Player Matchup

Bacchus
Bacchus
ArtieCarrillo
Bacchus
Level 101
God Stats
11W - 12L
1,439 SR
Queue Stats
80W - 102L
1,475 Elo+
Solo
Arachne
Arachne
Luxureous
Arachne
Level 160
God Stats
3W - 1L
1,690 SR
Queue Stats
134W - 107L
1,560 Elo+
Party 2
Charybdis
Charybdis
MrAsian54
Charybdis
Level 139
God Stats
1W - 0L
1,932 SR
Queue Stats
34W - 18L
1,540 Elo+
Solo
Bastet
Bastet
Roky19
Bastet
Level 148
God Stats
2W - 1L
1,307 SR
Queue Stats
294W - 292L
1,499 Elo+
Solo
Hera
Hera
Zedd21
Hera
Level 160
God Stats
4W - 4L
1,247 SR
Queue Stats
154W - 128L
1,570 Elo+
Party 2
Team Averages
Level 142
1,523 SR
1,529 Elo+

VS

Team Averages
Level 116
1,481 SR
1,423 Elo+
Ganesha
Ganesha
Gurtalone
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Hildog
Kuzenbo
Level 123
God Stats
2W - 5L
1,618 SR
Queue Stats
139W - 149L
1,443 Elo+
Solo
Achilles
Achilles
MrDrumsticks
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,413 Elo+
Solo
Ra
Ra
SuperTurtes
Ra
Level 122
God Stats
1W - 3L
1,314 SR
Queue Stats
7W - 10L
1,439 Elo+
Party 1
Charybdis
Charybdis
lukeshep42
Charybdis
Level 88
God Stats
4W - 5L
1,472 SR
Queue Stats
11W - 12L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
0 / 2 / 12
10,647
507
8,109
19,897
30,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Luxureous
Arachne
19
5 / 1 / 5
12,357
588
15,300
25,761
14,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
MrAsian54
Charybdis
17
5 / 1 / 2
11,686
556
9,895
14,604
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Roky19
Bastet
19
9 / 1 / 7
12,501
595
17,761
20,074
9,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Zedd21
Hera
17
7 / 3 / 6
11,538
549
13,553
10,750
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gurtalone
Ganesha
13
0 / 3 / 4
8,523
406
5,850
20,805
24,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Hildog
Kuzenbo
13
3 / 5 / 1
8,888
423
10,018
22,118
15,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Achilles
MrDrumsticks
Achilles
13
1 / 6 / 0
8,559
408
9,828
17,824
19,628
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

14
1 / 7 / 3
8,784
418
6,028
16,100
7,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
lukeshep42
Charybdis
16
2 / 5 / 2
9,518
453
8,871
14,894
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
26
Kills
7
8
Deaths
26
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
2
12
3
L
Ganesha
Gurtalone
Ganesha
0
3
4
0.67
L
Kuzenbo
Hildog
Kuzenbo
3
5
1
0.7
W
Arachne
Luxureous
Arachne
5
1
5
7.5
W
Charybdis
MrAsian54
Charybdis
5
1
2
6
L
Achilles
MrDrumsticks
Achilles
1
6
0
0.17
W
Bastet
Roky19
Bastet
9
1
7
12.5
L
1
7
3
0.36
W
Hera
Zedd21
Hera
7
3
6
3.33
L
Charybdis
lukeshep42
Charybdis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,618
Damage
40,595
91,086
Taken
91,741
63,956
Mitigated
71,960
43,601
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,109
1,333
77
4,825
19,897
30,209
1,509
5,168
14,596
32,207
0
L
Ganesha
Gurtalone
Ganesha
5,850
1,071
0
1,919
20,805
24,318
0
4,935
15,754
37,669
0
L
Kuzenbo
Hildog
Kuzenbo
10,018
2,151
0
2,306
22,118
15,243
0
6,051
15,815
43,930
0
W
Arachne
Luxureous
Arachne
15,300
9,623
0
16,731
25,761
14,120
2,456
4,167
21,554
0
95,153
W
Charybdis
MrAsian54
Charybdis
9,895
5,211
0
7,501
14,604
5,825
6,932
4,677
9,867
0
108,905
L
Achilles
MrDrumsticks
Achilles
9,828
2,766
0
3,026
17,824
19,628
1,002
1,284
16,476
0
61,662
W
Bastet
Roky19
Bastet
17,761
5,625
0
11,594
20,074
9,348
1,792
5,804
14,086
0
109,512
L
6,028
819
524
4,219
16,100
7,353
0
5,207
10,637
63,798
0
W
Hera
Zedd21
Hera
13,553
3,250
0
2,873
10,750
4,454
2,959
3,979
6,559
81,753
0
L
Charybdis
lukeshep42
Charybdis
8,871
3,826
0
5,455
14,894
5,418
0
3,465
11,397
0
83,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,729
Gold Earned
44,272
619
Minions Killed
460
0
Camps Cleared
0
2,012,059
Distance Traveled
1,816,119
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,647
507
37
2
0
402,034
0
L
Ganesha
8,523
406
23
1
0
387,099
1
L
Kuzenbo
8,888
423
69
3
0
403,996
2
W
Arachne
12,357
588
138
7
0
432,559
1
W
Charybdis
11,686
556
165
8
0
383,753
4
L
Achilles
8,559
408
95
5
0
294,666
2
W
Bastet
12,501
595
159
8
0
437,258
2
L
Ra
8,784
418
119
6
0
366,473
4
W
Hera
11,538
549
120
6
0
356,455
6
L
Charybdis
9,518
453
154
7
0
363,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role