Player Matchup

Zhong Kui
Zhong Kui
J_Wall_West
Zhong Kui
Level 70
God Stats
7W - 1L
1,796 SR
Queue Stats
148W - 202L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
JewwyPedro
Nu Wa
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 111L
1,400 Elo+
Party 1
Bastet
Bastet
JitFryer
Bastet
Level 66
God Stats
33W - 25L
1,585 SR
Queue Stats
160W - 233L
1,410 Elo+
Party 1
Yemoja
Yemoja
bLent__
Yemoja
Level 48
God Stats
4W - 5L
1,379 SR
Queue Stats
138W - 136L
1,439 Elo+
Party 1
Rama
Rama
hammatimme
Rama
Level 63
God Stats
3W - 4L
1,302 SR
Queue Stats
127W - 179L
1,413 Elo+
Party 1
Team Averages
Level 63
1,512 SR
1,415 Elo+

VS

Team Averages
Level 38
1,263 SR
1,276 Elo+
Janus
Janus
Brizzy135
Janus
Level 29
God Stats
0W - 1L
1,257 SR
Queue Stats
170W - 185L
1,316 Elo+
Party 2
Pele
Pele
Freecream9599
Pele
Level 47
God Stats
13W - 18L
1,100 SR
Queue Stats
124W - 147L
1,333 Elo+
Party 2
Cerberus
Cerberus
JealousHades
Cerberus
Level 34
God Stats
0W - 2L
1,110 SR
Queue Stats
10W - 37L
1,177 Elo+
Party 2
Olorun
Olorun
LonathVkng
Olorun
Level 54
God Stats
1W - 2L
1,346 SR
Queue Stats
79W - 105L
1,348 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hueyxx3pic
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
J_Wall_West
Zhong Kui
16
5 / 2 / 2
9,969
586
9,584
12,532
9,816
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
17
7 / 1 / 8
10,227
602
16,782
8,628
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
JitFryer
Bastet
14
4 / 1 / 7
8,611
507
9,090
11,899
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yemoja
bLent__
Yemoja
14
1 / 1 / 9
9,086
534
6,994
10,275
7,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 4
8,178
481
11,937
14,124
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brizzy135
Janus
12
0 / 4 / 0
7,083
417
5,203
11,452
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 0
8,911
524
9,336
15,447
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
JealousHades
Cerberus
11
1 / 5 / 1
7,326
431
4,875
19,655
14,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
LonathVkng
Olorun
12
1 / 3 / 2
7,367
433
10,931
14,002
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
hueyxx3pic
Ah Muzen Cab
12
0 / 5 / 1
6,944
408
3,534
12,822
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
6
6
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Brizzy135
Janus
0
4
0
0
L
4
4
0
1
W
Zhong Kui
J_Wall_West
Zhong Kui
5
2
2
3
L
Cerberus
JealousHades
Cerberus
1
5
1
0.3
W
Nu Wa
7
1
8
11
W
Bastet
JitFryer
Bastet
4
1
7
7.5
L
Olorun
LonathVkng
Olorun
1
3
2
0.67
W
Yemoja
bLent__
Yemoja
1
1
9
5.5
W
3
1
4
5
L
Ah Muzen Cab
hueyxx3pic
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,387
Damage
33,879
57,458
Taken
73,378
32,870
Mitigated
35,874
27,058
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Brizzy135
Janus
5,203
233
0
897
11,452
3,660
0
6,597
4,521
49,316
0
L
9,336
2,196
0
1,468
15,447
5,598
0
6,690
8,593
0
57,203
W
Zhong Kui
J_Wall_West
Zhong Kui
9,584
1,484
0
7,048
12,532
9,816
2,631
261
12,257
78,296
0
L
Cerberus
JealousHades
Cerberus
4,875
424
266
4,235
19,655
14,835
0
5,653
13,788
21,194
0
W
Nu Wa
16,782
3,193
1
750
8,628
3,515
504
3,539
4,809
91,356
0
W
Bastet
JitFryer
Bastet
9,090
2,794
0
6,605
11,899
5,228
0
2,218
9,667
0
55,219
L
Olorun
LonathVkng
Olorun
10,931
4,892
876
6,545
14,002
6,157
0
4,844
9,006
42,541
8,410
W
Yemoja
bLent__
Yemoja
6,994
1,469
4,811
3,051
10,275
7,967
107
5,928
4,223
31,310
0
W
11,937
10,162
0
4,792
14,124
6,344
934
7,205
6,919
0
65,743
L
Ah Muzen Cab
hueyxx3pic
Ah Muzen Cab
3,534
1,334
0
1,312
12,822
5,624
1,260
8,534
4,110
0
37,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,071
Gold Earned
37,631
535
Minions Killed
358
0
Camps Cleared
0
1,558,876
Distance Traveled
1,491,069
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,083
417
93
5
0
270,446
0
L
Pele
8,911
524
84
5
0
344,303
2
W
Zhong Kui
9,969
586
146
9
0
287,553
5
L
Cerberus
7,326
431
47
3
0
281,704
2
W
Nu Wa
10,227
602
151
9
0
289,245
2
W
Bastet
8,611
507
96
6
0
398,971
1
L
Olorun
7,367
433
79
5
0
303,942
3
W
Yemoja
9,086
534
55
3
0
293,288
2
W
Rama
8,178
481
87
5
0
289,819
3
L
Ah Muzen Cab
6,944
408
55
3
0
290,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role