Player Matchup

Cabrakan
Cabrakan
CTG Wraith
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 13L
1,565 Elo+
Party 1
Ymir
Ymir
Grim Lunacy
Ymir
Level 157
God Stats
13W - 3L
1,873 SR
Queue Stats
311W - 254L
1,593 Elo+
Party 1
Yu Huang
Yu Huang
JackHavoc1
Yu Huang
Level 160
God Stats
6W - 6L
1,382 SR
Queue Stats
440W - 382L
1,571 Elo+
Party 1
Chiron
Chiron
PsycoticTuna420
Chiron
Level 103
God Stats
6W - 2L
1,671 SR
Queue Stats
6W - 4L
1,449 Elo+
Party 1
Arachne
Arachne
ll1 ghost 1ll
Arachne
Level 128
God Stats
5W - 7L
1,339 SR
Queue Stats
76W - 73L
1,508 Elo+
Party 1
Team Averages
Level 113
1,553 SR
1,537 Elo+

VS

Team Averages
Level 64
1,490 SR
1,440 Elo+
Charybdis
Charybdis
FlamingoEnFuoco
Charybdis
Level 47
God Stats
4W - 7L
1,325 SR
Queue Stats
200W - 199L
1,469 Elo+
Solo
Yu Huang
Yu Huang
GodIsGood123
Yu Huang
Level 99
God Stats
7W - 2L
1,700 SR
Queue Stats
124W - 143L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Markypoo27
Cthulhu
Level 30
God Stats
44W - 34L
1,672 SR
Queue Stats
54W - 67L
1,404 Elo+
Party 2
Bellona
Bellona
Muppy SyN 1
Bellona
Level 54
God Stats
4W - 8L
1,464 SR
Queue Stats
161W - 175L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
xxbossmanxx989
Ne Zha
Level 88
God Stats
1W - 5L
1,289 SR
Queue Stats
185W - 190L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CTG Wraith
Cabrakan
10
2 / 0 / 4
6,233
623
5,754
4,903
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

7
0 / 0 / 1
4,911
491
1,858
7,389
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
JackHavoc1
Yu Huang
10
1 / 0 / 3
5,604
560
2,998
4,016
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
4,162
416
2,532
4,357
1,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
10
3 / 0 / 0
5,943
594
3,187
7,858
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlamingoEnFuoco
Charybdis
8
0 / 0 / 0
4,731
473
4,031
4,565
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yu Huang
GodIsGood123
Yu Huang
10
0 / 2 / 0
5,643
564
4,523
5,047
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Markypoo27
Cthulhu
7
0 / 2 / 0
5,224
522
4,358
6,382
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Muppy SyN 1
Bellona
10
0 / 2 / 0
5,569
557
1,497
6,359
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 0 / 0
5,021
502
1,480
7,865
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CTG Wraith
Cabrakan
2
0
4
4
L
Charybdis
FlamingoEnFuoco
Charybdis
0
0
0
0
L
Yu Huang
GodIsGood123
Yu Huang
0
2
0
0
W
0
0
1
0.5
W
Yu Huang
JackHavoc1
Yu Huang
1
0
3
2.5
L
Cthulhu
Markypoo27
Cthulhu
0
2
0
0
L
Bellona
Muppy SyN 1
Bellona
0
2
0
0
W
0
0
0
0
W
Arachne
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,329
Damage
15,889
28,523
Taken
30,218
12,601
Mitigated
14,157
9,637
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CTG Wraith
Cabrakan
5,754
903
0
432
4,903
3,179
0
694
4,209
32,812
0
L
Charybdis
FlamingoEnFuoco
Charybdis
4,031
2,498
0
2,955
4,565
1,336
0
859
3,706
0
34,990
L
Yu Huang
GodIsGood123
Yu Huang
4,523
306
0
1,134
5,047
2,002
0
3,488
1,511
42,202
0
W
1,858
198
0
1,649
7,389
3,853
0
3,105
4,284
15,571
0
W
Yu Huang
JackHavoc1
Yu Huang
2,998
126
0
500
4,016
1,609
0
2,852
1,164
33,243
0
L
Cthulhu
Markypoo27
Cthulhu
4,358
507
0
1,414
6,382
3,945
0
2,304
4,031
15,975
0
L
Bellona
Muppy SyN 1
Bellona
1,497
405
0
2,773
6,359
4,386
0
2,661
3,310
0
33,833
W
2,532
825
564
1,328
4,357
1,232
0
951
3,406
0
16,453
W
Arachne
3,187
2,186
357
4,807
7,858
2,728
0
1,279
6,579
0
36,615
L
1,480
304
0
3,699
7,865
2,488
0
763
7,050
0
30,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
26,188
260
Minions Killed
290
0
Camps Cleared
0
954,503
Distance Traveled
1,023,601
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,233
623
85
9
0
188,874
0
L
Charybdis
4,731
473
52
5
0
182,643
4
L
Yu Huang
5,643
564
78
8
0
203,163
4
W
Ymir
4,911
491
28
3
0
175,374
7
W
Yu Huang
5,604
560
61
6
0
190,130
2
L
Cthulhu
5,224
522
26
3
0
203,215
0
L
Bellona
5,569
557
73
7
0
198,254
2
W
Chiron
4,162
416
18
2
0
195,460
0
W
Arachne
5,943
594
68
7
0
204,665
4
L
Ne Zha
5,021
502
61
6
0
236,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role