Player Matchup

Baron Samedi
Baron Samedi
AlooshaPlays
Baron Samedi
Level 30
God Stats
1W - 0L
1,702 SR
Queue Stats
23W - 22L
1,528 Elo+
Solo
Fenrir
Fenrir
Gensovsky
Fenrir
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 91L
1,572 Elo+
Party 1
Tyr
Tyr
RoadHermit
Tyr
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 102L
1,525 Elo+
Party 1
Awilix
Awilix
SubduedDeity
Awilix
Level 86
God Stats
3W - 1L
1,231 SR
Queue Stats
75W - 44L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
watermelonade
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 98L
1,507 Elo+
Party 1
Team Averages
Level 55
1,487 SR
1,536 Elo+

VS

Team Averages
Level 86
1,500 SR
1,445 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FloratorTheFirst
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Athena
Athena
Lizz2198
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
M-J-1623
Xing Tian
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,442 Elo+
Solo
Shiva
Shiva
Zesty Jesse
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlooshaPlays
Baron Samedi
20
9 / 1 / 13
11,986
1,090
21,180
10,893
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Gensovsky
Fenrir
16
7 / 5 / 16
9,757
887
11,666
13,514
9,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 21
8,598
782
6,231
14,870
16,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
15
9 / 2 / 16
9,889
899
13,916
10,944
5,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
watermelonade
Morgan Le Fay
15
3 / 2 / 20
9,101
827
17,358
10,489
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 8 / 2
7,532
685
12,192
13,857
5,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
15
2 / 6 / 4
8,456
769
4,452
17,497
12,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Lizz2198
Athena
14
0 / 5 / 6
8,176
743
3,523
14,685
13,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
M-J-1623
Xing Tian
14
1 / 4 / 5
7,636
694
5,787
14,504
15,600
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
4 / 6 / 2
8,740
795
11,369
17,125
15,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
27
29
Kills
8
12
Deaths
29
86
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
8
2
0.25
W
Baron Samedi
AlooshaPlays
Baron Samedi
9
1
13
15.5
L
Amaterasu
2
6
4
0.67
W
Fenrir
Gensovsky
Fenrir
7
5
16
3
L
Athena
Lizz2198
Athena
0
5
6
0.6
L
Xing Tian
M-J-1623
Xing Tian
1
4
5
0.88
W
1
2
21
5.75
W
Awilix
9
2
16
8.5
L
4
6
2
0.83
W
Morgan Le Fay
watermelonade
Morgan Le Fay
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,351
Damage
37,323
60,710
Taken
77,668
45,717
Mitigated
63,934
20,644
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,192
4,548
589
959
13,857
5,787
0
3,279
10,578
0
26,824
W
Baron Samedi
AlooshaPlays
Baron Samedi
21,180
2,673
5,030
4,282
10,893
7,267
1,026
1,338
9,555
53,887
0
L
Amaterasu
4,452
1,893
1,354
2,073
17,497
12,864
0
7,567
9,930
0
8,863
W
Fenrir
Gensovsky
Fenrir
11,666
4,185
891
2,114
13,514
9,561
1,706
1,639
11,875
0
16,266
L
Athena
Lizz2198
Athena
3,523
576
0
432
14,685
13,806
0
9,066
5,619
8,280
0
L
Xing Tian
M-J-1623
Xing Tian
5,787
524
1,242
1,399
14,504
15,600
0
8,899
5,605
10,027
0
W
6,231
804
1,501
2,231
14,870
16,735
1,217
1,978
12,892
0
8,068
W
Awilix
13,916
4,824
953
1,816
10,944
5,858
2,500
2,285
8,659
0
17,078
L
11,369
1,511
1,378
1,581
17,125
15,877
0
9,727
7,398
0
22,868
W
Morgan Le Fay
watermelonade
Morgan Le Fay
17,358
4,371
1,143
683
10,489
6,296
2,376
2,070
8,419
34,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
40,540
126
Minions Killed
80
0
Camps Cleared
0
1,065,868
Distance Traveled
980,610
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,532
685
21
2
0
193,419
3
W
Baron Samedi
11,986
1,090
88
8
0
214,767
2
L
Amaterasu
8,456
769
14
1
0
219,131
3
W
Fenrir
9,757
887
4
0
0
197,031
1
L
Athena
8,176
743
14
1
0
190,810
4
L
Xing Tian
7,636
694
6
1
0
205,277
1
W
Tyr
8,598
782
2
0
0
213,858
0
W
Awilix
9,889
899
4
0
0
265,345
2
L
Shiva
8,740
795
25
2
0
171,973
0
W
Morgan Le Fay
9,101
827
28
3
0
174,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role