Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BopBoyo
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 2
Lancelot
Lancelot
Mr worldwise
Lancelot
Level 80
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 8L
1,297 Elo+
Party 2
Baron Samedi
Baron Samedi
SoS Angelic
Baron Samedi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,420 Elo+
Party 2
Yemoja
Yemoja
actual-cake0
Yemoja
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,452 Elo+
Solo
Team Averages
Level 101
1,537 SR
1,436 Elo+

VS

Team Averages
Level 128
1,544 SR
1,451 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Aguilucho_6712
Mulan
Level 125
God Stats
4W - 7L
1,510 SR
Queue Stats
442W - 487L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
D-O-M_3094
Nu Wa
Level 129
God Stats
124W - 89L
1,517 SR
Queue Stats
268W - 286L
1,413 Elo+
Party 1
Ares
Ares
WILLYNILLYROB
Ares
Level 146
God Stats
1W - 0L
1,539 SR
Queue Stats
93W - 89L
1,507 Elo+
Solo
Chiron
Chiron
h3rd0fpubs
Chiron
Level 109
God Stats
4W - 3L
1,653 SR
Queue Stats
140W - 142L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 4 / 1
5,944
495
5,468
8,710
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
BopBoyo
Jing Wei
12
1 / 1 / 2
6,906
576
4,584
8,110
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Mr worldwise
Lancelot
10
4 / 3 / 2
6,687
557
3,784
9,827
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SoS Angelic
Baron Samedi
11
3 / 3 / 1
6,572
548
7,245
8,622
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
6
0 / 1 / 3
5,329
444
2,431
7,732
2,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 0 / 2
7,802
650
5,370
5,607
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 3
5,733
478
3,717
7,641
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
11
2 / 2 / 6
7,139
595
7,712
7,228
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 0
6,682
557
2,222
7,890
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
h3rd0fpubs
Chiron
11
1 / 2 / 4
6,587
549
7,398
8,814
2,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
10
Kills
11
12
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
1
0.63
W
Loki
 
Loki
6
0
2
7
W
1
3
3
0.83
L
Jing Wei
BopBoyo
Jing Wei
1
1
2
2
W
Nu Wa
2
2
6
2.5
L
Lancelot
Mr worldwise
Lancelot
4
3
2
1.67
L
Baron Samedi
SoS Angelic
Baron Samedi
3
3
1
1.17
W
1
3
0
0.33
L
Yemoja
0
1
3
1.5
W
Chiron
h3rd0fpubs
Chiron
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
26,419
43,001
Taken
37,180
15,333
Mitigated
16,494
15,017
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,468
4,528
0
1,417
8,710
2,464
308
1,232
7,320
0
46,983
W
Loki
 
Loki
5,370
1,219
0
430
5,607
1,924
695
773
4,834
0
51,755
W
3,717
485
202
1,970
7,641
4,293
0
1,995
5,646
0
24,712
L
Jing Wei
BopBoyo
Jing Wei
4,584
4,242
0
3,184
8,110
3,052
1,524
2,104
5,780
0
43,313
W
Nu Wa
7,712
4,231
0
1,822
7,228
2,808
206
5,071
2,157
42,980
0
L
Lancelot
Mr worldwise
Lancelot
3,784
985
0
3,154
9,827
3,517
0
1,276
8,477
0
37,258
L
Baron Samedi
SoS Angelic
Baron Samedi
7,245
519
304
2,316
8,622
3,908
0
4,659
3,930
42,860
0
W
2,222
0
0
1,035
7,890
4,488
583
0
7,890
29,071
0
L
Yemoja
2,431
906
1,684
2,958
7,732
2,392
0
421
7,191
11,164
0
W
Chiron
h3rd0fpubs
Chiron
7,398
1,782
721
2,752
8,814
2,981
1,296
1,837
6,977
0
48,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
33,943
305
Minions Killed
330
0
Camps Cleared
0
996,128
Distance Traveled
1,141,419
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,944
495
73
6
0
187,371
0
W
Loki
7,802
650
91
8
0
264,363
4
W
Mulan
5,733
478
42
4
0
239,773
3
L
Jing Wei
6,906
576
85
7
0
213,858
4
W
Nu Wa
7,139
595
72
6
0
235,913
4
L
Lancelot
6,687
557
62
5
0
284,410
0
L
Baron Samedi
6,572
548
63
5
0
204,150
1
W
Ares
6,682
557
59
5
0
197,885
1
L
Yemoja
5,329
444
22
2
0
106,339
1
W
Chiron
6,587
549
66
6
0
203,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role