Player Matchup

Freya
Freya
Diana7867
Freya
Level 106
God Stats
5W - 9L
1,399 SR
Queue Stats
544W - 574L
1,512 Elo+
Party 1
Hachiman
Hachiman
GandalfTheOkay
Hachiman
Level 75
God Stats
15W - 16L
1,514 SR
Queue Stats
320W - 341L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
MetalGearOkami
Cthulhu
Level 68
God Stats
85W - 80L
1,561 SR
Queue Stats
333W - 364L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
NerimPlays
Ne Zha
Level 128
God Stats
2W - 5L
1,280 SR
Queue Stats
78W - 83L
1,415 Elo+
Party 1
Terra
Terra
RavenToph
Terra
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
180W - 202L
1,462 Elo+
Party 1
Team Averages
Level 83
1,451 SR
1,455 Elo+

VS

Team Averages
Level 53
1,515 SR
1,584 Elo+
Xing Tian
Xing Tian
Clawtank96
Xing Tian
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,754 Elo+
Party 2
Ullr
Ullr
Makael144
Ullr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,754 Elo+
Party 2
Atlas
Atlas
ProminenceDrew
Atlas
Level 80
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 3L
1,754 Elo+
Party 2
Tiamat
Tiamat
chronopath
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
underratedgay
Amaterasu
Level 26
God Stats
2W - 5L
1,396 SR
Queue Stats
2W - 8L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Diana7867
Freya
17
3 / 0 / 17
11,013
1,101
12,891
8,244
4,471
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
17
8 / 0 / 13
11,118
1,112
14,428
3,112
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 1 / 16
10,643
1,064
18,827
13,819
12,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
NerimPlays
Ne Zha
17
8 / 1 / 12
11,576
1,158
11,829
10,537
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
RavenToph
Terra
16
0 / 0 / 19
9,893
989
5,324
9,255
10,270
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

280

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Clawtank96
Xing Tian
14
1 / 3 / 1
9,337
934
11,134
15,313
18,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
15
0 / 4 / 1
9,162
916
6,091
9,739
5,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 4 / 2
10,419
1,042
8,741
17,462
21,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
chronopath
Tiamat
14
0 / 6 / 1
9,369
937
12,794
13,668
11,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
underratedgay
Amaterasu
14
1 / 6 / 0
9,167
917
1,428
14,138
8,057
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
7
23
Kills
2
2
Deaths
23
77
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Clawtank96
Xing Tian
1
3
1
0.5
W
Freya
Diana7867
Freya
3
0
17
11.5
W
Hachiman
8
0
13
14.5
L
Ullr
0
4
1
0.13
W
4
1
16
12
W
Ne Zha
NerimPlays
Ne Zha
8
1
12
14
L
0
4
2
0.25
W
Terra
RavenToph
Terra
0
0
19
9.5
L
Tiamat
chronopath
Tiamat
0
6
1
0.08
L
Amaterasu
underratedgay
Amaterasu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,299
Damage
40,188
44,967
Taken
70,320
35,482
Mitigated
64,501
15,108
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Clawtank96
Xing Tian
11,134
820
622
768
15,313
18,280
0
8,927
6,079
19,679
0
W
Freya
Diana7867
Freya
12,891
4,319
0
3,259
8,244
4,471
0
6,606
1,520
33,400
0
W
Hachiman
14,428
8,868
0
925
3,112
1,647
0
2,186
894
0
29,060
L
Ullr
6,091
3,245
10
356
9,739
5,881
0
3,606
6,055
0
18,525
W
18,827
2,220
1,810
2,232
13,819
12,717
0
8,546
4,985
35,169
0
W
Ne Zha
NerimPlays
Ne Zha
11,829
4,312
0
1,203
10,537
6,377
0
7,633
2,716
0
26,318
L
8,741
2,481
0
1,037
17,462
21,186
0
9,123
8,182
30,475
0
W
Terra
RavenToph
Terra
5,324
695
3,591
2,088
9,255
10,270
0
6,936
2,150
12,908
0
L
Tiamat
chronopath
Tiamat
12,794
1,274
0
1,638
13,668
11,097
0
6,411
7,149
41,036
0
L
Amaterasu
underratedgay
Amaterasu
1,428
770
0
1,271
14,138
8,057
0
8,139
5,813
0
7,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,243
Gold Earned
47,454
177
Minions Killed
194
12
Camps Cleared
4
1,012,106
Distance Traveled
829,987
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,337
934
16
2
1
171,201
0
W
Freya
11,013
1,101
56
6
2
207,525
0
W
Hachiman
11,118
1,112
36
4
1
203,216
0
L
Ullr
9,162
916
44
4
0
151,067
1
W
Cthulhu
10,643
1,064
35
4
1
185,596
1
W
Ne Zha
11,576
1,158
26
3
7
214,458
1
L
Atlas
10,419
1,042
46
5
0
168,763
0
W
Terra
9,893
989
24
2
1
201,311
0
L
Tiamat
9,369
937
70
7
3
167,682
0
L
Amaterasu
9,167
917
18
2
0
171,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role