Player Matchup

Chaac
Chaac
JohnnyDelyrius
Chaac
Level 128
God Stats
3W - 3L
1,560 SR
Queue Stats
33W - 47L
1,463 Elo+
Party 2
Nox
Nox
MercenaryStyle
Nox
Level 106
God Stats
7W - 10L
1,594 SR
Queue Stats
200W - 214L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RecoveryClone
Ah Muzen Cab
Level 40
God Stats
3W - 3L
1,476 SR
Queue Stats
29W - 38L
1,450 Elo+
Party 2
Team Averages
Level 91
1,544 SR
1,469 Elo+

VS

Team Averages
Level 103
1,467 SR
1,478 Elo+
Sol
Sol
 
Sol
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SecondRatePanda
Athena
Level 88
God Stats
19W - 18L
1,271 SR
Queue Stats
59W - 78L
1,437 Elo+
Party 1
Horus
Horus
SykoNex
Horus
Level 88
God Stats
5W - 4L
1,628 SR
Queue Stats
64W - 81L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
8,334
695
7,178
15,800
11,677
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 3
8,805
734
9,158
7,821
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
RecoveryClone
Ah Muzen Cab
14
3 / 2 / 3
9,055
755
11,055
9,166
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 2 / 2
8,861
738
8,899
10,439
4,587
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 6
8,610
718
5,226
14,061
19,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
SykoNex
Horus
13
3 / 3 / 4
8,377
698
9,439
12,891
13,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
7
7
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
2
2.5
W
1
2
5
1.75
W
2
3
3
1.17
W
Ah Muzen Cab
RecoveryClone
Ah Muzen Cab
3
2
3
2.25
L
0
1
6
3
L
Horus
SykoNex
Horus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,391
Damage
23,564
32,787
Taken
37,391
18,586
Mitigated
37,556
6,141
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,899
3,779
0
5,526
10,439
4,587
1,165
3,152
7,287
45,058
0
W
7,178
1,758
0
4,415
15,800
11,677
379
6,949
8,758
0
16,510
W
9,158
1,069
66
602
7,821
3,131
533
3,456
4,098
38,351
0
W
Ah Muzen Cab
RecoveryClone
Ah Muzen Cab
11,055
4,871
0
1,058
9,166
3,778
2,161
4,255
4,723
0
39,103
L
5,226
1,012
0
3,510
14,061
19,368
216
3,692
10,369
13,319
0
L
Horus
SykoNex
Horus
9,439
3,412
848
3,499
12,891
13,601
296
3,246
9,645
0
21,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,194
Gold Earned
25,848
147
Minions Killed
141
6
Camps Cleared
4
683,457
Distance Traveled
615,003
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,861
738
87
7
3
162,940
0
W
Chaac
8,334
695
19
2
2
234,262
2
W
Nox
8,805
734
68
6
1
233,166
5
W
Ah Muzen Cab
9,055
755
60
5
3
216,029
0
L
Athena
8,610
718
26
2
1
237,371
4
L
Horus
8,377
698
28
2
0
214,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role