Player Matchup

Janus
Janus
Diamond I
KDotCiroq
Janus
Diamond I
Level 160
God Stats
12W - 11L
1,598 SR
Queue Stats
303W - 280L
2,513 MMR
Solo
Susano
Susano
Masters
NotDaZ0
Susano
Masters
Level 157
God Stats
18W - 19L
1,522 SR
Queue Stats
626W - 616L
2,574 MMR
Solo
Rama
Rama
Masters
OGDecrium
Rama
Masters
Level 66
God Stats
34W - 26L
1,748 SR
Queue Stats
185W - 163L
2,573 MMR
Party 1
Ares
Ares
Diamond IV
TheTomcatt
Ares
Diamond IV
Level 127
God Stats
2W - 0L
1,831 SR
Queue Stats
60W - 31L
2,496 MMR
Solo
Ravana
Ravana
Diamond I
bRunner1013
Ravana
Diamond I
Level 153
God Stats
110W - 86L
1,591 SR
Queue Stats
406W - 383L
2,412 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,658 SR
2,513 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,634 SR
2,554 MMR
Raijin
Raijin
Diamond III
Brownflare
Raijin
Diamond III
Level 158
God Stats
7W - 10L
1,701 SR
Queue Stats
131W - 102L
2,449 MMR
Solo
Yemoja
Yemoja
Diamond I
DireSlimm
Yemoja
Diamond I
Level 157
God Stats
5W - 2L
1,798 SR
Queue Stats
150W - 135L
2,471 MMR
Solo
Chang'e
Chang'e
Masters
Mythrа
Chang'e
Masters
Level 160
God Stats
0W - 2L
1,371 SR
Queue Stats
171W - 165L
2,579 MMR
Party 2
Heimdallr
Heimdallr
Masters
Rampiore
Heimdallr
Masters
Level 67
God Stats
2W - 4L
1,703 SR
Queue Stats
62W - 36L
2,818 MMR
Party 2
Nemesis
Nemesis
Diamond I
Sev7nthSword
Nemesis
Diamond I
Level 160
God Stats
18W - 20L
1,596 SR
Queue Stats
742W - 735L
2,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KDotCiroq
Janus
6
0 / 0 / 0
3,502
700
435
1,175
237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
NotDaZ0
Susano
5
0 / 0 / 1
3,180
636
1,007
2,596
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
5
0 / 0 / 1
3,167
633
1,899
3,444
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 0
3,664
733
2,101
3,894
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
6
1 / 0 / 0
3,754
751
1,642
1,950
1,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
KaliUllrLoki

VS

Bans
BakasuraXing TianCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brownflare
Raijin
2
0 / 0 / 0
2,613
523
366
520
115
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
DireSlimm
Yemoja
4
0 / 0 / 0
3,023
605
889
2,141
740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Mythrа
Chang'e
5
0 / 1 / 0
3,172
634
994
2,983
728
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Rampiore
Heimdallr
5
0 / 1 / 0
2,973
595
3,893
4,683
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Sev7nthSword
Nemesis
6
0 / 0 / 0
3,160
632
884
2,426
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
Brownflare
Raijin
0
0
0
0
L
Yemoja
DireSlimm
Yemoja
0
0
0
0
W
Janus
KDotCiroq
Janus
0
0
0
0
L
Chang'e
Mythrа
Chang'e
0
1
0
0
W
Susano
NotDaZ0
Susano
0
0
1
0.5
W
Rama
0
0
1
0.5
L
Heimdallr
Rampiore
Heimdallr
0
1
0
0
L
Nemesis
Sev7nthSword
Nemesis
0
0
0
0
W
1
0
0
1
W
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,084
Damage
7,026
13,059
Taken
12,753
4,781
Mitigated
3,616
7,026
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Brownflare
Raijin
366
148
0
0
520
115
0
109
387
3,780
0
L
Yemoja
DireSlimm
Yemoja
889
584
907
706
2,141
740
0
316
1,825
4,828
0
W
Janus
KDotCiroq
Janus
435
182
0
500
1,175
237
0
32
1,117
21,047
0
L
Chang'e
Mythrа
Chang'e
994
279
0
1,751
2,983
728
0
0
2,983
11,769
0
W
Susano
NotDaZ0
Susano
1,007
373
0
1,472
2,596
789
0
276
2,288
0
10,103
W
Rama
1,899
1,759
0
2,000
3,444
843
0
565
2,879
0
16,022
L
Heimdallr
Rampiore
Heimdallr
3,893
2,760
0
1,493
4,683
1,419
0
1,827
2,856
0
15,664
L
Nemesis
Sev7nthSword
Nemesis
884
545
0
500
2,426
614
0
242
2,166
0
11,963
W
2,101
151
0
1,640
3,894
1,700
0
324
3,570
10,437
0
W
Ravana
1,642
374
0
1,414
1,950
1,212
0
994
956
0
16,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,267
Gold Earned
14,941
157
Minions Killed
100
0
Camps Cleared
0
504,447
Distance Traveled
390,395
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
2,613
523
12
2
0
26,122
0
L
Yemoja
3,023
605
6
1
0
77,565
0
W
Janus
3,502
700
38
8
0
93,956
2
L
Chang'e
3,172
634
25
5
0
78,602
0
W
Susano
3,180
636
37
7
0
110,658
0
W
Rama
3,167
633
32
6
0
92,016
2
L
Heimdallr
2,973
595
28
6
0
95,957
0
L
Nemesis
3,160
632
29
6
0
112,149
1
W
Ares
3,664
733
14
3
0
113,813
1
W
Ravana
3,754
751
36
7
0
94,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role