Player Matchup

Ymir
Ymir
Dr Hayez
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 78L
1,169 Elo+
Party 2
Nike
Nike
FakeBmiles
Nike
Level 26
God Stats
4W - 7L
1,547 SR
Queue Stats
196W - 220L
1,298 Elo+
Party 2
Nemesis
Nemesis
I BadTeam I
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,220 Elo+
Party 2
Rama
Rama
OkJustSmile2
Rama
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 90L
1,220 Elo+
Party 2
Zeus
Zeus
YoungJ4Life
Zeus
Level 100
God Stats
2W - 3L
1,571 SR
Queue Stats
269W - 292L
1,401 Elo+
Party 2
Team Averages
Level 37
1,524 SR
1,262 Elo+

VS

Team Averages
Level 98
1,616 SR
1,481 Elo+
Skadi
Skadi
RapidColt33634
Skadi
Level 47
God Stats
40W - 34L
1,540 SR
Queue Stats
67W - 73L
1,412 Elo+
Party 1
Sobek
Sobek
Ryuzaki 7394
Sobek
Level 108
God Stats
13W - 25L
1,311 SR
Queue Stats
198W - 196L
1,370 Elo+
Solo
Thor
Thor
UnTalJon
Thor
Level 103
God Stats
4W - 1L
1,685 SR
Queue Stats
88W - 73L
1,551 Elo+
Party 1
Ullr
Ullr
el aclotl
Ullr
Level 109
God Stats
17W - 13L
1,651 SR
Queue Stats
178W - 155L
1,522 Elo+
Party 1
Chang'e
Chang'e
yeho75
Chang'e
Level 124
God Stats
4W - 0L
1,895 SR
Queue Stats
84W - 79L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 1
4,474
407
1,625
7,454
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,271
479
2,421
7,668
3,485
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
I BadTeam I
Nemesis
9
0 / 0 / 2
5,312
483
2,547
7,476
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 8 / 1
4,481
407
3,082
10,883
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 3 / 0
5,961
542
6,497
5,852
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 1
7,097
645
8,899
3,960
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 1 / 10
6,958
633
3,947
8,524
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
12
3 / 0 / 1
6,761
615
4,040
8,549
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ullr
12
1 / 2 / 2
6,843
622
3,459
8,863
3,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
yeho75
Chang'e
13
2 / 0 / 1
7,546
686
4,401
4,163
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
17
17
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
L
1
3
0
0.33
L
Nemesis
I BadTeam I
Nemesis
0
0
2
1
L
0
8
1
0.06
W
10
0
1
10.5
W
1
1
10
6
W
Thor
3
0
1
3.5
L
2
3
0
0.67
W
Ullr
1
2
2
1
W
Chang'e
yeho75
Chang'e
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,172
Damage
24,746
39,333
Taken
34,059
14,238
Mitigated
19,698
3,816
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,625
372
0
262
7,454
3,634
0
1,529
5,925
11,473
0
L
2,421
86
0
935
7,668
3,485
0
3,813
3,525
0
31,516
L
Nemesis
I BadTeam I
Nemesis
2,547
1,321
0
812
7,476
2,537
0
514
6,902
0
34,687
L
3,082
2,821
0
954
10,883
2,707
0
2,102
8,781
0
16,969
W
8,899
6,029
0
1,370
3,960
1,416
2,532
795
3,127
0
39,672
W
3,947
245
230
3,701
8,524
9,324
700
1,003
7,521
19,848
0
W
Thor
4,040
1,735
0
3,012
8,549
3,286
0
1,663
6,750
0
44,789
L
6,497
247
0
853
5,852
1,875
0
0
5,852
32,462
0
W
Ullr
3,459
1,196
0
1,477
8,863
3,770
0
4,082
4,376
0
48,372
W
Chang'e
yeho75
Chang'e
4,401
706
71
3,075
4,163
1,902
0
0
4,163
47,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
35,205
214
Minions Killed
370
0
Camps Cleared
0
993,534
Distance Traveled
1,008,450
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,474
407
18
2
0
186,663
0
L
Nike
5,271
479
50
5
0
186,722
0
L
Nemesis
5,312
483
63
6
0
246,292
0
L
Rama
4,481
407
21
2
0
181,906
0
W
Skadi
7,097
645
65
6
0
158,224
1
W
Sobek
6,958
633
17
2
0
216,644
0
W
Thor
6,761
615
82
7
0
229,748
5
L
Zeus
5,961
542
62
6
0
191,951
5
W
Ullr
6,843
622
89
8
0
217,240
1
W
Chang'e
7,546
686
117
11
0
186,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role