Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DecematePuss
Baron Samedi
Level 65
God Stats
0W - 1L
1,307 SR
Queue Stats
10W - 5L
1,618 Elo+
Party 2
King Arthur
King Arthur
SukunasVessel
King Arthur
Level 113
God Stats
1W - 2L
1,607 SR
Queue Stats
6W - 3L
1,581 Elo+
Party 2
Team Averages
Level 87
1,471 SR
1,566 Elo+

VS

Team Averages
Level 78
1,435 SR
1,463 Elo+
Janus
Janus
Ausryan
Janus
Level 68
God Stats
8W - 18L
1,312 SR
Queue Stats
33W - 41L
1,431 Elo+
Party 1
Ares
Ares
MaesterRaiden
Ares
Level 97
God Stats
8W - 3L
1,731 SR
Queue Stats
37W - 44L
1,454 Elo+
Party 1
Medusa
Medusa
ilovecheetos26
Medusa
Level 69
God Stats
1W - 2L
1,261 SR
Queue Stats
9W - 12L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 0 / 5
6,942
694
5,619
6,342
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
DecematePuss
Baron Samedi
11
1 / 2 / 3
6,785
679
5,947
9,306
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
SukunasVessel
King Arthur
13
4 / 2 / 2
7,871
787
9,220
12,337
9,139
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ausryan
Janus
12
1 / 1 / 3
7,231
723
10,614
5,390
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 3
7,618
762
6,359
11,138
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 1
7,560
756
7,118
8,947
3,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
0
5
3.5
W
Janus
Ausryan
Janus
1
1
3
2.5
L
Baron Samedi
DecematePuss
Baron Samedi
1
2
3
1.25
W
1
3
3
0.83
L
King Arthur
SukunasVessel
King Arthur
4
2
2
2.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,786
Damage
24,091
27,985
Taken
25,475
17,781
Mitigated
15,678
6,707
Healing
1,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,619
731
0
712
6,342
3,510
0
4,472
1,870
0
9,504
W
Janus
Ausryan
Janus
10,614
492
0
0
5,390
1,966
0
850
4,344
33,055
0
L
Baron Samedi
DecematePuss
Baron Samedi
5,947
976
551
2,588
9,306
5,132
0
6,460
2,846
22,260
0
W
6,359
171
0
932
11,138
10,095
0
3,052
7,708
10,942
0
L
King Arthur
SukunasVessel
King Arthur
9,220
1,220
0
2,856
12,337
9,139
0
6,443
5,894
0
32,979
W
7,118
2,540
0
184
8,947
3,617
396
1,714
6,860
0
26,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
22,409
111
Minions Killed
113
5
Camps Cleared
5
594,589
Distance Traveled
601,452
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,942
694
12
1
1
231,130
4
W
Janus
7,231
723
58
6
1
197,371
1
L
Baron Samedi
6,785
679
43
4
3
166,655
3
W
Ares
7,618
762
9
1
2
200,094
4
L
King Arthur
7,871
787
56
6
1
196,804
1
W
Medusa
7,560
756
46
5
2
203,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role