Player Matchup

Cthulhu
Cthulhu
Derriock
Cthulhu
Level 127
God Stats
2W - 0L
1,421 SR
Queue Stats
62W - 76L
1,434 Elo+
Solo
Danzaburou
Danzaburou
FMT_103
Danzaburou
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 45L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Faca112
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,533 Elo+
Party 2
Medusa
Medusa
SG-mattress
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,504 Elo+
Solo
Sol
Sol
iim2kool4u
Sol
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 190L
1,396 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,471 Elo+

VS

Team Averages
Level 124
1,570 SR
1,494 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ButtHungry
Odin
Level 100
God Stats
2W - 2L
1,712 SR
Queue Stats
93W - 111L
1,412 Elo+
Solo
Ne Zha
Ne Zha
CPTxCOLORADO
Ne Zha
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
860W - 913L
1,435 Elo+
Solo
Anubis
Anubis
Cryptik_Shaft
Anubis
Level 143
God Stats
4W - 3L
1,690 SR
Queue Stats
211W - 149L
1,571 Elo+
Party 1
Athena
Athena
temp-832647
Athena
Level 149
God Stats
4W - 5L
1,447 SR
Queue Stats
169W - 105L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Derriock
Cthulhu
20
6 / 4 / 14
15,718
873
26,536
29,572
37,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
FMT_103
Danzaburou
20
8 / 6 / 12
14,082
782
23,032
21,938
11,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Faca112
Cu Chulainn
19
4 / 7 / 10
12,640
702
17,162
22,497
20,293
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
3 / 9 / 10
11,775
654
12,755
18,997
8,262
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 6 / 10
11,665
648
18,641
16,710
6,706
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
2 / 8 / 8
10,047
558
5,839
19,231
12,136
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 4 / 13
12,740
708
26,097
31,970
29,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
5
0 / 0 / 0
7,464
415
0
0
0
20
10 / 6 / 15
14,166
787
32,835
27,247
22,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
20
5 / 5 / 18
12,408
689
10,748
31,012
50,100
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
83
23
Kills
29
32
Deaths
23
56
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
8
8
0.75
L
12
4
13
4.63
L
Ne Zha
0
0
0
0
L
10
6
15
2.92
W
Cthulhu
Derriock
Cthulhu
6
4
14
3.25
W
Danzaburou
FMT_103
Danzaburou
8
6
12
2.33
W
Cu Chulainn
Faca112
Cu Chulainn
4
7
10
1.29
W
Medusa
3
9
10
0.89
W
2
6
10
1.17
L
Athena
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,126
Damage
75,519
109,714
Taken
109,460
83,944
Mitigated
113,799
34,262
Healing
42,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,839
918
1,401
6,100
19,231
12,136
0
10,791
8,440
0
12,661
L
26,097
5,076
902
12,214
31,970
29,061
87
12,925
19,045
0
42,388
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
32,835
1,563
2,737
12,671
27,247
22,502
513
9,411
17,836
67,301
0
W
Cthulhu
Derriock
Cthulhu
26,536
2,189
2,154
9,489
29,572
37,409
524
11,140
18,432
51,533
0
W
Danzaburou
FMT_103
Danzaburou
23,032
10,373
2,360
5,763
21,938
11,274
3,110
9,166
12,772
0
45,389
W
Cu Chulainn
Faca112
Cu Chulainn
17,162
2,611
2,016
2,382
22,497
20,293
566
9,513
12,984
3,854
27,043
W
Medusa
12,755
7,154
700
1,441
18,997
8,262
1,607
7,542
11,455
0
21,504
W
18,641
7,564
2,495
5,462
16,710
6,706
2,724
6,222
10,488
33,413
0
L
Athena
10,748
2,628
1,604
5,144
31,012
50,100
59
13,667
17,345
19,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,880
Gold Earned
56,825
207
Minions Killed
149
0
Camps Cleared
0
1,532,992
Distance Traveled
1,232,074
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,047
558
16
1
0
264,948
0
L
Odin
12,740
708
32
2
0
342,737
0
L
Ne Zha
7,464
415
0
0
0
0
0
L
Anubis
14,166
787
84
5
0
279,562
2
W
Cthulhu
15,718
873
65
4
0
388,277
0
W
Danzaburou
14,082
782
42
2
0
283,333
0
W
Cu Chulainn
12,640
702
35
2
0
300,438
2
W
Medusa
11,775
654
24
1
0
267,298
1
W
Sol
11,665
648
41
2
0
293,646
0
L
Athena
12,408
689
17
1
0
344,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role