Player Matchup

Danzaburou
Danzaburou
Gold I
GearWarrior127
Danzaburou
Gold I
Level 140
God Stats
10W - 5L
1,618 SR
Queue Stats
184W - 160L
1,621 MMR
Party 1
Thanatos
Thanatos
Platinum III
JormCultist
Thanatos
Platinum III
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 161L
1,912 MMR
Party 1
Eset
Eset
Platinum III
LicknUrBiscuits
Eset
Platinum III
Level 101
God Stats
4W - 5L
1,302 SR
Queue Stats
176W - 167L
2,001 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,473 SR
1,845 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,684 SR
1,827 MMR
Chaac
Chaac
Diamond III
Captain-Moroni12
Chaac
Diamond III
Level 108
God Stats
191W - 141L
1,668 SR
Queue Stats
319W - 311L
2,051 MMR
Party 2
Nox
Nox
Gold IV
ESEJOHNNY760
Nox
Gold IV
Level 107
God Stats
5W - 3L
1,679 SR
Queue Stats
65W - 72L
1,538 MMR
Solo
Neith
Neith
Platinum I
SimpleSuppertime
Neith
Platinum I
Level 141
God Stats
50W - 25L
1,705 SR
Queue Stats
225W - 191L
1,893 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GearWarrior127
Danzaburou
14
2 / 3 / 3
9,610
601
10,766
17,037
8,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
JormCultist
Thanatos
14
2 / 5 / 4
9,683
605
8,817
14,755
7,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 4
10,578
661
15,065
11,843
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AresAtlasThothBastetAh Muzen Cab

VS

Bans
AchillesPersephoneGilgameshBaron SamediBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
11,447
715
15,131
21,086
18,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 6
11,009
688
8,842
13,897
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 1 / 8
11,161
698
13,928
11,605
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
11
11
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
4
4
6
1.75
L
Danzaburou
GearWarrior127
Danzaburou
2
3
3
1.17
L
Thanatos
JormCultist
Thanatos
2
5
4
0.8
L
3
3
4
1.67
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,648
Damage
37,901
43,635
Taken
46,588
21,047
Mitigated
28,840
10,932
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,131
1,869
133
6,755
21,086
18,597
500
5,720
15,366
3,645
40,206
W
8,842
642
0
2,729
13,897
5,116
315
5,352
8,545
30,090
0
L
Danzaburou
GearWarrior127
Danzaburou
10,766
2,576
0
2,162
17,037
8,420
284
4,546
12,491
0
39,230
L
Thanatos
JormCultist
Thanatos
8,817
1,064
0
7,515
14,755
7,162
0
2,804
11,951
0
25,115
L
15,065
462
135
1,120
11,843
5,465
135
2,808
9,035
41,593
0
W
13,928
4,655
0
5,402
11,605
5,127
1,911
4,488
7,117
0
65,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
33,617
166
Minions Killed
210
5
Camps Cleared
9
846,584
Distance Traveled
895,366
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,447
715
59
4
1
335,589
4
W
Nox
11,009
688
45
3
2
275,538
3
L
Danzaburou
9,610
601
51
3
2
268,068
0
L
Thanatos
9,683
605
44
3
3
300,372
4
L
Eset
10,578
661
71
4
0
278,144
0
W
Neith
11,161
698
106
7
6
284,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role