Player Matchup

Khepri
Khepri
DatBoyCooke
Khepri
Level 67
God Stats
2W - 1L
1,708 SR
Queue Stats
145W - 160L
1,453 Elo+
Party 2
Loki
Loki
JaveeAir
Loki
Level 82
God Stats
0W - 3L
1,286 SR
Queue Stats
18W - 36L
1,417 Elo+
Party 2
Pele
Pele
LvAidxn
Pele
Level 60
God Stats
26W - 29L
1,487 SR
Queue Stats
437W - 451L
1,348 Elo+
Party 2
Sylvanus
Sylvanus
OnePunchLuffy-
Sylvanus
Level 108
God Stats
79W - 69L
1,532 SR
Queue Stats
1,025W - 1,061L
1,432 Elo+
Party 2
Horus
Horus
ThatboyyRome
Horus
Level 125
God Stats
22W - 19L
1,602 SR
Queue Stats
702W - 708L
1,434 Elo+
Party 2
Team Averages
Level 88
1,523 SR
1,417 Elo+

VS

Team Averages
Level 78
1,455 SR
1,446 Elo+
Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Aysetia
Apollo
Level 109
God Stats
1W - 2L
1,177 SR
Queue Stats
58W - 62L
1,401 Elo+
Party 1
Merlin
Merlin
JETSsince2009
Merlin
Level 69
God Stats
27W - 26L
1,449 SR
Queue Stats
48W - 41L
1,469 Elo+
Solo
Cabrakan
Cabrakan
Nanboku-
Cabrakan
Level 71
God Stats
10W - 11L
1,475 SR
Queue Stats
82W - 83L
1,438 Elo+
Party 1
Thor
Thor
Toazki
Thor
Level 79
God Stats
2W - 1L
1,672 SR
Queue Stats
93W - 98L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 2 / 1
4,745
475
2,438
7,632
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
8
1 / 2 / 0
4,693
469
3,748
4,649
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
LvAidxn
Pele
9
0 / 3 / 0
5,607
561
3,142
9,528
3,967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
10
0 / 0 / 0
5,789
579
2,086
5,701
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 1 / 0
4,946
495
5,282
6,789
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 0 / 3
5,390
539
2,583
6,662
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Aysetia
Apollo
10
4 / 1 / 1
5,680
568
5,692
5,508
1,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,460
546
4,203
3,527
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Nanboku-
Cabrakan
11
2 / 0 / 1
6,686
669
5,761
6,173
4,350
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
Toazki
Thor
9
1 / 0 / 0
5,447
545
1,797
8,394
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
W
Apollo
Aysetia
Apollo
4
1
1
4.5
L
Khepri
0
2
1
0.25
W
0
1
0
0
L
Loki
1
2
0
0.5
L
Pele
LvAidxn
Pele
0
3
0
0
W
Cabrakan
Nanboku-
Cabrakan
2
0
1
2.5
L
Sylvanus
0
0
0
0
L
1
1
0
1
W
Thor
Toazki
Thor
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,696
Damage
20,036
34,299
Taken
30,264
15,654
Mitigated
13,781
9,638
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,583
916
0
2,492
6,662
4,008
27
1,388
5,274
17,023
0
W
Apollo
Aysetia
Apollo
5,692
3,909
76
1,986
5,508
1,373
114
994
4,514
0
36,988
L
Khepri
2,438
287
135
1,546
7,632
3,817
0
2,027
5,541
12,584
0
W
4,203
141
0
350
3,527
1,004
0
1,242
2,285
33,878
0
L
Loki
3,748
916
0
716
4,649
1,457
0
1,780
2,729
0
18,817
L
Pele
LvAidxn
Pele
3,142
757
0
2,647
9,528
3,967
0
5,761
3,767
0
41,942
W
Cabrakan
Nanboku-
Cabrakan
5,761
1,076
0
3,733
6,173
4,350
0
0
6,173
48,593
0
L
Sylvanus
2,086
724
0
2,581
5,701
3,075
1,310
1,409
4,064
39,473
11,500
L
5,282
2,365
299
1,714
6,789
3,338
0
1,128
5,651
0
26,631
W
Thor
Toazki
Thor
1,797
560
0
4,304
8,394
3,046
0
571
7,823
0
34,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
28,663
282
Minions Killed
329
0
Camps Cleared
0
971,062
Distance Traveled
971,177
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,390
539
25
3
0
202,191
1
W
Apollo
5,680
568
56
6
0
182,370
1
L
Khepri
4,745
475
23
2
0
188,025
0
W
Merlin
5,460
546
86
9
0
189,318
3
L
Loki
4,693
469
24
2
0
217,695
2
L
Pele
5,607
561
87
9
0
201,195
0
W
Cabrakan
6,686
669
99
10
0
165,938
0
L
Sylvanus
5,789
579
108
11
0
164,052
2
L
Horus
4,946
495
40
4
0
200,095
0
W
Thor
5,447
545
63
6
0
231,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role