Player Matchup

Arachne
Arachne
BrotherCombo
Arachne
Level 114
God Stats
3W - 0L
1,798 SR
Queue Stats
47W - 43L
1,509 Elo+
Party 3
Khepri
Khepri
HytheEpic
Khepri
Level 117
God Stats
7W - 3L
1,705 SR
Queue Stats
126W - 119L
1,502 Elo+
Party 2
Jormungandr
Jormungandr
PhamtasticPlayer
Jormungandr
Level 107
God Stats
3W - 4L
1,183 SR
Queue Stats
89W - 76L
1,445 Elo+
Party 3
Sol
Sol
RuneDaddy
Sol
Level 67
God Stats
2W - 0L
1,581 SR
Queue Stats
182W - 138L
1,509 Elo+
Party 3
Izanami
Izanami
iKip
Izanami
Level 75
God Stats
1W - 0L
1,745 SR
Queue Stats
29W - 18L
1,540 Elo+
Party 2
Team Averages
Level 96
1,603 SR
1,501 Elo+

VS

Team Averages
Level 144
1,501 SR
1,461 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Soul_Ketushai
Mercury
Level 135
God Stats
0W - 2L
1,543 SR
Queue Stats
170W - 185L
1,495 Elo+
Solo
Heimdallr
Heimdallr
Spartacus071
Heimdallr
Level 159
God Stats
3W - 8L
1,379 SR
Queue Stats
417W - 412L
1,443 Elo+
Party 1
Merlin
Merlin
econOhmy
Merlin
Level 159
God Stats
25W - 19L
1,583 SR
Queue Stats
735W - 727L
1,431 Elo+
Party 1
Eset
Eset
pyro9393
Eset
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 81L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrotherCombo
Arachne
18
7 / 3 / 12
12,549
738
10,532
21,594
29,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
HytheEpic
Khepri
19
0 / 1 / 23
11,141
655
7,846
14,978
18,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
PhamtasticPlayer
Jormungandr
20
10 / 3 / 15
12,893
758
20,508
22,537
19,083
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 2 / 16
12,145
714
16,483
16,995
8,843
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
iKip
Izanami
20
5 / 2 / 15
12,226
719
18,061
16,147
8,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
1 / 8 / 6
10,348
609
15,399
18,009
10,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
17
1 / 5 / 9
10,276
604
7,028
15,379
9,511
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Spartacus071
Heimdallr
15
1 / 7 / 7
9,597
565
13,987
15,127
8,530
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
econOhmy
Merlin
19
3 / 5 / 7
11,540
679
19,860
18,484
9,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
20
5 / 4 / 6
11,435
673
16,025
12,715
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
28
Kills
11
11
Deaths
29
81
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
8
6
0.5
W
Arachne
BrotherCombo
Arachne
7
3
12
4.33
W
Khepri
HytheEpic
Khepri
0
1
23
11.5
W
Jormungandr
PhamtasticPlayer
Jormungandr
10
3
15
5.83
W
6
2
16
7
L
Mercury
1
5
9
1.1
L
Heimdallr
Spartacus071
Heimdallr
1
7
7
0.64
L
Merlin
econOhmy
Merlin
3
5
7
1.3
W
Izanami
iKip
Izanami
5
2
15
6.25
L
Eset
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,430
Damage
72,299
92,251
Taken
79,714
84,433
Mitigated
45,104
49,326
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,399
523
481
2,007
18,009
10,100
0
9,481
8,528
26,878
0
W
Arachne
BrotherCombo
Arachne
10,532
7,334
3,987
5,975
21,594
29,056
1,556
10,400
10,744
51
17,435
W
Khepri
HytheEpic
Khepri
7,846
127
6,904
4,018
14,978
18,855
968
7,489
7,336
20,188
0
W
Jormungandr
PhamtasticPlayer
Jormungandr
20,508
1,339
2,687
4,914
22,537
19,083
1,194
12,889
9,451
41,194
0
W
16,483
5,361
3,809
8,398
16,995
8,843
2,312
9,562
7,097
42,076
0
L
Mercury
7,028
617
606
1,369
15,379
9,511
430
8,410
6,969
0
16,067
L
Heimdallr
Spartacus071
Heimdallr
13,987
3,942
629
384
15,127
8,530
2,030
7,123
8,004
0
24,356
L
Merlin
econOhmy
Merlin
19,860
938
2,623
4,723
18,484
9,946
544
11,655
6,829
55,292
0
W
Izanami
iKip
Izanami
18,061
7,003
3,188
5,446
16,147
8,596
2,520
9,592
6,339
0
46,480
L
Eset
16,025
456
4,408
1,903
12,715
7,017
709
8,168
4,547
33,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,954
Gold Earned
53,196
188
Minions Killed
202
0
Camps Cleared
0
1,682,218
Distance Traveled
1,442,508
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,348
609
27
2
0
286,259
0
W
Arachne
12,549
738
17
1
0
375,149
1
W
Khepri
11,141
655
27
2
0
344,929
0
W
Jormungandr
12,893
758
38
2
0
288,792
0
W
Sol
12,145
714
55
3
0
358,010
0
L
Mercury
10,276
604
13
1
0
356,135
4
L
Heimdallr
9,597
565
32
2
0
221,923
0
L
Merlin
11,540
679
87
5
0
257,120
3
W
Izanami
12,226
719
51
3
0
315,338
0
L
Eset
11,435
673
43
3
0
321,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role