Player Matchup

Scylla
Scylla
Dadddini
Scylla
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,548 Elo+
Party 4
Artio
Artio
LawDogQuasi
Artio
Level 149
God Stats
4W - 9L
1,512 SR
Queue Stats
306W - 278L
1,508 Elo+
Party 3
Loki
Loki
MrTommyyy
Loki
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,597 Elo+
Party 4
Cupid
Cupid
XpirtApollo
Cupid
Level 121
God Stats
0W - 1L
1,479 SR
Queue Stats
42W - 47L
1,494 Elo+
Party 3
Sylvanus
Sylvanus
l 1kBlikster l
Sylvanus
Level 121
God Stats
4W - 3L
1,774 SR
Queue Stats
114W - 81L
1,554 Elo+
Party 3
Team Averages
Level 125
1,553 SR
1,540 Elo+

VS

Team Averages
Level 112
1,642 SR
1,530 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NoctisTimor
Cthulhu
Level 108
God Stats
8W - 4L
1,855 SR
Queue Stats
112W - 98L
1,531 Elo+
Party 2
Da Ji
Da Ji
SkyWasHere
Da Ji
Level 122
God Stats
12W - 6L
1,848 SR
Queue Stats
137W - 119L
1,566 Elo+
Party 2
Bellona
Bellona
lDavid56l
Bellona
Level 75
God Stats
10W - 10L
1,508 SR
Queue Stats
140W - 126L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dadddini
Scylla
10
0 / 2 / 0
5,350
486
1,680
4,657
1,623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,396
491
2,862
11,020
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
10
0 / 2 / 0
5,624
511
1,118
8,544
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,751
432
3,064
8,376
2,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
7
0 / 4 / 0
4,596
418
5,026
8,991
7,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 2
7,137
649
2,570
3,399
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
 
Chiron
11
1 / 0 / 7
6,568
597
9,847
7,977
3,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
NoctisTimor
Cthulhu
12
4 / 0 / 1
7,311
665
6,409
5,249
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
11
4 / 0 / 3
6,620
602
4,774
5,351
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
lDavid56l
Bellona
10
5 / 0 / 4
6,448
586
3,951
6,521
4,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
16
16
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Chiron
 
Chiron
1
0
7
4.5
L
Scylla
Dadddini
Scylla
0
2
0
0
L
0
4
0
0
L
Loki
0
2
0
0
W
Cthulhu
NoctisTimor
Cthulhu
4
0
1
4.5
W
Da Ji
4
0
3
5.5
L
0
4
0
0
L
Sylvanus
0
4
0
0
W
Bellona
lDavid56l
Bellona
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,750
Damage
27,551
41,588
Taken
28,497
18,982
Mitigated
14,210
14,166
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,570
517
0
1,817
3,399
1,169
351
479
2,920
55,307
0
W
Chiron
 
Chiron
9,847
4,247
973
2,490
7,977
3,025
0
3,415
4,562
0
54,815
L
Scylla
Dadddini
Scylla
1,680
254
0
1,091
4,657
1,623
0
1,101
3,556
40,476
0
L
2,862
481
0
3,339
11,020
5,106
0
5,905
4,631
27,422
0
L
Loki
1,118
475
0
4,298
8,544
2,614
0
724
7,784
0
40,009
W
Cthulhu
NoctisTimor
Cthulhu
6,409
1,027
113
0
5,249
2,994
462
2,049
2,852
39,268
0
W
Da Ji
4,774
1,314
0
2,100
5,351
2,541
824
709
4,594
0
35,414
L
3,064
1,351
877
1,716
8,376
2,170
0
361
8,015
0
26,212
L
Sylvanus
5,026
1,944
798
2,047
8,991
7,469
0
368
8,623
16,903
4,480
W
Bellona
lDavid56l
Bellona
3,951
950
270
1,905
6,521
4,481
420
1,621
4,900
0
17,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
34,084
302
Minions Killed
387
0
Camps Cleared
0
1,032,842
Distance Traveled
1,121,007
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,137
649
96
9
0
190,691
4
W
Chiron
6,568
597
92
8
0
206,107
3
L
Scylla
5,350
486
63
6
0
190,007
3
L
Artio
5,396
491
65
6
0
209,066
1
L
Loki
5,624
511
84
8
0
241,197
2
W
Cthulhu
7,311
665
104
9
0
223,940
1
W
Da Ji
6,620
602
67
6
0
250,771
3
L
Cupid
4,751
432
38
3
0
200,876
2
L
Sylvanus
4,596
418
52
5
0
191,696
1
W
Bellona
6,448
586
28
3
0
249,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role