Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Classi
Zeus
Level 27
God Stats
1W - 0L
1,744 SR
Queue Stats
17W - 5L
1,588 Elo+
Party 1
Fenrir
Fenrir
FatalGank
Fenrir
Level 160
God Stats
2W - 0L
1,877 SR
Queue Stats
103W - 72L
1,627 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LGT Cig
Cu Chulainn
Level 122
God Stats
7W - 4L
1,874 SR
Queue Stats
133W - 75L
1,729 Elo+
Party 1
Team Averages
Level 124
1,699 SR
1,589 Elo+

VS

Team Averages
Level 50
1,595 SR
1,655 Elo+
Ne Zha
Ne Zha
PorkBunsDottCom
Ne Zha
Level 125
God Stats
8W - 4L
1,698 SR
Queue Stats
92W - 60L
1,665 Elo+
Party 2
Ravana
Ravana
Salaquine
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,556 Elo+
Party 2
Chang'e
Chang'e
Silandrious
Chang'e
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,710 Elo+
Party 2
Cupid
Cupid
at insinuin
Cupid
Level 3
God Stats
2W - 3L
1,698 SR
Queue Stats
43W - 39L
1,681 Elo+
Solo
Osiris
Osiris
iLoveHateCrimes
Osiris
Level 26
God Stats
1W - 2L
1,577 SR
Queue Stats
53W - 33L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 1 / 9
8,016
802
14,257
12,319
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
 
Aphrodite
14
2 / 2 / 10
7,804
780
7,022
8,497
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
Classi
Zeus
15
7 / 3 / 9
8,465
847
15,591
7,838
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
FatalGank
Fenrir
14
4 / 3 / 10
8,109
811
8,935
9,060
4,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
LGT Cig
Cu Chulainn
16
5 / 1 / 7
8,532
853
6,344
8,611
8,494
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
7,827
783
8,504
12,193
5,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Salaquine
Ravana
13
3 / 5 / 3
7,306
731
6,728
11,885
9,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Silandrious
Chang'e
13
2 / 5 / 5
7,264
726
3,476
10,047
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 2 / 3
6,751
675
3,901
11,220
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 3 / 7
7,559
756
9,405
13,541
11,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
22
Kills
10
10
Deaths
22
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
9
8.5
W
Aphrodite
 
Aphrodite
2
2
10
3.5
W
Zeus
Classi
Zeus
7
3
9
3.83
W
Fenrir
FatalGank
Fenrir
4
3
10
3
W
Cu Chulainn
LGT Cig
Cu Chulainn
5
1
7
8.5
L
3
7
5
0.79
L
Ravana
Salaquine
Ravana
3
5
3
0.9
L
Chang'e
Silandrious
Chang'e
2
5
5
0.9
L
0
2
3
0.75
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,149
Damage
32,014
46,325
Taken
58,886
24,872
Mitigated
34,691
14,711
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,257
9,492
0
3,817
12,319
4,822
1,144
731
11,588
0
27,955
W
Aphrodite
 
Aphrodite
7,022
730
4,213
4,175
8,497
4,302
1,357
1,385
7,112
30,439
0
W
Zeus
Classi
Zeus
15,591
2,726
0
850
7,838
2,641
686
339
7,499
28,838
0
W
Fenrir
FatalGank
Fenrir
8,935
1,704
0
1,116
9,060
4,613
0
567
8,493
0
20,890
W
Cu Chulainn
LGT Cig
Cu Chulainn
6,344
565
0
540
8,611
8,494
162
454
8,157
0
28,858
L
8,504
1,321
0
1,284
12,193
5,220
0
3,847
8,346
0
24,865
L
Ravana
Salaquine
Ravana
6,728
2,178
0
661
11,885
9,585
0
5,442
6,443
0
8,990
L
Chang'e
Silandrious
Chang'e
3,476
438
1,059
1,741
10,047
4,012
0
3,993
6,054
13,264
0
L
3,901
2,118
375
2,833
11,220
4,108
0
3,990
7,230
0
22,072
L
9,405
3,526
0
3,265
13,541
11,766
0
5,341
8,200
0
16,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,926
Gold Earned
36,707
212
Minions Killed
134
0
Camps Cleared
0
997,274
Distance Traveled
886,768
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,016
802
45
5
0
183,355
0
W
Aphrodite
7,804
780
47
5
0
184,440
1
W
Zeus
8,465
847
33
3
0
184,841
4
W
Fenrir
8,109
811
30
3
0
205,657
1
W
Cu Chulainn
8,532
853
57
6
0
238,981
3
L
Ne Zha
7,827
783
35
4
0
183,904
3
L
Ravana
7,306
731
10
1
0
169,276
0
L
Chang'e
7,264
726
21
2
0
135,144
0
L
Cupid
6,751
675
40
4
0
184,566
2
L
Osiris
7,559
756
28
3
0
213,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role