Player Matchup

Chiron
Chiron
HundoThaBuilder
Chiron
Level 66
God Stats
8W - 10L
1,424 SR
Queue Stats
69W - 76L
1,264 Elo+
Party 1
Mercury
Mercury
Lurkedhim
Mercury
Level 49
God Stats
4W - 5L
1,294 SR
Queue Stats
55W - 96L
1,215 Elo+
Party 3
Horus
Horus
MakkyMaks
Horus
Level 109
God Stats
6W - 2L
1,633 SR
Queue Stats
157W - 174L
1,314 Elo+
Party 3
Zhong Kui
Zhong Kui
ScreenAdict
Zhong Kui
Level 14
God Stats
1W - 3L
1,241 SR
Queue Stats
1W - 6L
1,026 Elo+
Party 1
Baron Samedi
Baron Samedi
mikumiku212
Baron Samedi
Level 43
God Stats
11W - 2L
1,500 SR
Queue Stats
398W - 431L
1,297 Elo+
Solo
Team Averages
Level 56
1,419 SR
1,223 Elo+

VS

Team Averages
Level 29
1,384 SR
1,244 Elo+
Thanatos
Thanatos
BelicalNightmare
Thanatos
Level 16
God Stats
13W - 13L
1,479 SR
Queue Stats
23W - 33L
1,195 Elo+
Party 4
Cthulhu
Cthulhu
DannyMcd3244
Cthulhu
Level 5
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 2
Chaac
Chaac
Kmcgowan96
Chaac
Level 21
God Stats
1W - 4L
1,242 SR
Queue Stats
5W - 17L
1,200 Elo+
Party 2
Cupid
Cupid
iXenae
Cupid
Level 47
God Stats
7W - 4L
1,763 SR
Queue Stats
242W - 273L
1,395 Elo+
Party 2
Ra
Ra
jery5234
Ra
Level 55
God Stats
1W - 5L
1,195 SR
Queue Stats
42W - 48L
1,226 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 13
14,856
512
34,795
19,280
8,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Lurkedhim
Mercury
20
10 / 6 / 8
14,611
504
20,715
28,205
12,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
MakkyMaks
Horus
20
2 / 3 / 8
13,890
479
12,997
28,961
27,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
ScreenAdict
Zhong Kui
19
8 / 7 / 6
13,592
469
15,652
22,814
14,564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
mikumiku212
Baron Samedi
20
13 / 3 / 16
16,178
558
27,439
26,190
13,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 13 / 2
12,365
426
17,660
33,440
15,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
DannyMcd3244
Cthulhu
17
2 / 12 / 2
10,624
366
17,773
30,480
24,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
20
2 / 2 / 1
12,810
442
12,063
27,548
25,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
iXenae
Cupid
18
4 / 9 / 4
12,368
426
18,596
26,983
10,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 9 / 8
12,554
433
8,694
23,646
9,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
45
Kills
16
20
Deaths
45
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
13
2
0.54
L
Cthulhu
DannyMcd3244
Cthulhu
2
12
2
0.25
W
12
1
13
18.5
L
Chaac
2
2
1
1.25
W
Mercury
Lurkedhim
Mercury
10
6
8
2.33
W
Horus
MakkyMaks
Horus
2
3
8
2
W
Zhong Kui
ScreenAdict
Zhong Kui
8
7
6
1.57
L
Cupid
iXenae
Cupid
4
9
4
0.67
L
2
9
8
0.67
W
Baron Samedi
mikumiku212
Baron Samedi
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,598
Damage
74,786
125,450
Taken
142,097
76,994
Mitigated
86,073
45,530
Healing
41,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,660
3,710
0
16,783
33,440
15,552
758
11,310
21,909
0
77,027
L
Cthulhu
DannyMcd3244
Cthulhu
17,773
1,229
346
1,405
30,480
24,396
270
9,233
21,161
54,967
0
W
34,795
11,164
2,682
5,973
19,280
8,294
2,289
5,202
13,620
0
112,135
L
Chaac
12,063
1,307
0
11,616
27,548
25,349
1,062
1,708
25,188
0
87,592
W
Mercury
Lurkedhim
Mercury
20,715
9,703
0
4,610
28,205
12,806
1,196
4,675
23,241
0
127,036
W
Horus
MakkyMaks
Horus
12,997
5,391
2,866
9,390
28,961
27,606
1,986
1,503
26,872
514
95,753
W
Zhong Kui
ScreenAdict
Zhong Kui
15,652
2,093
0
2,570
22,814
14,564
4,320
5,819
14,658
69,448
0
L
Cupid
iXenae
Cupid
18,596
9,351
1,095
6,222
26,983
10,967
1,027
10,159
16,681
0
80,166
L
8,694
980
1,407
2,430
23,646
9,809
304
10,856
12,696
73,704
0
W
Baron Samedi
mikumiku212
Baron Samedi
27,439
1,899
7,054
10,385
26,190
13,724
4,549
7,858
17,752
84,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,127
Gold Earned
60,721
634
Minions Killed
515
0
Camps Cleared
0
2,645,959
Distance Traveled
2,423,754
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,365
426
91
3
0
481,559
0
L
Cthulhu
10,624
366
74
3
0
478,370
1
W
Chiron
14,856
512
139
5
0
560,521
0
L
Chaac
12,810
442
145
5
0
508,673
0
W
Mercury
14,611
504
155
5
0
639,508
1
W
Horus
13,890
479
142
5
0
522,713
8
W
Zhong Kui
13,592
469
94
3
0
476,870
0
L
Cupid
12,368
426
94
3
0
464,980
3
L
Ra
12,554
433
111
4
0
490,172
4
W
Baron Samedi
16,178
558
104
4
0
446,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role