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 4
10,667
627
17,641
21,390
12,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 1 / 5
11,509
677
15,247
14,030
6,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
16
5 / 3 / 1
11,667
686
19,823
13,717
5,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 7
10,056
592
8,437
18,579
15,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
8
Kills
7
7
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
L
Yemoja
ALLONDUBZ
Yemoja
1
2
6
2
L
Anubis
GUYxSENSEI
Anubis
3
4
6
1.5
L
4
1
4
6
W
Medusa
5
3
1
1.83
W
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
43,507
51,971
Taken
46,326
38,310
Mitigated
28,137
21,226
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,247
4,565
992
7,586
14,030
6,718
1,548
2,571
11,459
60,446
0
L
Yemoja
ALLONDUBZ
Yemoja
5,552
1,386
5,445
5,072
16,290
18,775
584
7,228
9,062
21,314
0
L
Anubis
GUYxSENSEI
Anubis
8,301
198
0
4,506
14,291
7,110
615
8,570
5,721
34,598
0
L
17,641
1,729
19
6,184
21,390
12,425
372
8,259
13,131
0
42,452
W
Medusa
19,823
10,027
0
500
13,717
5,794
1,330
4,910
8,807
0
56,794
W
8,437
964
0
1,975
18,579
15,625
0
6,796
11,783
19,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
33,232
151
Minions Killed
194
5
Camps Cleared
8
807,542
Distance Traveled
871,140
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,509
677
100
6
4
298,632
2
L
Yemoja
10,874
640
43
3
0
253,861
1
L
Anubis
10,645
626
67
4
5
255,077
2
L
Chaac
10,667
627
41
2
0
298,604
0
W
Medusa
11,667
686
77
5
4
313,106
3
W
Ymir
10,056
592
17
1
0
259,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role