Player Matchup

Bacchus
Bacchus
Dr Hayez
Bacchus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 78L
1,280 Elo+
Party 1
Fenrir
Fenrir
I BadTeam I
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,500 Elo+
Party 1
Discordia
Discordia
OkJustSmile2
Discordia
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 90L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
OkKillSmiles
Danzaburou
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
YoungJ4Life
King Arthur
Level 100
God Stats
9W - 10L
1,469 SR
Queue Stats
269W - 292L
1,416 Elo+
Party 1
Team Averages
Level 34
1,494 SR
1,439 Elo+

VS

Team Averages
Level 97
1,588 SR
1,545 Elo+
Ullr
Ullr
Ordnajela8
Ullr
Level 144
God Stats
1W - 4L
1,191 SR
Queue Stats
68W - 47L
1,630 Elo+
Party 2
Terra
Terra
Shadow_Skull22
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,664 Elo+
Party 2
Persephone
Persephone
Shut It Idc
Persephone
Level 43
God Stats
3W - 4L
1,941 SR
Queue Stats
212W - 250L
1,368 Elo+
Solo
Lancelot
Lancelot
T4L-Vicious-T4L
Lancelot
Level 146
God Stats
7W - 2L
1,742 SR
Queue Stats
255W - 242L
1,532 Elo+
Party 2
Izanami
Izanami
Ze_Clapper_44
Izanami
Level 28
God Stats
13W - 10L
1,565 SR
Queue Stats
22W - 20L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dr Hayez
Bacchus
13
1 / 4 / 2
9,065
432
4,127
17,281
24,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
16
3 / 4 / 2
10,099
481
7,798
19,448
9,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
OkJustSmile2
Discordia
14
1 / 11 / 1
9,020
430
7,413
16,374
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
OkKillSmiles
Danzaburou
15
2 / 8 / 1
9,445
450
5,770
15,412
7,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
YoungJ4Life
King Arthur
16
2 / 2 / 1
10,354
493
10,436
15,279
21,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 3
12,047
574
15,266
11,497
5,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 0 / 11
10,021
477
5,452
13,578
14,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Shut It Idc
Persephone
17
8 / 3 / 8
12,240
583
11,925
11,250
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
20
11 / 3 / 6
12,590
600
16,746
17,506
8,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
17
3 / 3 / 6
10,585
504
11,805
14,411
6,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
29
29
Deaths
10
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dr Hayez
Bacchus
1
4
2
0.5
L
Fenrir
3
4
2
1
L
Discordia
OkJustSmile2
Discordia
1
11
1
0.14
L
Danzaburou
OkKillSmiles
Danzaburou
2
8
1
0.31
W
6
1
3
7.5
W
1
0
11
6.5
W
Persephone
Shut It Idc
Persephone
8
3
8
4
W
Lancelot
11
3
6
4.67
L
King Arthur
YoungJ4Life
King Arthur
2
2
1
1.25
W
Izanami
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,544
Damage
61,194
83,794
Taken
68,242
69,152
Mitigated
41,477
13,709
Healing
22,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dr Hayez
Bacchus
4,127
257
0
1,094
17,281
24,140
203
3,114
14,167
25,427
0
L
Fenrir
7,798
2,637
0
7,542
19,448
9,800
0
1,327
18,121
0
70,984
L
Discordia
OkJustSmile2
Discordia
7,413
1,506
0
188
16,374
6,893
865
6,977
9,397
50,608
0
L
Danzaburou
OkKillSmiles
Danzaburou
5,770
1,867
0
2,369
15,412
7,047
1,374
2,860
12,552
0
63,265
W
15,266
7,911
0
2,034
11,497
5,798
3,997
85
11,412
0
98,595
W
5,452
337
3,880
4,318
13,578
14,995
303
2,401
11,177
15,655
0
W
Persephone
Shut It Idc
Persephone
11,925
793
0
1,656
11,250
5,129
1,258
3,629
7,618
82,338
0
W
Lancelot
16,746
4,259
0
6,159
17,506
8,840
58
3,617
13,889
0
99,119
L
King Arthur
YoungJ4Life
King Arthur
10,436
155
0
2,516
15,279
21,272
610
3,099
12,180
0
77,411
W
Izanami
11,805
7,860
0
4,376
14,411
6,715
2,734
1,806
12,605
0
93,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,983
Gold Earned
57,483
478
Minions Killed
620
0
Camps Cleared
0
1,790,377
Distance Traveled
2,085,576
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,065
432
39
2
0
396,099
1
L
Fenrir
10,099
481
108
5
0
412,587
1
L
Discordia
9,020
430
81
4
0
293,842
1
L
Danzaburou
9,445
450
116
6
0
324,305
1
W
Ullr
12,047
574
175
8
0
416,602
7
W
Terra
10,021
477
23
1
0
464,787
7
W
Persephone
12,240
583
132
6
0
368,693
0
W
Lancelot
12,590
600
143
7
0
466,785
4
L
King Arthur
10,354
493
134
6
0
363,544
3
W
Izanami
10,585
504
147
7
0
368,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role