Player Matchup

Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Paxboi
Kukulkan
Level 47
God Stats
3W - 1L
1,310 SR
Queue Stats
158W - 146L
1,546 Elo+
Party 3
Nu Wa
Nu Wa
Stormblessedx
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,389 Elo+
Solo
Odin
Odin
Vaatù
Odin
Level 23
God Stats
2W - 2L
1,505 SR
Queue Stats
38W - 51L
1,494 Elo+
Party 3
Cthulhu
Cthulhu
jindaripper
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 111L
1,454 Elo+
Party 3
Team Averages
Level 28
1,463 SR
1,476 Elo+

VS

Team Averages
Level 58
1,488 SR
1,416 Elo+
Raijin
Raijin
BudaMasta
Raijin
Level 115
God Stats
6W - 2L
1,694 SR
Queue Stats
283W - 285L
1,381 Elo+
Party 2
Izanami
Izanami
Faundry
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,525 Elo+
Solo
Vamana
Vamana
JKW0LF
Vamana
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 100L
1,447 Elo+
Party 1
Eset
Eset
Skutzi
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,370 Elo+
Party 1
Ullr
Ullr
Thunderbolt7284
Ullr
Level 17
God Stats
0W - 2L
1,246 SR
Queue Stats
11W - 39L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 0 / 11
9,578
871
10,945
7,006
3,483
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Paxboi
Kukulkan
16
8 / 2 / 4
9,755
887
14,436
8,387
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 10
8,445
768
10,578
9,592
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Vaatù
Odin
14
1 / 1 / 9
8,195
745
4,305
10,830
9,286
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
jindaripper
Cthulhu
17
3 / 2 / 7
9,254
841
5,910
11,004
13,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BudaMasta
Raijin
15
3 / 4 / 1
8,073
734
10,260
10,700
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Faundry
Izanami
13
2 / 5 / 2
7,924
720
5,431
9,813
3,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
JKW0LF
Vamana
14
3 / 3 / 2
7,690
699
10,335
13,536
13,498
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
Skutzi
Eset
12
0 / 5 / 3
6,889
626
1,333
8,146
3,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 1
6,496
591
3,838
8,231
4,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
19
Kills
8
8
Deaths
19
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
11
10.5
L
Raijin
BudaMasta
Raijin
3
4
1
0.88
L
Izanami
Faundry
Izanami
2
5
2
0.6
L
Vamana
JKW0LF
Vamana
3
3
2
1.33
W
Kukulkan
Paxboi
Kukulkan
8
2
4
5
L
Eset
Skutzi
Eset
0
5
3
0.3
W
2
3
10
2.33
L
0
2
1
0.25
W
Odin
Vaatù
Odin
1
1
9
5.5
W
Cthulhu
jindaripper
Cthulhu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,174
Damage
31,197
46,819
Taken
50,426
35,149
Mitigated
29,514
15,093
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,945
3,009
3,283
2,578
7,006
3,483
1,670
2,176
4,830
0
21,680
L
Raijin
BudaMasta
Raijin
10,260
821
1,164
2,255
10,700
4,646
0
4,354
6,346
28,151
0
L
Izanami
Faundry
Izanami
5,431
3,399
551
2,060
9,813
3,591
0
7,105
2,708
0
19,773
L
Vamana
JKW0LF
Vamana
10,335
4,962
801
4,880
13,536
13,498
0
7,210
6,326
0
18,492
W
Kukulkan
Paxboi
Kukulkan
14,436
307
534
1,938
8,387
4,560
862
1,047
7,340
29,600
0
L
Eset
Skutzi
Eset
1,333
178
551
831
8,146
3,766
0
6,427
1,719
8,096
0
W
10,578
4,667
1,250
1,427
9,592
4,534
644
3,096
6,496
18,952
0
L
3,838
1,407
701
601
8,231
4,013
0
5,938
2,293
0
8,617
W
Odin
Vaatù
Odin
4,305
1,098
1,143
1,682
10,830
9,286
214
3,315
7,515
110
8,062
W
Cthulhu
jindaripper
Cthulhu
5,910
104
898
360
11,004
13,286
87
1,959
9,045
13,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
37,072
102
Minions Killed
105
0
Camps Cleared
0
1,130,672
Distance Traveled
942,005
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,578
871
25
2
0
226,137
1
L
Raijin
8,073
734
40
4
0
177,634
0
L
Izanami
7,924
720
27
2
0
175,003
2
L
Vamana
7,690
699
17
2
0
203,277
0
W
Kukulkan
9,755
887
43
4
0
215,383
0
L
Eset
6,889
626
12
1
0
176,821
3
W
Nu Wa
8,445
768
10
1
0
216,303
4
L
Ullr
6,496
591
9
1
0
209,270
0
W
Odin
8,195
745
7
1
0
230,753
0
W
Cthulhu
9,254
841
17
2
0
242,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role