Player Matchup

Chang'e
Chang'e
ApocalypticCrow
Chang'e
Level 142
God Stats
5W - 1L
1,872 SR
Queue Stats
96W - 106L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
ajmunsey
Cthulhu
Level 138
God Stats
0W - 5L
1,362 SR
Queue Stats
83W - 91L
1,463 Elo+
Party 1
Neith
Neith
evilydia88
Neith
Level 8
God Stats
2W - 4L
1,281 SR
Queue Stats
3W - 5L
1,134 Elo+
Party 1
Team Averages
Level 96
1,505 SR
1,342 Elo+

VS

Team Averages
Level 73
1,511 SR
1,415 Elo+
Hou Yi
Hou Yi
DarkMoon274
Hou Yi
Level 37
God Stats
14W - 15L
1,471 SR
Queue Stats
86W - 103L
1,417 Elo+
Party 2
Discordia
Discordia
Saint_Rayd
Discordia
Level 156
God Stats
3W - 1L
1,536 SR
Queue Stats
159W - 191L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
zRaito-
Ao Kuang
Level 26
God Stats
5W - 8L
1,524 SR
Queue Stats
51W - 76L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
9,412
627
9,395
16,524
6,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ajmunsey
Cthulhu
12
3 / 7 / 1
9,783
652
10,813
22,516
17,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
13
3 / 7 / 2
9,232
615
4,118
14,383
6,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
7 / 1 / 8
11,180
745
17,457
10,302
4,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Saint_Rayd
Discordia
16
5 / 2 / 14
11,575
772
13,934
7,972
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
zRaito-
Ao Kuang
14
8 / 4 / 7
11,007
734
12,783
17,148
8,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
20
20
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Hou Yi
7
1
8
11
W
Discordia
Saint_Rayd
Discordia
5
2
14
6
L
Cthulhu
ajmunsey
Cthulhu
3
7
1
0.5
L
Neith
3
7
2
0.57
W
Ao Kuang
zRaito-
Ao Kuang
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,326
Damage
44,174
53,423
Taken
35,422
31,415
Mitigated
17,164
11,732
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,395
290
2,477
5,498
16,524
6,639
69
8,685
7,839
37,381
0
W
Hou Yi
17,457
10,616
0
4,603
10,302
4,964
1,698
5,728
4,574
0
60,636
W
Discordia
Saint_Rayd
Discordia
13,934
921
0
1,000
7,972
3,590
728
5,563
2,409
38,427
0
L
Cthulhu
ajmunsey
Cthulhu
10,813
902
727
2,426
22,516
17,997
0
8,768
13,748
28,914
0
L
Neith
4,118
840
0
604
14,383
6,779
276
9,890
4,493
0
16,516
W
Ao Kuang
zRaito-
Ao Kuang
12,783
3,465
336
4,956
17,148
8,610
0
9,751
7,397
18,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
33,762
131
Minions Killed
152
5
Camps Cleared
7
735,305
Distance Traveled
759,273
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,412
627
74
5
4
256,980
3
W
Hou Yi
11,180
745
76
5
6
279,161
1
W
Discordia
11,575
772
67
4
0
249,570
0
L
Cthulhu
9,783
652
39
3
1
256,372
3
L
Neith
9,232
615
18
1
0
221,953
0
W
Ao Kuang
11,007
734
9
1
1
230,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role