Player Matchup

Hun Batz
Hun Batz
Boredcase
Hun Batz
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
371W - 338L
1,509 Elo+
Party 1
Charybdis
Charybdis
Snappiertuba561
Charybdis
Level 127
God Stats
16W - 14L
1,504 SR
Queue Stats
146W - 151L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Solthly
Morgan Le Fay
Level 91
God Stats
3W - 4L
1,540 SR
Queue Stats
168W - 147L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
XvARCHERvX
Gilgamesh
Level 156
God Stats
5W - 7L
1,527 SR
Queue Stats
442W - 418L
1,489 Elo+
Party 1
Athena
Athena
Yantzii
Athena
Level 143
God Stats
3W - 7L
1,280 SR
Queue Stats
316W - 297L
1,506 Elo+
Party 1
Team Averages
Level 131
1,470 SR
1,509 Elo+

VS

Team Averages
Level 88
1,707 SR
1,652 Elo+
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BobaFettyWap
Sol
Level 67
God Stats
4W - 0L
1,817 SR
Queue Stats
191W - 130L
1,731 Elo+
Party 2
Ullr
Ullr
SooTaylor
Ullr
Level 16
God Stats
3W - 0L
1,843 SR
Queue Stats
40W - 10L
1,854 Elo+
Party 2
Fafnir
Fafnir
Str8Ballr69
Fafnir
Level 117
God Stats
4W - 3L
1,873 SR
Queue Stats
333W - 245L
1,691 Elo+
Party 2
Cliodhna
Cliodhna
gcurrencyy
Cliodhna
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 178L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Boredcase
Hun Batz
10
1 / 0 / 0
5,768
481
3,001
7,792
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Snappiertuba561
Charybdis
10
1 / 2 / 0
5,742
479
5,479
8,936
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Solthly
Morgan Le Fay
9
0 / 5 / 0
5,421
452
3,962
9,015
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
XvARCHERvX
Gilgamesh
13
1 / 0 / 0
7,390
616
3,651
10,425
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Yantzii
Athena
7
0 / 3 / 0
5,252
438
4,172
11,511
7,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 1 / 2
6,236
520
6,673
6,935
2,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
7 / 0 / 1
7,435
620
11,249
8,394
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
12
0 / 0 / 0
6,716
560
7,170
5,523
2,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
9
1 / 0 / 3
6,107
509
4,556
7,483
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
gcurrencyy
Cliodhna
10
1 / 2 / 0
6,001
500
2,343
9,130
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
10
10
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
2
2
W
7
0
1
7.5
L
Hun Batz
Boredcase
Hun Batz
1
0
0
1
L
Charybdis
Snappiertuba561
Charybdis
1
2
0
0.5
L
Morgan Le Fay
Solthly
Morgan Le Fay
0
5
0
0
W
Ullr
0
0
0
0
W
Fafnir
1
0
3
2.5
L
Gilgamesh
XvARCHERvX
Gilgamesh
1
0
0
1
L
Athena
Yantzii
Athena
0
3
0
0
W
Cliodhna
gcurrencyy
Cliodhna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
31,991
47,679
Taken
37,465
23,239
Mitigated
18,539
18,385
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,673
4,859
0
1,834
6,935
2,627
0
1,888
5,047
0
49,754
W
11,249
5,501
0
4,773
8,394
3,430
1,254
3,582
4,812
50,408
8,043
L
Hun Batz
Boredcase
Hun Batz
3,001
1,066
0
3,610
7,792
2,967
0
2,358
5,434
0
36,044
L
Charybdis
Snappiertuba561
Charybdis
5,479
2,854
0
4,392
8,936
2,975
0
2,583
6,353
0
38,143
L
Morgan Le Fay
Solthly
Morgan Le Fay
3,962
462
178
1,218
9,015
3,632
0
5,454
3,561
33,198
0
W
Ullr
7,170
3,479
0
1,214
5,523
2,329
0
0
5,523
0
53,638
W
Fafnir
4,556
1,804
349
3,263
7,483
6,732
0
1,070
6,413
11,885
0
L
Gilgamesh
XvARCHERvX
Gilgamesh
3,651
783
0
5,603
10,425
6,309
0
0
10,425
0
64,733
L
Athena
Yantzii
Athena
4,172
1,100
427
2,957
11,511
7,356
0
3,536
7,975
19,546
0
W
Cliodhna
gcurrencyy
Cliodhna
2,343
472
0
5,389
9,130
3,421
0
1,594
7,536
0
37,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,573
Gold Earned
32,495
337
Minions Killed
373
0
Camps Cleared
0
1,216,712
Distance Traveled
1,080,271
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,236
520
89
7
0
184,762
0
W
Sol
7,435
620
96
8
0
216,966
2
L
Hun Batz
5,768
481
63
5
0
264,806
0
L
Charybdis
5,742
479
57
5
0
213,923
0
L
Morgan Le Fay
5,421
452
68
6
0
226,379
2
W
Ullr
6,716
560
100
8
0
201,348
2
W
Fafnir
6,107
509
12
1
0
226,856
2
L
Gilgamesh
7,390
616
124
10
0
251,822
1
L
Athena
5,252
438
25
2
0
259,782
3
W
Cliodhna
6,001
500
76
6
0
250,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role