Player Matchup

Chronos
Chronos
King_OfTheFellas
Chronos
Level 86
God Stats
2W - 1L
1,288 SR
Queue Stats
245W - 258L
1,391 Elo+
Party 2
Olorun
Olorun
LordVorhees278
Olorun
Level 34
God Stats
3W - 3L
1,534 SR
Queue Stats
64W - 86L
1,452 Elo+
Party 1
King Arthur
King Arthur
Solaire2074
King Arthur
Level 66
God Stats
12W - 12L
1,487 SR
Queue Stats
39W - 43L
1,417 Elo+
Party 1
Anubis
Anubis
lakethesnake123
Anubis
Level 86
God Stats
6W - 2L
1,623 SR
Queue Stats
186W - 190L
1,409 Elo+
Party 2
Bakasura
Bakasura
spelucao
Bakasura
Level 129
God Stats
1W - 0L
1,934 SR
Queue Stats
67W - 82L
1,440 Elo+
Solo
Team Averages
Level 80
1,573 SR
1,422 Elo+

VS

Team Averages
Level 56
1,444 SR
1,403 Elo+
Chiron
Chiron
 
Chiron
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LiftedKiba
Kukulkan
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,405 Elo+
Party 3
Ymir
Ymir
Norsewolf505
Ymir
Level 87
God Stats
21W - 17L
1,590 SR
Queue Stats
293W - 306L
1,422 Elo+
Solo
Amaterasu
Amaterasu
RogueKnight1989
Amaterasu
Level 26
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 5L
1,268 Elo+
Party 3
Thor
Thor
paradoddling
Thor
Level 42
God Stats
0W - 2L
1,293 SR
Queue Stats
78W - 87L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,688
608
4,029
7,139
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 0
6,102
555
3,347
5,183
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Solaire2074
King Arthur
10
0 / 0 / 2
6,372
579
4,390
6,958
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 2
7,218
656
3,744
4,580
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
spelucao
Bakasura
11
4 / 1 / 1
6,893
627
5,609
8,193
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
1 / 2 / 0
4,951
450
4,815
5,423
1,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LiftedKiba
Kukulkan
10
0 / 4 / 1
5,695
518
2,939
6,590
2,095
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 1
5,093
463
2,725
8,193
5,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
RogueKnight1989
Amaterasu
9
0 / 1 / 0
5,364
488
3,097
9,615
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
5,153
468
3,495
9,021
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
0
0.5
W
1
0
1
1.5
L
Kukulkan
LiftedKiba
Kukulkan
0
4
1
0.13
W
2
1
0
2
L
0
1
1
0.5
L
Amaterasu
RogueKnight1989
Amaterasu
0
1
0
0
W
King Arthur
Solaire2074
King Arthur
0
0
2
1
W
2
0
2
3
L
1
2
0
0.5
W
Bakasura
spelucao
Bakasura
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
17,071
32,053
Taken
38,842
16,412
Mitigated
16,846
13,379
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,815
2,644
678
1,746
5,423
1,710
37
1,110
4,313
0
33,829
W
4,029
1,327
0
2,105
7,139
2,761
841
0
7,139
45,592
0
L
Kukulkan
LiftedKiba
Kukulkan
2,939
706
0
904
6,590
2,095
0
3,189
3,390
37,516
0
W
3,347
1,561
423
2,470
5,183
2,323
0
1,253
3,930
46,715
0
L
2,725
615
422
1,420
8,193
5,953
0
2,237
5,956
22,671
0
L
Amaterasu
RogueKnight1989
Amaterasu
3,097
1,112
0
2,329
9,615
4,246
1,006
3,271
6,179
0
32,259
W
King Arthur
Solaire2074
King Arthur
4,390
579
0
2,635
6,958
5,667
0
1,240
5,718
0
24,676
W
3,744
492
65
3,485
4,580
2,349
721
2,458
2,122
54,456
0
L
3,495
1,307
0
2,675
9,021
2,842
0
1,313
7,598
0
25,719
W
Bakasura
spelucao
Bakasura
5,609
4,502
0
2,196
8,193
3,312
0
713
7,480
0
41,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
26,256
367
Minions Killed
264
0
Camps Cleared
0
1,073,464
Distance Traveled
1,038,422
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,951
450
48
4
0
188,267
4
W
Chronos
6,688
608
76
7
0
208,656
1
L
Kukulkan
5,695
518
69
6
0
190,764
1
W
Olorun
6,102
555
84
8
0
200,886
3
L
Ymir
5,093
463
41
4
0
197,563
3
L
Amaterasu
5,364
488
51
5
0
232,496
5
W
King Arthur
6,372
579
34
3
0
243,815
1
W
Anubis
7,218
656
92
8
0
175,458
0
L
Thor
5,153
468
55
5
0
229,332
0
W
Bakasura
6,893
627
81
7
0
244,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role