Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
buzzinglikeagnat
Ullr
Level 77
God Stats
8W - 5L
1,544 SR
Queue Stats
41W - 43L
1,575 Elo+
Party 2
Nemesis
Nemesis
xMoosef
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Team Averages
Level 66
1,515 SR
1,440 Elo+

VS

Team Averages
Level 99
1,426 SR
1,444 Elo+
Neith
Neith
DarkStar807
Neith
Level 62
God Stats
11W - 12L
1,404 SR
Queue Stats
136W - 184L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
RayGnz
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 233L
1,474 Elo+
Party 1
Yu Huang
Yu Huang
SKUNK3040
Yu Huang
Level 126
God Stats
4W - 6L
1,375 SR
Queue Stats
122W - 113L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
4 / 0 / 2
12,662
703
20,173
20,209
24,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 7 / 3
10,541
586
10,796
19,863
9,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
xMoosef
Nemesis
13
0 / 6 / 3
9,928
552
7,119
14,814
7,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
11,534
641
13,869
15,508
7,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
RayGnz
Sylvanus
16
2 / 3 / 9
12,803
711
6,814
25,066
35,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
SKUNK3040
Yu Huang
18
9 / 1 / 3
13,302
739
21,974
13,408
7,485
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
13
13
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
0
2
5
W
2
3
8
2
W
Sylvanus
RayGnz
Sylvanus
2
3
9
2.17
W
Yu Huang
SKUNK3040
Yu Huang
9
1
3
10.5
L
2
7
3
0.5
L
Nemesis
xMoosef
Nemesis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
42,657
54,886
Taken
53,982
40,862
Mitigated
50,099
18,696
Healing
19,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
20,173
1,685
3,417
9,685
20,209
24,279
301
11,736
8,473
70,263
0
W
13,869
4,844
0
2,338
15,508
7,498
572
5,223
10,285
0
51,701
W
Sylvanus
RayGnz
Sylvanus
6,814
2,163
3,051
9,211
25,066
35,116
317
9,699
15,367
22,689
0
W
Yu Huang
SKUNK3040
Yu Huang
21,974
2,176
0
5,042
13,408
7,485
953
6,456
6,952
71,949
0
L
10,796
3,904
0
2,298
19,863
9,135
0
9,796
10,067
0
23,188
L
Nemesis
xMoosef
Nemesis
7,119
2,782
287
3,009
14,814
7,448
119
7,729
7,085
0
19,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
37,639
165
Minions Killed
199
6
Camps Cleared
8
805,427
Distance Traveled
896,975
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,662
703
93
5
3
329,091
0
W
Neith
11,534
641
75
4
4
323,056
1
W
Sylvanus
12,803
711
25
1
0
255,887
4
W
Yu Huang
13,302
739
99
6
4
318,032
2
L
Ullr
10,541
586
36
2
2
207,287
2
L
Nemesis
9,928
552
36
2
1
269,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role