Player Matchup

Medusa
Medusa
Kamo9286
Medusa
Level 89
God Stats
2W - 2L
1,232 SR
Queue Stats
79W - 75L
1,627 Elo+
Party 2
Discordia
Discordia
Shar1ieCheen
Discordia
Level 160
God Stats
4W - 0L
1,696 SR
Queue Stats
105W - 74L
1,656 Elo+
Party 2
Guan Yu
Guan Yu
Sogggy
Guan Yu
Level 159
God Stats
8W - 6L
1,797 SR
Queue Stats
249W - 234L
1,661 Elo+
Party 2
Team Averages
Level 136
1,575 SR
1,648 Elo+

VS

Team Averages
Level 25
1,500 SR
1,593 Elo+
Atlas
Atlas
FCNate
Atlas
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,703 Elo+
Party 1
Kali
Kali
SalamiJohnson
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,538 Elo+
Party 1
Olorun
Olorun
alexjbergh
Olorun
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 15L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kamo9286
Medusa
13
8 / 2 / 10
9,274
843
17,433
10,906
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Shar1ieCheen
Discordia
12
4 / 2 / 10
8,360
760
8,638
6,874
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Sogggy
Guan Yu
14
10 / 0 / 8
9,859
896
14,735
15,567
19,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FCNate
Atlas
10
0 / 6 / 2
7,077
643
4,778
17,645
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 8 / 1
6,436
585
4,791
14,978
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
alexjbergh
Olorun
10
1 / 8 / 2
6,814
619
7,887
13,145
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
22
Kills
2
4
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
FCNate
Atlas
0
6
2
0.17
W
Medusa
Kamo9286
Medusa
8
2
10
6.5
L
1
8
1
0.19
W
Discordia
Shar1ieCheen
Discordia
4
2
10
4.5
W
Guan Yu
Sogggy
Guan Yu
10
0
8
14
L
Olorun
alexjbergh
Olorun
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,806
Damage
17,456
33,347
Taken
45,768
26,377
Mitigated
19,144
13,144
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
FCNate
Atlas
4,778
1,991
0
2,770
17,645
8,802
0
3,114
14,009
14,127
0
W
Medusa
Kamo9286
Medusa
17,433
8,638
143
1,621
10,906
4,685
2,258
3,494
7,412
0
43,291
L
4,791
2,134
0
1,007
14,978
5,776
0
2,134
12,306
0
9,321
W
Discordia
Shar1ieCheen
Discordia
8,638
722
0
849
6,874
2,597
47
2,348
4,526
16,566
0
W
Guan Yu
Sogggy
Guan Yu
14,735
1,729
2,083
8,448
15,567
19,095
139
6,076
9,491
0
27,499
L
Olorun
alexjbergh
Olorun
7,887
3,515
590
1,412
13,145
4,566
0
2,618
10,042
21,273
1,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,493
Gold Earned
20,327
111
Minions Killed
71
6
Camps Cleared
1
565,527
Distance Traveled
509,080
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,077
643
17
2
0
165,712
0
W
Medusa
9,274
843
61
6
4
203,054
2
L
Kali
6,436
585
12
1
0
192,580
1
W
Discordia
8,360
760
18
2
1
140,040
0
W
Guan Yu
9,859
896
32
3
1
222,433
0
L
Olorun
6,814
619
42
4
1
150,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role