Player Matchup

Skadi
Skadi
Coggind41
Skadi
Level 69
God Stats
5W - 6L
1,633 SR
Queue Stats
48W - 50L
1,550 Elo+
Party 2
Kuzenbo
Kuzenbo
DaSpeedSwipa
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ifcy
Thanatos
Level 154
God Stats
21W - 25L
1,482 SR
Queue Stats
492W - 511L
1,542 Elo+
Party 2
Ah Puch
Ah Puch
Wish Death
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,380 Elo+
Party 2
Ao Kuang
Ao Kuang
xzGxz
Ao Kuang
Level 128
God Stats
0W - 1L
1,607 SR
Queue Stats
110W - 104L
1,493 Elo+
Party 2
Team Averages
Level 92
1,544 SR
1,493 Elo+

VS

Team Averages
Level 99
1,587 SR
1,553 Elo+
Sol
Sol
Brandonqqqqqqq
Sol
Level 151
God Stats
8W - 1L
1,624 SR
Queue Stats
47W - 48L
1,503 Elo+
Solo
Kali
Kali
IllusoryDragon
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 83L
1,542 Elo+
Solo
Athena
Athena
Vola SPZ
Athena
Level 41
God Stats
3W - 0L
1,613 SR
Queue Stats
42W - 79L
1,397 Elo+
Solo
Neith
Neith
WhoBice
Neith
Level 160
God Stats
4W - 3L
1,453 SR
Queue Stats
206W - 169L
1,634 Elo+
Party 1
Sun Wukong
Sun Wukong
pyro1216
Sun Wukong
Level 16
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Coggind41
Skadi
18
1 / 5 / 2
11,620
447
11,710
19,955
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
DaSpeedSwipa
Kuzenbo
15
0 / 6 / 4
10,441
402
11,765
27,787
42,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Ifcy
Thanatos
19
3 / 5 / 3
12,704
489
10,115
20,874
11,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Wish Death
Ah Puch
19
4 / 5 / 1
12,804
492
22,317
19,618
9,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
xzGxz
Ao Kuang
17
0 / 7 / 0
11,181
430
11,080
26,784
16,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 15
14,590
561
26,405
25,625
13,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 1 / 5
15,572
599
16,435
23,783
14,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Vola SPZ
Athena
18
3 / 2 / 15
13,304
512
10,426
36,192
42,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
WhoBice
Neith
20
5 / 2 / 9
15,228
586
17,675
18,170
8,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
pyro1216
Sun Wukong
19
4 / 1 / 7
12,976
499
13,988
22,810
18,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
8
Kills
28
28
Deaths
8
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Skadi
Coggind41
Skadi
1
5
2
0.4
L
Kuzenbo
DaSpeedSwipa
Kuzenbo
0
6
4
0.33
L
Thanatos
Ifcy
Thanatos
3
5
3
0.9
W
14
1
5
16.5
W
Athena
Vola SPZ
Athena
3
2
15
5.25
W
Neith
WhoBice
Neith
5
2
9
4.75
L
Ah Puch
Wish Death
Ah Puch
4
5
1
0.9
W
Sun Wukong
pyro1216
Sun Wukong
4
1
7
7.5
L
Ao Kuang
xzGxz
Ao Kuang
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,987
Damage
84,929
115,018
Taken
126,580
88,524
Mitigated
97,919
41,436
Healing
50,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,405
8,957
0
16,017
25,625
13,431
4,488
13,101
12,524
161,700
0
L
Skadi
Coggind41
Skadi
11,710
4,603
0
4,000
19,955
8,119
0
4,111
15,844
0
99,166
L
Kuzenbo
DaSpeedSwipa
Kuzenbo
11,765
4,054
629
3,707
27,787
42,170
0
14,764
13,023
41,668
0
L
Thanatos
Ifcy
Thanatos
10,115
3,944
0
16,143
20,874
11,697
0
5,163
15,711
0
116,880
W
16,435
8,176
0
12,355
23,783
14,705
0
7,361
16,422
0
132,055
W
Athena
Vola SPZ
Athena
10,426
3,175
1,541
11,670
36,192
42,409
775
15,888
20,304
49,133
0
W
Neith
WhoBice
Neith
17,675
6,805
0
4,486
18,170
8,792
7,729
4,455
13,715
0
169,254
L
Ah Puch
Wish Death
Ah Puch
22,317
1,095
0
6,151
19,618
9,872
0
9,204
10,414
110,255
0
W
Sun Wukong
pyro1216
Sun Wukong
13,988
2,060
0
4,884
22,810
18,582
1,486
12,896
9,914
0
71,570
L
Ao Kuang
xzGxz
Ao Kuang
11,080
3,179
0
10,806
26,784
16,666
2,296
4,116
22,668
90,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,750
Gold Earned
71,670
635
Minions Killed
773
0
Camps Cleared
0
2,360,486
Distance Traveled
2,516,045
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,590
561
231
9
0
474,525
6
L
Skadi
11,620
447
148
6
0
439,064
1
L
Kuzenbo
10,441
402
45
2
0
487,287
8
L
Thanatos
12,704
489
164
6
0
551,087
7
W
Kali
15,572
599
175
7
0
576,924
3
W
Athena
13,304
512
54
2
0
515,315
8
W
Neith
15,228
586
239
9
0
412,986
1
L
Ah Puch
12,804
492
145
6
0
448,787
3
W
Sun Wukong
12,976
499
74
3
0
536,295
1
L
Ao Kuang
11,181
430
133
5
0
434,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role