Player Matchup

Chaac
Chaac
BehZinga_13
Chaac
Level 36
God Stats
5W - 4L
1,578 SR
Queue Stats
34W - 46L
1,355 Elo+
Solo
Medusa
Medusa
ChibiNekoLoli
Medusa
Level 56
God Stats
11W - 8L
1,518 SR
Queue Stats
123W - 137L
1,397 Elo+
Party 3
Poseidon
Poseidon
DarkestGambit
Poseidon
Level 49
God Stats
0W - 2L
1,377 SR
Queue Stats
114W - 126L
1,403 Elo+
Party 3
Loki
Loki
GwynHimself
Loki
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 75L
1,471 Elo+
Party 3
Khepri
Khepri
InsaneJes7er
Khepri
Level 29
God Stats
23W - 22L
1,521 SR
Queue Stats
35W - 42L
1,439 Elo+
Party 3
Team Averages
Level 42
1,499 SR
1,413 Elo+

VS

Team Averages
Level 51
1,495 SR
1,481 Elo+
Neith
Neith
DrakerShaker
Neith
Level 16
God Stats
1W - 1L
1,280 SR
Queue Stats
3W - 1L
1,447 Elo+
Party 1
Vamana
Vamana
Fortyozymir
Vamana
Level 49
God Stats
14W - 14L
1,547 SR
Queue Stats
138W - 125L
1,518 Elo+
Party 2
Athena
Athena
GebismV2
Athena
Level 51
God Stats
19W - 17L
1,507 SR
Queue Stats
276W - 270L
1,449 Elo+
Party 2
Poseidon
Poseidon
GrandNagus3201
Poseidon
Level 53
God Stats
5W - 2L
1,641 SR
Queue Stats
65W - 53L
1,490 Elo+
Party 2
Nemesis
Nemesis
Justienexx
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 110L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
10,007
527
9,157
15,662
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 0 / 1
10,213
538
9,204
8,111
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
DarkestGambit
Poseidon
14
3 / 4 / 4
9,423
496
9,079
13,848
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 4 / 6
9,933
523
11,384
15,959
7,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
12
1 / 3 / 3
8,400
442
6,682
14,254
16,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,126
480
3,918
9,504
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
1 / 2 / 5
9,581
504
9,816
17,842
13,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
GebismV2
Athena
14
4 / 3 / 7
9,814
517
5,680
22,993
23,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
16
4 / 5 / 7
10,270
541
18,290
12,337
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Justienexx
Nemesis
16
7 / 3 / 2
10,414
548
11,078
16,788
7,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
18
Kills
16
16
Deaths
18
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
6
0
1
6.5
L
Poseidon
DarkestGambit
Poseidon
3
4
4
1.25
W
0
5
1
0.1
W
Vamana
1
2
5
1.75
W
Athena
GebismV2
Athena
4
3
7
2.5
W
Poseidon
4
5
7
1.5
L
6
4
6
2.25
L
Khepri
1
3
3
0.83
W
Nemesis
Justienexx
Nemesis
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,506
Damage
48,782
67,834
Taken
79,464
43,242
Mitigated
53,360
15,413
Healing
14,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,157
1,457
0
5,482
15,662
8,998
180
3,031
12,631
0
68,565
L
9,204
4,120
0
2,775
8,111
4,841
735
742
7,369
0
94,020
L
Poseidon
DarkestGambit
Poseidon
9,079
1,282
0
3,438
13,848
5,504
506
7,794
6,054
67,505
0
W
3,918
1,213
0
1,530
9,504
4,329
833
781
8,723
0
59,989
W
Vamana
9,816
4,283
0
7,218
17,842
13,798
1,118
2,144
15,698
0
64,498
W
Athena
GebismV2
Athena
5,680
1,869
150
3,054
22,993
23,002
271
5,287
17,706
37,964
0
W
Poseidon
18,290
3,076
0
663
12,337
5,191
248
5,174
7,163
83,557
0
L
11,384
3,347
0
1,041
15,959
7,636
0
5,587
10,372
0
72,032
L
Khepri
6,682
1,034
303
2,374
14,254
16,263
84
6,816
7,438
29,736
0
W
Nemesis
Justienexx
Nemesis
11,078
3,076
0
2,059
16,788
7,040
302
2,961
13,827
0
78,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,976
Gold Earned
49,205
535
Minions Killed
472
0
Camps Cleared
0
1,774,886
Distance Traveled
1,847,792
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,007
527
128
7
0
365,286
8
L
Medusa
10,213
538
138
7
0
342,948
0
L
Poseidon
9,423
496
115
6
0
338,392
2
W
Neith
9,126
480
86
5
0
297,481
0
W
Vamana
9,581
504
107
6
0
384,798
0
W
Athena
9,814
517
51
3
0
387,591
9
W
Poseidon
10,270
541
122
6
0
345,301
2
L
Loki
9,933
523
113
6
0
378,279
3
L
Khepri
8,400
442
41
2
0
349,981
7
W
Nemesis
10,414
548
106
6
0
432,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role