Player Matchup

Thor
Thor
ITZ_KEY_YT
Thor
Level 57
God Stats
1W - 1L
1,701 SR
Queue Stats
92W - 119L
1,388 Elo+
Solo
Izanami
Izanami
Je_Force
Izanami
Level 156
God Stats
45W - 49L
1,490 SR
Queue Stats
598W - 790L
1,333 Elo+
Party 2
Odin
Odin
Mad_Max019
Odin
Level 67
God Stats
1W - 2L
1,432 SR
Queue Stats
77W - 118L
1,246 Elo+
Party 2
Nu Wa
Nu Wa
ces_br_falco
Nu Wa
Level 146
God Stats
52W - 73L
1,397 SR
Queue Stats
343W - 452L
1,351 Elo+
Party 2
Jormungandr
Jormungandr
zoneemecee
Jormungandr
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
225W - 339L
1,298 Elo+
Party 2
Team Averages
Level 99
1,504 SR
1,323 Elo+

VS

Team Averages
Level 112
1,632 SR
1,412 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BeHiNDYou7119
Cernunnos
Level 69
God Stats
8W - 1L
1,889 SR
Queue Stats
273W - 273L
1,420 Elo+
Solo
Nu Wa
Nu Wa
GaB_BoSS_oF_WeeD
Nu Wa
Level 114
God Stats
2W - 0L
1,600 SR
Queue Stats
66W - 54L
1,516 Elo+
Party 1
Arachne
Arachne
Heltux
Arachne
Level 74
God Stats
7W - 5L
1,526 SR
Queue Stats
108W - 139L
1,257 Elo+
Party 1
Gilgamesh
Gilgamesh
pistolaaaaaaka
Gilgamesh
Level 159
God Stats
3W - 5L
1,646 SR
Queue Stats
585W - 602L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,606
367
3,780
11,017
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Je_Force
Izanami
11
0 / 2 / 1
6,864
381
4,335
11,780
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 1 / 0
7,520
418
1,953
7,509
5,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 0
8,052
447
7,556
10,127
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
zoneemecee
Jormungandr
12
0 / 0 / 1
7,657
425
8,113
16,730
14,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 0 / 3
8,287
460
6,724
15,206
19,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
BeHiNDYou7119
Cernunnos
12
0 / 1 / 4
7,740
430
13,289
10,347
5,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 0 / 3
9,745
541
14,305
7,440
3,287
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Heltux
Arachne
15
3 / 0 / 2
9,495
528
5,826
12,417
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
pistolaaaaaaka
Gilgamesh
17
1 / 0 / 1
10,630
591
2,461
6,437
4,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
9
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
3
1.5
W
Cernunnos
BeHiNDYou7119
Cernunnos
0
1
4
2
W
3
0
3
4.5
W
Arachne
Heltux
Arachne
3
0
2
4
L
1
3
0
0.33
L
Izanami
Je_Force
Izanami
0
2
1
0.25
L
0
1
0
0
L
0
3
0
0
W
Gilgamesh
pistolaaaaaaka
Gilgamesh
1
0
1
1.5
L
Jormungandr
zoneemecee
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
42,605
57,163
Taken
51,847
32,867
Mitigated
38,809
14,681
Healing
19,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,724
2,375
0
2,092
15,206
19,264
120
4,736
10,470
35,026
0
W
Cernunnos
BeHiNDYou7119
Cernunnos
13,289
8,188
0
5,607
10,347
5,158
1,311
4,760
5,587
0
64,696
W
14,305
2,220
175
2,970
7,440
3,287
413
3,245
4,195
103,622
0
W
Arachne
Heltux
Arachne
5,826
4,540
0
6,585
12,417
6,341
0
3,083
9,334
0
84,856
L
3,780
764
0
2,539
11,017
3,976
0
3,271
7,746
0
34,881
L
Izanami
Je_Force
Izanami
4,335
3,177
0
4,041
11,780
4,672
1,022
5,880
5,900
0
52,686
L
1,953
291
0
0
7,509
5,576
0
1,506
6,003
8,015
32,939
L
7,556
1,699
0
1,880
10,127
4,189
1,008
5,391
4,736
78,046
0
W
Gilgamesh
pistolaaaaaaka
Gilgamesh
2,461
744
0
1,997
6,437
4,759
192
1,047
5,390
0
81,792
L
Jormungandr
zoneemecee
Jormungandr
8,113
2,527
693
5,528
16,730
14,454
26
4,981
11,749
42,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,699
Gold Earned
45,897
444
Minions Killed
562
0
Camps Cleared
0
1,579,992
Distance Traveled
1,742,527
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,287
460
44
2
0
333,950
3
W
Cernunnos
7,740
430
88
5
0
301,880
2
W
Nu Wa
9,745
541
145
8
0
344,675
3
W
Arachne
9,495
528
115
6
0
399,165
0
L
Thor
6,606
367
69
4
0
247,021
7
L
Izanami
6,864
381
118
7
0
315,507
7
L
Odin
7,520
418
91
5
0
375,177
1
L
Nu Wa
8,052
447
109
6
0
289,467
0
W
Gilgamesh
10,630
591
170
9
0
362,857
4
L
Jormungandr
7,657
425
57
3
0
352,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role