Player Matchup

Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Auðrr
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,457 Elo+
Party 1
Anhur
Anhur
Bigari
Anhur
Level 159
God Stats
4W - 4L
1,273 SR
Queue Stats
390W - 365L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
ChadH
Kuzenbo
Level 145
God Stats
2W - 1L
1,260 SR
Queue Stats
318W - 334L
1,534 Elo+
Solo
Vulcan
Vulcan
Loufaz26
Vulcan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,495 Elo+
Party 1
Team Averages
Level 155
1,407 SR
1,511 Elo+

VS

Team Averages
Level 140
1,432 SR
1,495 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CUCHYYY
Kumbhakarna
Level 160
God Stats
0W - 2L
1,135 SR
Queue Stats
156W - 172L
1,455 Elo+
Solo
Guan Yu
Guan Yu
Leeana
Guan Yu
Level 130
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 251L
1,481 Elo+
Solo
Vulcan
Vulcan
mauroymaurilx267
Vulcan
Level 122
God Stats
5W - 5L
1,523 SR
Queue Stats
182W - 189L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 4 / 19
9,563
736
7,300
17,870
23,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
20
8 / 2 / 15
12,109
931
18,205
11,424
8,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Anhur
Bigari
Anhur
18
10 / 4 / 13
11,457
881
27,738
14,288
7,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
ChadH
Kuzenbo
16
1 / 3 / 21
10,558
812
8,103
19,662
30,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Loufaz26
Vulcan
18
5 / 3 / 12
10,845
834
23,559
17,084
10,448
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 3 / 7
10,261
789
20,599
23,660
25,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
 
Nike
16
2 / 7 / 13
9,871
759
11,849
20,917
22,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
CUCHYYY
Kumbhakarna
14
1 / 7 / 12
8,129
625
5,513
21,143
22,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Leeana
Guan Yu
17
2 / 5 / 14
9,990
768
7,742
23,004
29,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 6 / 8
9,549
735
20,224
11,368
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
70
25
Kills
16
16
Deaths
28
80
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
4
19
2.63
L
Chaac
 
Chaac
7
3
7
3.5
L
Nike
 
Nike
2
7
13
1.21
W
Ra
8
2
15
7.75
W
Anhur
Bigari
Anhur
10
4
13
4.13
L
Kumbhakarna
CUCHYYY
Kumbhakarna
1
7
12
1
W
Kuzenbo
ChadH
Kuzenbo
1
3
21
3.83
L
Guan Yu
Leeana
Guan Yu
2
5
14
1.8
W
Vulcan
Loufaz26
Vulcan
5
3
12
3.67
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,905
Damage
65,927
80,328
Taken
100,092
80,003
Mitigated
104,374
28,361
Healing
35,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,300
1,925
892
1,382
17,870
23,336
504
6,713
11,157
13,734
0
L
Chaac
 
Chaac
20,599
3,695
814
6,926
23,660
25,057
0
14,123
9,537
0
55,344
L
Nike
 
Nike
11,849
1,093
2,779
1,943
20,917
22,167
0
12,620
8,297
150
24,502
W
Ra
18,205
1,570
7,043
4,311
11,424
8,071
1,896
2,784
8,640
41,356
0
W
Anhur
Bigari
Anhur
27,738
14,618
1,105
3,300
14,288
7,944
2,805
4,546
9,742
0
41,710
L
Kumbhakarna
CUCHYYY
Kumbhakarna
5,513
297
1,226
2,844
21,143
22,204
0
9,821
11,322
8,392
0
W
Kuzenbo
ChadH
Kuzenbo
8,103
2,727
2,356
4,503
19,662
30,204
947
7,027
12,635
13,928
0
L
Guan Yu
Leeana
Guan Yu
7,742
2,152
9,394
8,152
23,004
29,774
0
13,598
9,406
0
15,480
W
Vulcan
Loufaz26
Vulcan
23,559
8,491
347
3,122
17,084
10,448
1,575
4,704
12,380
47,923
0
L
20,224
4,860
470
538
11,368
5,172
177
7,005
4,363
40,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,532
Gold Earned
47,800
177
Minions Killed
151
0
Camps Cleared
0
1,387,464
Distance Traveled
1,298,708
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,563
736
7
1
0
288,909
0
L
Chaac
10,261
789
68
5
0
263,279
4
L
Nike
9,871
759
23
2
0
269,714
0
W
Ra
12,109
931
65
5
0
315,729
0
W
Anhur
11,457
881
35
3
0
215,251
0
L
Kumbhakarna
8,129
625
5
0
0
237,056
1
W
Kuzenbo
10,558
812
9
1
0
283,599
1
L
Guan Yu
9,990
768
16
1
0
264,523
1
W
Vulcan
10,845
834
61
5
0
283,976
0
L
Vulcan
9,549
735
39
3
0
264,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role