Player Matchup

King Arthur
King Arthur
BabyLetMeHoldU
King Arthur
Level 129
God Stats
0W - 1L
1,249 SR
Queue Stats
11W - 15L
1,502 Elo+
Solo
Xbalanque
Xbalanque
SwolKityBulg
Xbalanque
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 155L
1,279 Elo+
Solo
Kukulkan
Kukulkan
True Demure
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,319 Elo+
Solo
Team Averages
Level 83
1,416 SR
1,367 Elo+

VS

Team Averages
Level 91
1,421 SR
1,309 Elo+
Ao Kuang
Ao Kuang
Larvishit_MDA
Ao Kuang
Level 128
God Stats
1W - 2L
1,483 SR
Queue Stats
267W - 302L
1,474 Elo+
Solo
Cthulhu
Cthulhu
lappe111
Cthulhu
Level 86
God Stats
13W - 23L
1,282 SR
Queue Stats
20W - 40L
1,258 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
t-rex432
Ah Muzen Cab
Level 59
God Stats
9W - 11L
1,497 SR
Queue Stats
14W - 28L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabyLetMeHoldU
King Arthur
10
2 / 9 / 0
7,361
669
7,764
17,537
9,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
SwolKityBulg
Xbalanque
12
1 / 3 / 2
7,523
684
6,699
9,688
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
True Demure
Kukulkan
11
0 / 4 / 0
6,846
622
6,125
7,999
3,387
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Larvishit_MDA
Ao Kuang
14
5 / 1 / 11
9,312
847
11,122
7,545
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
lappe111
Cthulhu
14
5 / 2 / 10
9,350
850
10,198
12,812
12,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
t-rex432
Ah Muzen Cab
13
5 / 0 / 5
8,756
796
8,349
9,131
4,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
15
16
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BabyLetMeHoldU
King Arthur
2
9
0
0.22
W
Ao Kuang
Larvishit_MDA
Ao Kuang
5
1
11
10.5
L
Xbalanque
SwolKityBulg
Xbalanque
1
3
2
0.67
L
Kukulkan
True Demure
Kukulkan
0
4
0
0
W
Cthulhu
lappe111
Cthulhu
5
2
10
5
W
Ah Muzen Cab
t-rex432
Ah Muzen Cab
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
29,669
35,224
Taken
29,488
17,309
Mitigated
21,038
4,013
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BabyLetMeHoldU
King Arthur
7,764
1,569
0
1,052
17,537
9,722
0
8,957
8,580
0
14,503
W
Ao Kuang
Larvishit_MDA
Ao Kuang
11,122
3,852
0
3,547
7,545
4,195
495
1,860
5,685
22,745
4,492
L
Xbalanque
SwolKityBulg
Xbalanque
6,699
3,979
204
462
9,688
4,200
0
6,152
3,536
0
19,801
L
Kukulkan
True Demure
Kukulkan
6,125
643
412
1,883
7,999
3,387
0
5,736
2,263
29,450
0
W
Cthulhu
lappe111
Cthulhu
10,198
316
364
2,681
12,812
12,829
383
2,859
9,953
31,191
0
W
Ah Muzen Cab
t-rex432
Ah Muzen Cab
8,349
1,192
151
3,768
9,131
4,014
1,841
1,792
7,339
0
37,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,730
Gold Earned
27,418
128
Minions Killed
135
4
Camps Cleared
7
565,718
Distance Traveled
667,630
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,361
669
20
2
2
192,445
3
W
Ao Kuang
9,312
847
31
3
5
231,001
0
L
Xbalanque
7,523
684
44
4
0
188,351
1
L
Kukulkan
6,846
622
64
6
2
184,922
2
W
Cthulhu
9,350
850
56
5
0
226,618
1
W
Ah Muzen Cab
8,756
796
48
4
2
210,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role