Player Matchup

Chaac
Chaac
Diamond I
shiqigami
Chaac
Diamond I
Level 155
God Stats
2W - 3L
1,810 SR
Queue Stats
54W - 34L
2,676 MMR
Party 1
Yu Huang
Yu Huang
Masters
tornop
Yu Huang
Masters
Level 158
God Stats
9W - 4L
1,724 SR
Queue Stats
192W - 149L
2,754 MMR
Party 1
Cerberus
Cerberus
Diamond III
xZ 1NSAN1TY Zx
Cerberus
Diamond III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 58L
2,362 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,678 SR
2,597 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,657 SR
2,134 MMR
Achilles
Achilles
Masters
 
Achilles
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
K_o_L_o_K_o_
Zhong Kui
Masters
Level 159
God Stats
0W - 1L
1,652 SR
Queue Stats
177W - 159L
2,477 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
O-M-W-2-Y-B-H
Cu Chulainn
Diamond II
Level 158
God Stats
8W - 7L
1,818 SR
Queue Stats
729W - 670L
2,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
shiqigami
Chaac
20
10 / 1 / 5
22,255
674
46,005
59,740
93,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
tornop
Yu Huang
20
3 / 3 / 9
19,413
588
40,359
25,314
27,241
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
20
2 / 0 / 12
22,320
676
23,395
51,710
94,359
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AresBastetFenrirAh Muzen CabThoth

VS

Bans
AtlasGebShivaHorusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
4 / 3 / 0
19,567
593
43,238
46,102
86,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
K_o_L_o_K_o_
Zhong Kui
20
0 / 8 / 3
17,740
538
43,349
38,842
32,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
O-M-W-2-Y-B-H
Cu Chulainn
20
0 / 4 / 3
17,636
534
28,767
41,381
81,552
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
4
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
3
0
1.33
L
Zhong Kui
K_o_L_o_K_o_
Zhong Kui
0
8
3
0.19
L
Cu Chulainn
O-M-W-2-Y-B-H
Cu Chulainn
0
4
3
0.38
W
Chaac
shiqigami
Chaac
10
1
5
12.5
W
Yu Huang
tornop
Yu Huang
3
3
9
2.5
W
Cerberus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,759
Damage
115,354
136,764
Taken
126,325
215,444
Mitigated
200,973
50,463
Healing
23,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
43,238
6,990
1,136
7,959
46,102
86,573
0
25,326
20,126
0
92,604
L
Zhong Kui
K_o_L_o_K_o_
Zhong Kui
43,349
1,229
518
10,764
38,842
32,848
0
20,143
18,099
119,188
0
L
Cu Chulainn
O-M-W-2-Y-B-H
Cu Chulainn
28,767
3,902
0
3,149
41,381
81,552
24
21,701
19,002
3,108
99,515
W
Chaac
shiqigami
Chaac
46,005
7,659
1,760
26,122
59,740
93,844
1,091
19,554
39,412
14,493
108,498
W
Yu Huang
tornop
Yu Huang
40,359
1,214
2,110
1,378
25,314
27,241
1,584
6,920
18,305
98,487
0
W
Cerberus
23,395
923
1,335
17,758
51,710
94,359
797
17,625
33,419
92,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,988
Gold Earned
54,943
432
Minions Killed
339
15
Camps Cleared
11
1,767,212
Distance Traveled
1,675,648
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
19,567
593
35
1
1
605,648
0
L
Zhong Kui
17,740
538
191
6
6
481,165
1
L
Cu Chulainn
17,636
534
113
3
4
588,835
1
W
Chaac
22,255
674
133
4
4
615,818
3
W
Yu Huang
19,413
588
143
4
6
571,928
5
W
Cerberus
22,320
676
156
5
5
579,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role