Player Matchup

Olorun
Olorun
Fulmanator
Olorun
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 211L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
bdsw81
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
391W - 455L
1,487 Elo+
Party 1
Odin
Odin
ianelson
Odin
Level 8
God Stats
3W - 4L
1,193 SR
Queue Stats
124W - 221L
1,760 Elo+
Party 1
Team Averages
Level 47
1,398 SR
1,536 Elo+

VS

Team Averages
Level 100
1,568 SR
1,314 Elo+
Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
TweakingMoose
Bacchus
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
17W - 33L
1,200 Elo+
Party 2
Agni
Agni
bRaHLeE
Agni
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 12L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fulmanator
Olorun
12
0 / 6 / 0
8,546
570
4,737
12,808
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
bdsw81
Danzaburou
13
0 / 4 / 0
8,988
599
14,145
10,950
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
13
1 / 4 / 0
9,720
648
3,697
14,114
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
9 / 0 / 4
12,098
807
14,333
12,962
5,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
16
3 / 1 / 11
11,818
788
7,228
12,703
17,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
bRaHLeE
Agni
15
2 / 0 / 12
10,527
702
10,665
6,246
2,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
14
14
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
0
4
11
L
Olorun
Fulmanator
Olorun
0
6
0
0
W
Bacchus
3
1
11
8.5
W
Agni
bRaHLeE
Agni
2
0
12
8
L
Danzaburou
bdsw81
Danzaburou
0
4
0
0
L
Odin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,579
Damage
32,226
37,872
Taken
31,911
22,170
Mitigated
25,791
6,776
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,333
9,738
0
3,906
12,962
5,958
1,259
2,140
10,822
0
63,811
L
Olorun
Fulmanator
Olorun
4,737
2,152
411
2,233
12,808
5,871
0
8,153
4,655
27,250
1,595
W
Bacchus
7,228
804
0
5,790
12,703
17,272
377
2,274
10,429
19,921
0
W
Agni
bRaHLeE
Agni
10,665
550
0
1,878
6,246
2,561
880
389
5,857
45,139
0
L
Danzaburou
bdsw81
Danzaburou
14,145
3,819
0
2,053
10,950
4,911
0
6,434
4,516
0
44,972
L
Odin
3,697
646
0
2,079
14,114
11,388
0
3,852
10,262
0
9,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
34,443
144
Minions Killed
201
4
Camps Cleared
10
806,447
Distance Traveled
867,411
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,098
807
108
7
4
285,694
0
L
Olorun
8,546
570
56
4
1
251,484
3
W
Bacchus
11,818
788
32
2
2
300,755
4
W
Agni
10,527
702
61
4
4
280,962
5
L
Danzaburou
8,988
599
77
5
3
283,823
3
L
Odin
9,720
648
11
1
0
271,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role