Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DrBubs22
Agni
Level 158
God Stats
4W - 5L
1,412 SR
Queue Stats
121W - 145L
1,397 Elo+
Solo
Tiamat
Tiamat
IVMTGamingVI
Tiamat
Level 99
God Stats
0W - 1L
1,452 SR
Queue Stats
6W - 12L
1,335 Elo+
Solo
Mercury
Mercury
SUGANIPS
Mercury
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 216L
1,401 Elo+
Solo
Yemoja
Yemoja
clog-spider
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,326 Elo+
Solo
Team Averages
Level 103
1,473 SR
1,392 Elo+

VS

Team Averages
Level 98
1,446 SR
1,380 Elo+
Eset
Eset
BIG50TOM
Eset
Level 64
God Stats
2W - 5L
1,524 SR
Queue Stats
125W - 161L
1,383 Elo+
Party 1
Pele
Pele
BionicSIMBA93
Pele
Level 85
God Stats
8W - 7L
1,343 SR
Queue Stats
200W - 235L
1,366 Elo+
Party 1
Hel
Hel
JadeJllybean
Hel
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 154L
1,357 Elo+
Party 1
Scylla
Scylla
Synthetic_Daddy
Scylla
Level 143
God Stats
25W - 17L
1,649 SR
Queue Stats
481W - 637L
1,403 Elo+
Solo
Ymir
Ymir
kaypricot
Ymir
Level 139
God Stats
3W - 5L
1,214 SR
Queue Stats
75W - 108L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 1 / 2
8,086
449
1,590
4,335
2,286
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
20
5 / 5 / 1
11,474
637
28,269
12,625
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
19
1 / 4 / 5
10,342
575
15,368
18,881
24,084
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
SUGANIPS
Mercury
17
0 / 6 / 5
9,505
528
9,461
18,506
10,432
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
19
3 / 6 / 4
11,192
622
10,807
22,350
34,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
1 / 4 / 9
10,403
578
7,608
14,347
7,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 2 / 6
14,262
792
23,503
22,950
13,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 13
10,940
608
4,791
10,149
5,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 1 / 9
13,602
756
22,493
12,788
6,368
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
20
0 / 1 / 16
12,797
711
9,616
31,770
32,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
9
Kills
22
22
Deaths
9
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
2
1
W
Eset
1
4
9
1.38
W
11
2
6
7
L
Agni
5
5
1
1.1
L
Tiamat
1
4
5
0.88
W
1
1
13
7.5
L
Mercury
SUGANIPS
Mercury
0
6
5
0.42
W
9
1
9
13.5
L
Yemoja
3
6
4
0.83
W
Ymir
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,495
Damage
68,011
76,697
Taken
92,004
78,664
Mitigated
65,998
24,041
Healing
56,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,590
222
244
455
4,335
2,286
0
2,232
2,103
0
4,485
W
Eset
7,608
557
3,979
3,047
14,347
7,763
462
10,524
3,823
15,790
0
W
23,503
4,002
2,187
10,823
22,950
13,219
2,639
11,883
11,067
0
56,695
L
Agni
28,269
938
908
2,237
12,625
6,937
0
8,272
4,353
57,673
0
L
Tiamat
15,368
1,735
731
5,712
18,881
24,084
0
9,348
9,533
28,934
0
W
4,791
950
9,427
5,044
10,149
5,694
685
8,499
1,650
12,176
0
L
Mercury
SUGANIPS
Mercury
9,461
2,325
1,234
4,963
18,506
10,432
0
11,415
7,091
0
24,529
W
22,493
802
1,192
2,758
12,788
6,368
2,854
4,517
8,271
60,297
0
L
Yemoja
10,807
2,368
3,944
3,613
22,350
34,925
0
13,241
9,109
20,742
0
W
Ymir
9,616
529
3,358
15,113
31,770
32,954
627
19,021
12,749
23,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,599
Gold Earned
62,004
150
Minions Killed
203
0
Camps Cleared
0
1,264,090
Distance Traveled
1,678,637
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,086
449
5
0
0
79,551
0
W
Eset
10,403
578
12
1
0
323,429
1
W
Pele
14,262
792
66
4
0
315,505
1
L
Agni
11,474
637
50
3
0
320,786
0
L
Tiamat
10,342
575
38
2
0
275,634
0
W
Hel
10,940
608
16
1
0
332,692
0
L
Mercury
9,505
528
37
2
0
319,843
0
W
Scylla
13,602
756
78
4
0
374,672
1
L
Yemoja
11,192
622
20
1
0
268,276
1
W
Ymir
12,797
711
31
2
0
332,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role