Player Matchup

Ullr
Ullr
ChampionAustin
Ullr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,238 Elo+
Party 1
Odin
Odin
ChampionHurley
Odin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,238 Elo+
Party 1
Ah Puch
Ah Puch
Spoolboy
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,331 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,269 Elo+

VS

Team Averages
Level 76
1,505 SR
1,262 Elo+
Loki
Loki
GrizzlyStrength
Loki
Level 100
God Stats
14W - 23L
1,227 SR
Queue Stats
21W - 28L
1,192 Elo+
Solo
Mulan
Mulan
Moby huge o0
Mulan
Level 117
God Stats
9W - 17L
1,553 SR
Queue Stats
174W - 275L
1,278 Elo+
Party 2
Zhong Kui
Zhong Kui
keegs715
Zhong Kui
Level 12
God Stats
1W - 2L
1,735 SR
Queue Stats
54W - 112L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
11,235
661
13,528
15,987
7,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 6
11,231
661
7,633
11,804
11,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Spoolboy
Ah Puch
17
3 / 1 / 8
11,561
680
21,055
11,569
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 3
10,560
621
5,539
11,440
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 2
10,347
609
13,211
18,743
16,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
keegs715
Zhong Kui
13
1 / 6 / 3
9,737
573
14,468
18,219
12,472
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
5
5
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
4
0
6
7
L
1
1
3
2.5
L
3
4
2
1
W
Ah Puch
Spoolboy
Ah Puch
3
1
8
7
L
Zhong Kui
keegs715
Zhong Kui
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
33,218
39,360
Taken
48,402
24,162
Mitigated
34,857
6,936
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,528
7,572
0
2,472
15,987
7,514
0
7,750
7,915
0
42,177
W
7,633
2,084
0
750
11,804
11,295
0
4,997
6,503
107
13,587
L
5,539
330
102
1,565
11,440
5,606
144
5,658
5,782
0
39,987
L
13,211
3,020
171
1,915
18,743
16,779
198
7,678
11,065
4,764
23,516
W
Ah Puch
Spoolboy
Ah Puch
21,055
1,566
0
3,714
11,569
5,353
565
4,056
7,287
63,237
0
L
Zhong Kui
keegs715
Zhong Kui
14,468
933
0
2,547
18,219
12,472
0
8,476
9,743
32,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,027
Gold Earned
30,644
180
Minions Killed
181
5
Camps Cleared
9
917,756
Distance Traveled
873,154
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,235
661
56
3
5
276,638
0
W
Odin
11,231
661
12
1
0
339,127
3
L
Loki
10,560
621
90
5
4
323,148
4
L
Mulan
10,347
609
33
2
1
309,157
2
W
Ah Puch
11,561
680
112
7
0
301,991
0
L
Zhong Kui
9,737
573
58
3
4
240,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role