Player Matchup

Lancelot
Lancelot
EDAC1202
Lancelot
Level 103
God Stats
5W - 5L
1,268 SR
Queue Stats
320W - 316L
1,433 Elo+
Solo
Cernunnos
Cernunnos
HugoIGo
Cernunnos
Level 102
God Stats
1W - 0L
1,677 SR
Queue Stats
20W - 18L
1,541 Elo+
Party 3
Atlas
Atlas
Slayajay
Atlas
Level 138
God Stats
176W - 158L
1,506 SR
Queue Stats
988W - 1,046L
1,414 Elo+
Party 2
Mulan
Mulan
WhoYaNewDad
Mulan
Level 138
God Stats
11W - 14L
1,528 SR
Queue Stats
310W - 332L
1,429 Elo+
Party 2
Ra
Ra
aubenji15
Ra
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
315W - 349L
1,419 Elo+
Party 3
Team Averages
Level 118
1,496 SR
1,447 Elo+

VS

Team Averages
Level 106
1,556 SR
1,439 Elo+
Bellona
Bellona
BopBoyo
Bellona
Level 128
God Stats
2W - 1L
1,668 SR
Queue Stats
12W - 11L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
Mr worldwise
Heimdallr
Level 80
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 8L
1,332 Elo+
Party 1
Atlas
Atlas
NappyHeadRoss
Atlas
Level 94
God Stats
1W - 5L
1,354 SR
Queue Stats
15W - 26L
1,371 Elo+
Solo
Xing Tian
Xing Tian
NoseOffToes
Xing Tian
Level 107
God Stats
8W - 9L
1,510 SR
Queue Stats
162W - 157L
1,419 Elo+
Solo
Bastet
Bastet
SoS Angelic
Bastet
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EDAC1202
Lancelot
9
0 / 2 / 1
5,389
539
2,064
7,874
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
HugoIGo
Cernunnos
12
3 / 0 / 1
6,588
659
4,202
7,297
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Slayajay
Atlas
8
1 / 0 / 3
5,760
576
5,132
5,837
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 0
6,529
653
7,384
8,730
4,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 0 / 1
5,953
595
3,569
6,189
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BopBoyo
Bellona
8
1 / 1 / 1
5,294
529
3,486
7,552
5,312
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Mr worldwise
Heimdallr
7
0 / 3 / 0
4,559
456
2,233
7,892
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 1
4,392
439
3,719
5,509
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
NoseOffToes
Xing Tian
10
1 / 2 / 1
5,489
549
5,005
8,861
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
8
0 / 2 / 0
4,443
444
4,687
7,753
2,713
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
2
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
BopBoyo
Bellona
1
1
1
1.5
W
Lancelot
EDAC1202
Lancelot
0
2
1
0.25
W
Cernunnos
HugoIGo
Cernunnos
3
0
1
3.5
L
Heimdallr
Mr worldwise
Heimdallr
0
3
0
0
L
0
0
1
0.5
L
Xing Tian
NoseOffToes
Xing Tian
1
2
1
0.75
W
Atlas
Slayajay
Atlas
1
0
3
2.5
L
Bastet
0
2
0
0
W
2
1
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,351
Damage
19,130
35,927
Taken
37,567
15,599
Mitigated
18,585
18,612
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BopBoyo
Bellona
3,486
1,380
0
1,043
7,552
5,312
0
713
6,839
0
30,138
W
Lancelot
EDAC1202
Lancelot
2,064
362
0
3,770
7,874
2,901
131
996
6,812
0
29,037
W
Cernunnos
HugoIGo
Cernunnos
4,202
1,671
0
4,485
7,297
2,665
1,206
468
6,585
0
52,053
L
Heimdallr
Mr worldwise
Heimdallr
2,233
799
0
1,675
7,892
2,779
0
2,762
5,130
0
20,882
L
3,719
777
0
1,765
5,509
3,247
0
2,183
3,326
14,707
0
L
Xing Tian
NoseOffToes
Xing Tian
5,005
411
0
500
8,861
4,534
0
243
8,618
30,647
0
W
Atlas
Slayajay
Atlas
5,132
1,748
190
2,575
5,837
3,693
0
1,903
3,436
12,216
0
L
Bastet
4,687
901
0
1,851
7,753
2,713
0
2,800
4,953
0
22,485
W
7,384
1,779
0
3,976
8,730
4,292
455
3,643
4,613
0
42,390
W
3,569
230
346
3,270
6,189
2,048
93
312
5,757
44,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,219
Gold Earned
24,177
335
Minions Killed
190
0
Camps Cleared
0
1,056,442
Distance Traveled
1,045,942
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,294
529
53
5
0
222,872
3
W
Lancelot
5,389
539
65
7
0
221,500
3
W
Cernunnos
6,588
659
92
9
0
199,183
2
L
Heimdallr
4,559
456
31
3
0
185,757
1
L
Atlas
4,392
439
32
3
0
219,178
3
L
Xing Tian
5,489
549
49
5
0
213,819
2
W
Atlas
5,760
576
10
1
0
223,697
2
L
Bastet
4,443
444
25
3
0
204,316
0
W
Mulan
6,529
653
78
8
0
191,182
3
W
Ra
5,953
595
90
9
0
220,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role