Player Matchup

Fenrir
Fenrir
DaAlphaGamer
Fenrir
Level 148
God Stats
4W - 0L
1,825 SR
Queue Stats
23W - 10L
2,035 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FreightTrainTrev
Cu Chulainn
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,939 Elo+
Party 2
Sol
Sol
wintrader
Sol
Level 73
God Stats
2W - 0L
1,840 SR
Queue Stats
22W - 4L
2,035 Elo+
Party 2
Team Averages
Level 125
1,722 SR
2,003 Elo+

VS

Team Averages
Level 136
1,653 SR
1,648 Elo+
Cthulhu
Cthulhu
Blazedkilla
Cthulhu
Level 158
God Stats
13W - 5L
1,630 SR
Queue Stats
561W - 262L
1,658 Elo+
Party 1
Thanatos
Thanatos
ChickenTaco4296
Thanatos
Level 160
God Stats
16W - 10L
1,779 SR
Queue Stats
427W - 206L
1,660 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Raphiki6982
Morgan Le Fay
Level 89
God Stats
24W - 21L
1,551 SR
Queue Stats
202W - 170L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 4 / 12
14,874
744
18,564
31,608
43,217
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
FreightTrainTrev
Cu Chulainn
19
6 / 5 / 11
14,214
711
26,558
27,976
33,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
10 / 2 / 7
15,549
777
31,760
24,088
13,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blazedkilla
Cthulhu
20
4 / 2 / 7
15,292
765
20,118
35,458
67,597
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
17
5 / 10 / 4
13,602
680
18,230
28,708
18,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Raphiki6982
Morgan Le Fay
17
2 / 7 / 8
12,660
633
20,026
20,509
12,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
19
Kills
11
11
Deaths
19
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blazedkilla
Cthulhu
4
2
7
3.75
L
Thanatos
5
10
4
0.7
W
Fenrir
3
4
12
2.25
W
Cu Chulainn
FreightTrainTrev
Cu Chulainn
6
5
11
2.3
L
Morgan Le Fay
Raphiki6982
Morgan Le Fay
2
7
8
0.86
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,882
Damage
58,374
83,672
Taken
84,675
89,861
Mitigated
98,922
30,357
Healing
21,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blazedkilla
Cthulhu
20,118
1,783
184
7,840
35,458
67,597
150
16,812
18,646
61,614
0
L
Thanatos
18,230
4,733
0
9,807
28,708
18,374
1,602
7,972
20,736
0
41,776
W
Fenrir
18,564
3,778
1,203
8,813
31,608
43,217
295
14,256
17,352
0
44,159
W
Cu Chulainn
FreightTrainTrev
Cu Chulainn
26,558
3,872
0
5,235
27,976
33,390
215
11,651
16,325
1,045
67,664
L
Morgan Le Fay
Raphiki6982
Morgan Le Fay
20,026
1,309
329
3,081
20,509
12,951
606
4,414
16,095
48,538
0
W
31,760
13,106
0
15,106
24,088
13,254
2,840
15,352
8,736
91,763
8,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
41,554
234
Minions Killed
189
11
Camps Cleared
5
1,146,907
Distance Traveled
1,091,855
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,292
765
81
4
2
416,512
2
L
Thanatos
13,602
680
48
2
3
347,897
2
W
Fenrir
14,874
744
25
1
2
408,497
1
W
Cu Chulainn
14,214
711
60
3
1
372,746
1
L
Morgan Le Fay
12,660
633
60
3
0
327,446
1
W
Sol
15,549
777
149
7
8
365,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role