Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cleanurbongwater
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,500 Elo+
Party 3
Tyr
Tyr
Nova_Conch
Tyr
Level 108
God Stats
2W - 9L
1,107 SR
Queue Stats
182W - 170L
1,580 Elo+
Party 1
Yemoja
Yemoja
Phantom_tools45
Yemoja
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 96L
1,588 Elo+
Party 1
Artemis
Artemis
thePlaj3rOne
Artemis
Level 157
God Stats
6W - 7L
1,514 SR
Queue Stats
258W - 235L
1,506 Elo+
Party 3
Team Averages
Level 87
1,424 SR
1,535 Elo+

VS

Team Averages
Level 86
1,473 SR
1,512 Elo+
Mulan
Mulan
Crowskee444
Mulan
Level 108
God Stats
1W - 3L
1,233 SR
Queue Stats
289W - 265L
1,512 Elo+
Party 2
Horus
Horus
Elvisaaron
Horus
Level 140
God Stats
39W - 52L
1,467 SR
Queue Stats
341W - 315L
1,543 Elo+
Party 2
Scylla
Scylla
MADOGG2640
Scylla
Level 29
God Stats
0W - 7L
1,361 SR
Queue Stats
165W - 176L
1,456 Elo+
Party 2
Kali
Kali
Maximuslives
Kali
Level 115
God Stats
9W - 5L
1,700 SR
Queue Stats
450W - 435L
1,557 Elo+
Party 2
Freya
Freya
xSp4ceCowb0y
Freya
Level 39
God Stats
8W - 8L
1,606 SR
Queue Stats
94W - 82L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
5 / 0 / 6
6,536
594
5,813
6,376
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 6
6,496
591
5,543
7,641
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 2
7,024
639
10,512
11,450
8,127
Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 3
5,903
537
4,104
7,821
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
thePlaj3rOne
Artemis
10
5 / 1 / 5
6,411
583
6,588
5,901
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,489
499
6,568
12,839
6,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
8
1 / 5 / 1
5,375
489
4,052
10,232
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
MADOGG2640
Scylla
9
0 / 2 / 0
5,182
471
2,661
5,480
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
5,357
487
4,890
9,340
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 1
5,528
503
5,332
9,699
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
17
Kills
2
2
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
6
8
W
3
1
6
6
L
0
4
0
0
L
Horus
1
5
1
0.3
L
Scylla
MADOGG2640
Scylla
0
2
0
0
L
0
1
0
0
W
4
0
2
5
W
0
0
3
1.5
W
Artemis
thePlaj3rOne
Artemis
5
1
5
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,560
Damage
23,503
39,189
Taken
47,590
24,676
Mitigated
23,689
19,557
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,813
1,340
0
4,286
6,376
3,144
0
935
5,441
0
35,841
W
5,543
892
157
2,280
7,641
7,694
416
2,063
5,578
18,354
0
L
6,568
1,725
0
3,886
12,839
6,027
0
0
12,839
0
37,104
L
Horus
4,052
1,823
1,127
2,646
10,232
8,278
160
2,388
7,844
0
17,135
L
Scylla
MADOGG2640
Scylla
2,661
552
0
610
5,480
1,963
0
2,782
2,698
29,991
0
L
4,890
2,897
0
2,120
9,340
3,764
0
1,157
8,183
0
38,880
W
10,512
1,994
0
5,954
11,450
8,127
498
0
11,450
0
48,804
W
4,104
1,172
585
3,445
7,821
3,757
731
2,229
5,592
40,959
0
W
Artemis
thePlaj3rOne
Artemis
6,588
3,209
0
2,850
5,901
1,954
1,900
1,841
4,060
0
37,348
L
5,332
1,895
207
3,641
9,699
3,657
175
3,320
6,379
29,086
4,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
26,931
319
Minions Killed
272
0
Camps Cleared
0
1,053,633
Distance Traveled
1,023,352
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,536
594
75
7
0
236,289
0
W
Bacchus
6,496
591
23
2
0
236,832
5
L
Mulan
5,489
499
70
6
0
194,302
1
L
Horus
5,375
489
18
2
0
183,855
3
L
Scylla
5,182
471
60
5
0
196,006
1
L
Kali
5,357
487
81
7
0
261,433
4
W
Tyr
7,024
639
82
7
0
215,063
0
W
Yemoja
5,903
537
65
6
0
192,897
0
W
Artemis
6,411
583
74
7
0
172,552
1
L
Freya
5,528
503
43
4
0
187,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role