Player Matchup

Neith
Neith
Aleadis69
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,517 Elo+
Party 3
Cthulhu
Cthulhu
Brazzin
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 3
Chaac
Chaac
IrishBudHound
Chaac
Level 28
God Stats
2W - 4L
1,733 SR
Queue Stats
7W - 7L
1,418 Elo+
Party 2
Olorun
Olorun
Red Muncher14
Olorun
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
Rocketman42
Heimdallr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 2
Team Averages
Level 36
1,547 SR
1,407 Elo+

VS

Team Averages
Level 77
1,459 SR
1,415 Elo+
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
FlowerBoi44
Freya
Level 89
God Stats
8W - 8L
1,500 SR
Queue Stats
155W - 163L
1,476 Elo+
Party 1
Bellona
Bellona
Hyathmir
Bellona
Level 147
God Stats
7W - 9L
1,445 SR
Queue Stats
372W - 403L
1,460 Elo+
Party 1
Shiva
Shiva
Ikill3dDEATH
Shiva
Level 34
God Stats
4W - 2L
1,781 SR
Queue Stats
175W - 217L
1,378 Elo+
Party 1
Arachne
Arachne
WeaselMalone
Arachne
Level 49
God Stats
4W - 9L
1,067 SR
Queue Stats
289W - 322L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aleadis69
Neith
12
1 / 4 / 0
7,483
440
3,097
8,273
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Brazzin
Cthulhu
10
0 / 2 / 0
6,504
383
1,661
7,530
3,726
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 0
8,826
519
9,841
17,919
12,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 0
7,069
416
8,370
14,144
6,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Rocketman42
Heimdallr
12
0 / 4 / 2
7,158
421
4,215
11,524
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 0 / 3
9,678
569
8,596
6,643
2,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 2 / 3
9,126
537
14,437
11,382
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Hyathmir
Bellona
15
8 / 1 / 4
9,644
567
14,669
17,078
14,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 6
8,280
487
6,591
15,571
12,580
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
WeaselMalone
Arachne
13
1 / 0 / 2
7,901
465
3,445
14,004
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
20
21
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
3
4.5
L
Neith
Aleadis69
Neith
1
4
0
0.25
L
Cthulhu
Brazzin
Cthulhu
0
2
0
0
W
7
2
3
4.25
W
Bellona
Hyathmir
Bellona
8
1
4
10
W
1
3
6
1.33
L
4
5
0
0.8
L
0
6
0
0
L
Heimdallr
Rocketman42
Heimdallr
0
4
2
0.25
W
Arachne
WeaselMalone
Arachne
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
47,738
59,390
Taken
64,678
30,929
Mitigated
40,522
14,691
Healing
23,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,596
4,068
0
468
6,643
2,971
338
1,016
5,627
0
78,132
L
Neith
Aleadis69
Neith
3,097
1,164
133
1,652
8,273
3,265
0
0
8,273
0
46,544
L
Cthulhu
Brazzin
Cthulhu
1,661
434
0
1,256
7,530
3,726
0
0
7,530
18,243
0
W
14,437
4,701
0
5,884
11,382
5,360
969
6,317
5,065
51,041
0
W
Bellona
Hyathmir
Bellona
14,669
3,984
34
8,077
17,078
14,451
0
1,976
15,102
0
82,557
W
6,591
1,759
441
2,883
15,571
12,580
473
0
15,571
0
46,551
L
9,841
1,397
0
5,580
17,919
12,533
0
3,054
14,865
0
57,028
L
8,370
4,036
0
3,591
14,144
6,465
725
8,911
5,233
48,545
0
L
Heimdallr
Rocketman42
Heimdallr
4,215
1,848
0
2,479
11,524
4,940
249
2,472
9,052
0
34,104
W
Arachne
WeaselMalone
Arachne
3,445
2,388
0
5,956
14,004
5,160
727
722
13,282
0
63,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
44,629
367
Minions Killed
454
0
Camps Cleared
0
1,470,140
Distance Traveled
1,734,029
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,678
569
128
8
0
315,831
4
L
Neith
7,483
440
108
6
0
295,914
0
L
Cthulhu
6,504
383
30
2
0
277,798
0
W
Freya
9,126
537
69
4
0
356,586
0
W
Bellona
9,644
567
103
6
0
371,109
3
W
Shiva
8,280
487
68
4
0
360,109
0
L
Chaac
8,826
519
102
6
0
333,284
0
L
Olorun
7,069
416
64
4
0
263,177
2
L
Heimdallr
7,158
421
63
4
0
299,967
0
W
Arachne
7,901
465
86
5
0
330,394
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role