Player Matchup

Lancelot
Lancelot
ADdHeartAttack
Lancelot
Level 67
God Stats
29W - 43L
1,594 SR
Queue Stats
150W - 289L
1,310 Elo+
Party 1
Poseidon
Poseidon
ASYLUMBLU3
Poseidon
Level 109
God Stats
9W - 30L
1,134 SR
Queue Stats
33W - 68L
1,270 Elo+
Solo
Jormungandr
Jormungandr
theholywrath
Jormungandr
Level 26
God Stats
2W - 6L
1,289 SR
Queue Stats
59W - 100L
1,215 Elo+
Party 1
Team Averages
Level 67
1,339 SR
1,265 Elo+

VS

Team Averages
Level 68
1,467 SR
1,363 Elo+
Bakasura
Bakasura
KevinPICOX50
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,361 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Keyyn
Morgan Le Fay
Level 80
God Stats
2W - 8L
1,401 SR
Queue Stats
37W - 53L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
Kun I16I
Erlang Shen
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
3 / 1 / 0
7,468
747
9,755
7,224
3,353
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
ASYLUMBLU3
Poseidon
12
0 / 1 / 1
6,835
684
5,809
5,774
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
theholywrath
Jormungandr
10
0 / 2 / 2
7,151
715
5,146
10,963
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KevinPICOX50
Bakasura
12
1 / 1 / 3
6,872
687
3,445
7,533
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Keyyn
Morgan Le Fay
11
2 / 2 / 2
7,015
702
9,823
7,754
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Kun I16I
Erlang Shen
11
1 / 0 / 3
6,957
696
4,785
10,180
7,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
4
4
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
1
0
3
W
Poseidon
ASYLUMBLU3
Poseidon
0
1
1
0.5
L
Bakasura
KevinPICOX50
Bakasura
1
1
3
2.5
L
Morgan Le Fay
Keyyn
Morgan Le Fay
2
2
2
1.5
L
Erlang Shen
Kun I16I
Erlang Shen
1
0
3
2.5
W
Jormungandr
theholywrath
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,710
Damage
18,053
23,961
Taken
25,467
16,669
Mitigated
15,237
3,847
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
9,755
778
0
1,970
7,224
3,353
0
3,556
3,643
0
24,097
W
Poseidon
ASYLUMBLU3
Poseidon
5,809
986
187
1,054
5,774
2,537
0
2,213
3,483
29,709
0
L
Bakasura
KevinPICOX50
Bakasura
3,445
1,948
0
1,538
7,533
4,310
0
2,628
4,905
0
13,567
L
Morgan Le Fay
Keyyn
Morgan Le Fay
9,823
1,940
89
1,985
7,754
3,274
0
3,165
4,589
28,162
0
L
Erlang Shen
Kun I16I
Erlang Shen
4,785
1,956
360
3,522
10,180
7,653
0
5,246
4,934
0
12,350
W
Jormungandr
theholywrath
Jormungandr
5,146
1,809
0
636
10,963
10,779
10
4,668
6,094
17,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,454
Gold Earned
20,844
107
Minions Killed
91
5
Camps Cleared
2
583,866
Distance Traveled
639,692
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,468
747
26
3
2
205,463
4
W
Poseidon
6,835
684
48
5
1
188,058
0
L
Bakasura
6,872
687
39
4
2
233,296
0
L
Morgan Le Fay
7,015
702
41
4
0
186,914
3
L
Erlang Shen
6,957
696
11
1
0
219,482
1
W
Jormungandr
7,151
715
33
3
2
190,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role