Player Matchup

Rama
Rama
CrackSanta
Rama
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 54L
1,364 Elo+
Party 1
Izanami
Izanami
Strussla
Izanami
Level 158
God Stats
7W - 6L
1,524 SR
Queue Stats
460W - 455L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
TiIILindemann
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 81L
1,481 Elo+
Solo
Bakasura
Bakasura
arienmelody
Bakasura
Level 156
God Stats
12W - 6L
1,710 SR
Queue Stats
437W - 434L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xSatyaVaswani
Morgan Le Fay
Level 158
God Stats
1W - 5L
1,317 SR
Queue Stats
118W - 86L
1,636 Elo+
Solo
Team Averages
Level 116
1,510 SR
1,497 Elo+

VS

Team Averages
Level 118
1,497 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SecretlyCow
Ra
Level 149
God Stats
12W - 12L
1,559 SR
Queue Stats
505W - 443L
1,478 Elo+
Solo
Cerberus
Cerberus
Undael
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 91L
1,359 Elo+
Solo
Hachiman
Hachiman
iZerQa
Hachiman
Level 138
God Stats
2W - 2L
1,520 SR
Queue Stats
626W - 658L
1,555 Elo+
Solo
Anhur
Anhur
大家好我叫龙傲天我的几把真的大
Anhur
Level 122
God Stats
1W - 3L
1,405 SR
Queue Stats
126W - 100L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
10,095
673
10,228
11,771
6,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Strussla
Izanami
17
2 / 2 / 8
10,487
699
13,826
11,598
5,835
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
TiIILindemann
Sylvanus
16
1 / 3 / 11
10,558
704
10,230
23,088
27,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
arienmelody
Bakasura
19
7 / 2 / 7
11,565
771
7,752
14,074
11,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
xSatyaVaswani
Morgan Le Fay
20
8 / 2 / 11
11,746
783
36,945
16,025
10,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 7 / 6
9,060
604
10,904
19,396
7,779
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 3 / 4
10,421
695
8,614
15,260
7,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Undael
Cerberus
12
0 / 2 / 1
8,086
539
3,460
12,575
10,708
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
iZerQa
Hachiman
18
2 / 4 / 5
10,155
677
18,700
17,902
7,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

19
4 / 4 / 4
10,656
710
13,847
18,982
8,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
20
Kills
9
10
Deaths
20
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
6
0.43
W
2
1
8
6
L
3
3
4
1.67
W
Izanami
Strussla
Izanami
2
2
8
3
W
Sylvanus
TiIILindemann
Sylvanus
1
3
11
2.17
L
Cerberus
Undael
Cerberus
0
2
1
0.25
W
Bakasura
arienmelody
Bakasura
7
2
7
5.25
L
Hachiman
iZerQa
Hachiman
2
4
5
1.13
W
Morgan Le Fay
xSatyaVaswani
Morgan Le Fay
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,981
Damage
55,525
76,556
Taken
84,115
61,750
Mitigated
41,697
32,858
Healing
37,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,904
6,066
1,071
1,812
19,396
7,779
362
12,698
6,698
0
23,619
W
10,228
6,678
1,682
2,900
11,771
6,103
540
2,203
9,568
0
21,938
L
8,614
952
15,812
6,986
15,260
7,230
308
9,518
5,602
37,517
0
W
Izanami
Strussla
Izanami
13,826
6,751
1,800
1,891
11,598
5,835
3,244
2,775
8,823
0
35,437
W
Sylvanus
TiIILindemann
Sylvanus
10,230
2,785
7,428
8,170
23,088
27,613
261
4,270
18,818
17,063
0
L
Cerberus
Undael
Cerberus
3,460
169
588
2,934
12,575
10,708
0
6,943
5,482
7,873
0
W
Bakasura
arienmelody
Bakasura
7,752
5,398
1,153
3,572
14,074
11,699
1,113
1,574
12,500
0
8,441
L
Hachiman
iZerQa
Hachiman
18,700
4,293
1,039
3,426
17,902
7,715
554
9,370
8,157
0
45,123
W
Morgan Le Fay
xSatyaVaswani
Morgan Le Fay
36,945
3,138
1,439
2,823
16,025
10,500
442
1,252
14,773
56,048
0
L
13,847
7,082
590
3,088
18,982
8,265
750
8,646
9,016
0
26,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,451
Gold Earned
48,378
166
Minions Killed
205
0
Camps Cleared
0
1,352,529
Distance Traveled
1,221,019
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,060
604
34
2
0
244,514
0
W
Rama
10,095
673
31
2
0
269,997
0
L
Ra
10,421
695
60
4
0
299,987
4
W
Izanami
10,487
699
46
3
0
252,202
0
W
Sylvanus
10,558
704
20
1
0
221,465
5
L
Cerberus
8,086
539
21
1
0
139,874
0
W
Bakasura
11,565
771
35
2
0
292,381
0
L
Hachiman
10,155
677
44
3
0
259,952
3
W
Morgan Le Fay
11,746
783
34
2
0
316,484
2
L
Anhur
10,656
710
46
3
0
276,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role