Player Matchup

Horus
Horus
WGBS--
Horus
Level 39
God Stats
17W - 14L
1,628 SR
Queue Stats
64W - 86L
1,423 Elo+
Party 1
Bacchus
Bacchus
WGBS-DONGZ
Bacchus
Level 16
God Stats
7W - 5L
1,637 SR
Queue Stats
17W - 27L
1,195 Elo+
Party 1
Xing Tian
Xing Tian
jtbisprofchaos
Xing Tian
Level 87
God Stats
31W - 19L
1,572 SR
Queue Stats
338W - 313L
1,493 Elo+
Solo
Team Averages
Level 47
1,612 SR
1,370 Elo+

VS

Team Averages
Level 75
1,386 SR
1,423 Elo+
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Rami-matta0
Gilgamesh
Level 69
God Stats
0W - 5L
1,159 SR
Queue Stats
74W - 126L
1,270 Elo+
Solo
Bacchus
Bacchus
solemn-hearing
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
WGBS--
Horus
15
10 / 3 / 10
10,263
789
14,920
13,963
11,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
WGBS-DONGZ
Bacchus
14
1 / 0 / 21
9,727
748
10,700
13,843
17,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
jtbisprofchaos
Xing Tian
16
11 / 2 / 11
10,632
818
16,743
15,369
9,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 7 / 1
10,159
781
13,923
15,912
6,710
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Rami-matta0
Gilgamesh
12
1 / 9 / 3
8,622
663
9,929
16,735
13,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 6 / 5
8,192
630
6,729
15,133
18,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
22
Kills
5
5
Deaths
22
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
1
0.64
L
Gilgamesh
Rami-matta0
Gilgamesh
1
9
3
0.28
W
Horus
WGBS--
Horus
10
3
10
5
W
Bacchus
WGBS-DONGZ
Bacchus
1
0
21
11.5
W
Xing Tian
jtbisprofchaos
Xing Tian
11
2
11
8.25
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,363
Damage
30,581
43,175
Taken
47,780
39,000
Mitigated
39,125
9,808
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,923
3,216
0
496
15,912
6,710
0
8,550
6,664
0
34,272
L
Gilgamesh
Rami-matta0
Gilgamesh
9,929
2,661
1,002
1,674
16,735
13,452
0
10,235
5,999
0
27,050
W
Horus
WGBS--
Horus
14,920
7,957
865
2,263
13,963
11,050
131
2,123
11,840
0
27,705
W
Bacchus
WGBS-DONGZ
Bacchus
10,700
1,855
0
2,933
13,843
17,960
410
2,105
11,738
23,228
0
W
Xing Tian
jtbisprofchaos
Xing Tian
16,743
1,963
286
3,461
15,369
9,990
406
3,091
12,278
36,446
0
L
6,729
959
0
594
15,133
18,963
0
8,131
6,355
14,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
26,973
106
Minions Killed
104
8
Camps Cleared
3
686,634
Distance Traveled
578,013
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,159
781
62
5
0
184,983
3
L
Gilgamesh
8,622
663
32
2
1
201,280
0
W
Horus
10,263
789
35
3
1
217,346
0
W
Bacchus
9,727
748
22
2
1
239,015
0
W
Xing Tian
10,632
818
49
4
6
230,273
1
L
Bacchus
8,192
630
10
1
2
191,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role