Player Matchup

Bellona
Bellona
Abzec
Bellona
Level 18
God Stats
4W - 2L
1,446 SR
Queue Stats
14W - 27L
1,366 Elo+
Party 2
Scylla
Scylla
Joon113
Scylla
Level 22
God Stats
4W - 8L
1,237 SR
Queue Stats
20W - 38L
1,356 Elo+
Party 2
Arachne
Arachne
LoI_Ur_Adopted
Arachne
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 27L
1,315 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
No1canbeatR
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 32L
1,366 Elo+
Party 2
Ravana
Ravana
xXSpicy-MangoXx
Ravana
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 48L
1,398 Elo+
Party 2
Team Averages
Level 54
1,437 SR
1,360 Elo+

VS

Team Averages
Level 71
1,445 SR
1,437 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Dragonzjs
Osiris
Level 99
God Stats
4W - 3L
1,516 SR
Queue Stats
227W - 211L
1,438 Elo+
Party 1
Bacchus
Bacchus
SalazarGG7779
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,541 Elo+
Party 1
Loki
Loki
TG Romo
Loki
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 245L
1,348 Elo+
Party 3
Izanami
Izanami
WinterWolf28214
Izanami
Level 85
God Stats
5W - 14L
1,207 SR
Queue Stats
486W - 571L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abzec
Bellona
11
0 / 3 / 3
6,577
470
5,761
13,537
12,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Joon113
Scylla
12
0 / 1 / 2
7,264
519
6,093
6,621
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 1 / 0
7,920
566
5,687
10,409
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
No1canbeatR
Ah Muzen Cab
13
6 / 1 / 3
8,676
620
10,804
8,759
3,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
7,174
512
6,424
7,378
4,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 1 / 1
7,041
503
3,747
7,805
5,458
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
Dragonzjs
Osiris
11
3 / 3 / 0
7,058
504
9,839
13,077
12,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
10
3 / 3 / 0
6,764
483
7,431
12,457
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
TG Romo
Loki
11
1 / 3 / 2
6,763
483
4,127
10,618
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 5 / 1
6,532
467
2,947
10,271
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
7
7
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
W
Bellona
Abzec
Bellona
0
3
3
0.5
L
Osiris
Dragonzjs
Osiris
3
3
0
1
W
Scylla
Joon113
Scylla
0
1
2
1
W
7
1
0
7
W
Ah Muzen Cab
No1canbeatR
Ah Muzen Cab
6
1
3
7.5
L
Bacchus
3
3
0
1
L
Loki
TG Romo
Loki
1
3
2
0.67
L
0
5
1
0.1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,769
Damage
28,091
46,704
Taken
54,228
27,235
Mitigated
37,574
14,484
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,747
300
0
2,687
7,805
5,458
0
3,530
4,275
55,138
0
W
Bellona
Abzec
Bellona
5,761
2,550
0
4,852
13,537
12,391
310
1,014
12,523
0
30,056
L
Osiris
Dragonzjs
Osiris
9,839
3,957
0
4,840
13,077
12,067
75
0
13,077
0
43,943
W
Scylla
Joon113
Scylla
6,093
767
0
2,344
6,621
2,650
910
4,660
1,961
47,309
0
W
5,687
4,264
0
2,759
10,409
4,289
792
835
9,574
0
41,088
W
Ah Muzen Cab
No1canbeatR
Ah Muzen Cab
10,804
5,013
0
1,170
8,759
3,545
3,680
2,605
6,154
0
58,376
L
Bacchus
7,431
651
319
2,837
12,457
13,472
31
2,097
10,077
25,904
0
L
Loki
TG Romo
Loki
4,127
1,683
0
4,260
10,618
3,688
0
466
10,152
0
51,182
L
2,947
1,953
0
1,838
10,271
2,889
2,097
0
10,271
0
42,610
W
6,424
3,014
220
3,139
7,378
4,360
1,181
2,064
5,314
0
34,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,611
Gold Earned
34,158
351
Minions Killed
404
0
Camps Cleared
0
1,354,286
Distance Traveled
1,322,055
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,041
503
105
8
0
262,916
0
W
Bellona
6,577
470
40
3
0
253,785
0
L
Osiris
7,058
504
69
5
0
250,039
4
W
Scylla
7,264
519
86
6
0
262,903
6
W
Arachne
7,920
566
71
5
0
291,518
0
W
Ah Muzen Cab
8,676
620
106
8
0
273,522
7
L
Bacchus
6,764
483
40
3
0
278,162
4
L
Loki
6,763
483
97
7
0
293,086
0
L
Izanami
6,532
467
93
7
0
237,852
0
W
Ravana
7,174
512
48
3
0
272,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role